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Related papers: Generalized potential games

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A framework for discussing relationships between different types of games is proposed. Within the framework, quantum simultaneous games, finite quantum simultaneous games, quantum sequential games, and finite quantum sequential games are…

Quantum Physics · Physics 2007-11-06 Naoki Kobayashi

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…

Logic in Computer Science · Computer Science 2016-11-29 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

Mean Field Game systems describe equilibrium configurations in differential games with infinitely many infinitesimal interacting agents. We introduce a learning procedure (similar to the Fictitious Play) for these games and show its…

Optimization and Control · Mathematics 2015-08-03 Pierre Cardaliaguet , Saeed Hadikhanloo

Two-player quantitative zero-sum games provide a natural framework to synthesize controllers with performance guarantees for reactive systems within an uncontrollable environment. Classical settings include mean-payoff games, where the…

Logic in Computer Science · Computer Science 2016-07-11 Patricia Bouyer , Nicolas Markey , Mickael Randour , Kim G. Larsen , Simon Laursen

The main theorem of this paper establishes conditions under which the "chaos game" algorithm almost surely yields the attractor of an iterated function system. The theorem holds in a very general setting, even for non contractive iterated…

Metric Geometry · Mathematics 2010-05-04 Michael Barnsley , Andrew Vince

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

Computer Science and Game Theory · Computer Science 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

Computer Science and Game Theory · Computer Science 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

Learning processes in games explain how players grapple with one another in seeking an equilibrium. We study a natural model of learning based on individual gradients in two-player continuous games. In such games, the arguably natural…

Computer Science and Game Theory · Computer Science 2020-11-10 Benjamin J. Chasnov , Daniel Calderone , Behçet Açıkmeşe , Samuel A. Burden , Lillian J. Ratliff

Phase transition is a war game. It widely exists in different kinds of complex system beyond physics. Where there is revolution, there is phase transition. The renormalization group transformation, which was proved to be a powerful tool to…

Statistical Mechanics · Physics 2008-03-29 Tieyan Si

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…

Optimization and Control · Mathematics 2017-07-25 Dario Bauso , Jian Gao , Hamidou Tembine

Shapley's discounted stochastic games, Everett's recursive games and Gillette's undiscounted stochastic games are classical models of game theory describing two-player zero-sum games of potentially infinite duration. We describe algorithms…

Computer Science and Game Theory · Computer Science 2012-02-20 Kristoffer Arnsfelt Hansen , Michal Koucky , Niels Lauritzen , Peter Bro Miltersen , Elias Tsigaridas

Tournaments can be used to model a variety of practical scenarios including sports competitions and elections. A natural notion of strength of alternatives in a tournament is a generalized king: an alternative is said to be a $k$-king if it…

Combinatorics · Mathematics 2022-04-28 Pasin Manurangsi , Warut Suksompong

We study generalized games with full row rank equality constraints and we provide a strikingly simple proof of strong monotonicity of the associated KKT operator. This allows us to show linear convergence to a variational equilibrium of the…

Optimization and Control · Mathematics 2023-04-20 Mattia Bianchi , Emilio Benenati , Sergio Grammatico

Bayesian regression games are a special class of two-player general-sum Bayesian games in which the learner is partially informed about the adversary's objective through a Bayesian prior. This formulation captures the uncertainty in regard…

Machine Learning · Computer Science 2021-10-04 Wenshuo Guo , Michael I. Jordan , Tianyi Lin

Gleason-type theorems for quantum theory allow one to recover the quantum state space by assuming that (i) states consistently assign probabilities to measurement outcomes and that (ii) there is a unique state for every such assignment. We…

Quantum Physics · Physics 2021-12-01 Victoria J Wright , Stefan Weigert

We consider turn-based game arenas for which we investigate uniformity properties of strategies. These properties involve bundles of plays, that arise from some semantical motive. Typically, we can represent constraints on allowed…

Computer Science and Game Theory · Computer Science 2012-12-04 Bastien Maubert , Sophie Pinchinat

This paper explores aggregative games in a network of general linear systems subject to external disturbances. To deal with external disturbances, distributed strategy-updating rules based on internal model are proposed for the case with…

Optimization and Control · Mathematics 2024-10-28 Xin Cai , Feng Xiao , Bo Wei , Mei Yu , Fang Fang

We consider repeated games where the players behave according to cumulative prospect theory (CPT). We show that, when the players have calibrated strategies and behave according to CPT, the natural analog of the notion of correlated…

Computer Science and Game Theory · Computer Science 2020-07-20 Soham R. Phade , Venkat Anantharam

This paper investigates online stochastic aggregative games subject to local set constraints and time-varying coupled inequality constraints, where each player possesses a time-varying expectation-valued cost function relying on not only…

Optimization and Control · Mathematics 2025-11-18 Kaixin Du , Min Meng
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