English
Related papers

Related papers: Towards Generating Ambisonics Using Audio-Visual C…

200 papers

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Seung Hyun Lee , Gyeongrok Oh , Wonmin Byeon , Chanyoung Kim , Won Jeong Ryoo , Sang Ho Yoon , Hyunjun Cho , Jihyun Bae , Jinkyu Kim , Sangpil Kim

Despite progress in video-to-audio generation, the field focuses predominantly on mono output, lacking spatial immersion. Existing binaural approaches remain constrained by a two-stage pipeline that first generates mono audio and then…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Mengchen Zhang , Qi Chen , Tong Wu , Zihan Liu , Dahua Lin

We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…

We present a novel system that gets as an input video frames of a musician playing the piano and generates the music for that video. Generation of music from visual cues is a challenging problem and it is not clear whether it is an…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Kun Su , Xiulong Liu , Eli Shlizerman

Robotic perception is becoming a key technology for navigation aids, especially helping individuals with visual impairments through spatial sonification. This paper introduces a mapping representation that accurately captures scene geometry…

Robotics · Computer Science 2025-04-18 Lan Wu , Craig Jin , Monisha Mushtary Uttsha , Teresa Vidal-Calleja

Non-line-of-sight localization in signal-deprived environments is a challenging yet pertinent problem. Acoustic methods in such predominantly indoor scenarios encounter difficulty due to the reverberant nature. In this study, we aim to…

Machine Learning · Computer Science 2024-04-03 Yi Di Yuan , Swee Liang Wong , Jonathan Pan

Recognizing the sounding objects in scenes is a longstanding objective in embodied AI, with diverse applications in robotics and AR/VR/MR. To that end, Audio-Visual Segmentation (AVS), taking as condition an audio signal to identify the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Artem Sokolov , Swapnil Bhosale , Xiatian Zhu

Developing algorithms for sound classification, detection, and localization requires large amounts of flexible and realistic audio data, especially when leveraging modern machine learning and beamforming techniques. However, most existing…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-23 Luca Barbisan , Marco Levorato , Fabrizio Riente

The objective of this paper is to perform audio-visual sound source separation, i.e.~to separate component audios from a mixture based on the videos of sound sources. Moreover, we aim to pinpoint the source location in the input video…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Lingyu Zhu , Esa Rahtu

The importance of the information in the direct sound to human perception of spatial sound sources is an ongoing research topic. The classification between direct sound and diffuse or reverberant sound forms the basis of numerous studies in…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-03 Eran Miller , Boaz Rafaely

Balancing dialogue, music, and sound effects with accompanying video is crucial for immersive storytelling, yet current audio mixing workflows remain largely manual and labor-intensive. While recent advancements have introduced the visually…

Sound · Computer Science 2026-01-15 Junhua Huang , Chao Huang , Chenliang Xu

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Renjie Li , Panwang Pan , Bangbang Yang , Dejia Xu , Shijie Zhou , Xuanyang Zhang , Zeming Li , Achuta Kadambi , Zhangyang Wang , Zhengzhong Tu , Zhiwen Fan

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

Robotics · Computer Science 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

Audio-Visual Source Localization (AVSL) aims to localize the source of sound within a video. In this paper, we identify a significant issue in existing benchmarks: the sounding objects are often easily recognized based solely on visual…

Multimedia · Computer Science 2024-09-12 Liangyu Chen , Zihao Yue , Boshen Xu , Qin Jin

We address the problem of highlight detection from a 360 degree video by summarizing it both spatially and temporally. Given a long 360 degree video, we spatially select pleasantly-looking normal field-of-view (NFOV) segments from unlimited…

Computer Vision and Pattern Recognition · Computer Science 2018-02-01 Youngjae Yu , Sangho Lee , Joonil Na , Jaeyun Kang , Gunhee Kim

Recent advances in video generation have been remarkable, enabling models to produce visually compelling videos with synchronized audio. While existing video generation benchmarks provide comprehensive metrics for visual quality, they lack…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Daili Hua , Xizhi Wang , Bohan Zeng , Xinyi Huang , Hao Liang , Junbo Niu , Xinlong Chen , Quanqing Xu , Wentao Zhang

Generating realistic audio effects for movies and other media is a challenging task that is accomplished today primarily through physical techniques known as Foley art. Foley artists create sounds with common objects (e.g., boxing gloves,…

Sound · Computer Science 2023-08-25 Matthew Martel , Jackson Wagner

In this paper our objectives are, first, networks that can embed audio and visual inputs into a common space that is suitable for cross-modal retrieval; and second, a network that can localize the object that sounds in an image, given the…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Relja Arandjelović , Andrew Zisserman

Augmented reality (AR) overlays digital content onto the reality. In AR system, correct and precise estimations of user's visual fixations and head movements can enhance the quality of experience by allocating more computation resources on…

Image and Video Processing · Electrical Eng. & Systems 2020-07-21 Yucheng Zhu , Xiongkuo Min , DanDan Zhu , Ke Gu , Jiantao Zhou , Guangtao Zhai , Xiaokang Yang , Wenjun Zhang
‹ Prev 1 4 5 6 7 8 10 Next ›