Related papers: Few-Shot Dialogue Generation Without Annotated Dat…
Intent Detection is one of the core tasks of dialog systems. Few-shot Intent Detection is challenging due to limited number of annotated utterances for novel classes. Generalized Few-shot intent detection is more realistic but challenging…
Task-oriented dialogue (TOD) systems aim to efficiently handle task-oriented conversations, including information collection. How to utilize TOD accurately, efficiently and effectively for information collection has always been a critical…
Graph few-shot learning, which aims to classify nodes from novel classes with only a few labeled examples, is a widely studied problem in graph learning. However, existing methods often face two key limitations. First, the predominant graph…
Goal-Oriented (GO) Dialogue Systems, colloquially known as goal oriented chatbots, help users achieve a predefined goal (e.g. book a movie ticket) within a closed domain. A first step is to understand the user's goal by using natural…
Sentiment analysis is an important task in natural language processing. In recent works, pre-trained language models are often used to achieve state-of-the-art results, especially when training data is scarce. It is common to fine-tune on…
Providing pretrained language models with simple task descriptions in natural language enables them to solve some tasks in a fully unsupervised fashion. Moreover, when combined with regular learning from examples, this idea yields…
We propose AnyTOD, an end-to-end, zero-shot task-oriented dialog (TOD) system capable of handling unseen tasks without task-specific training. We view TOD as a program executed by a language model (LM), where program logic and ontology is…
Task-oriented dialogue systems (TODS) have become crucial for users to interact with machines and computers using natural language. One of its key components is the dialogue manager, which guides the conversation towards a good goal for the…
Few-shot Learning (FSL) is aimed to make predictions based on a limited number of samples. Structured data such as knowledge graphs and ontology libraries has been leveraged to benefit the few-shot setting in various tasks. However, the…
Sentence function is an important linguistic feature indicating the communicative purpose in uttering a sentence. Incorporating sentence functions into conversations has shown improvements in the quality of generated responses. However, the…
Conversational agents such as Alexa and Google Assistant constantly need to increase their language understanding capabilities by adding new domains. A massive amount of labeled data is required for training each new domain. While domain…
Deep graph generative modeling has gained enormous attraction in recent years due to its impressive ability to directly learn the underlying hidden graph distribution. Despite their initial success, these techniques, like much of the…
We present a meta-learning based generative model for zero-shot learning (ZSL) towards a challenging setting when the number of training examples from each \emph{seen} class is very few. This setup contrasts with the conventional ZSL…
A large-scale vision and language model that has been pretrained on massive data encodes visual and linguistic prior, which makes it easier to generate images and language that are more natural and realistic. Despite this, there is still a…
Generative zero-shot learning (ZSL) methods typically synthesize visual features for unseen classes using predefined semantic attributes, followed by training a fully supervised classification model. While effective, these methods require…
Conversational query rewriting aims to reformulate a concise conversational query to a fully specified, context-independent query that can be effectively handled by existing information retrieval systems. This paper presents a few-shot…
Training task-oriented dialogue systems typically requires turn-level annotations for interacting with their APIs: e.g. a dialogue state and the system actions taken at each step. These annotations can be costly to produce, error-prone, and…
The ability of a dialog system to express consistent language style during conversations has a direct, positive impact on its usability and on user satisfaction. Although previous studies have demonstrated that style transfer is feasible…
In this paper, we investigate few-shot joint learning for dialogue language understanding. Most existing few-shot models learn a single task each time with only a few examples. However, dialogue language understanding contains two closely…
The traditional data annotation process is often labor-intensive, time-consuming, and susceptible to human bias, which complicates the management of increasingly complex datasets. This study explores the potential of large language models…