Related papers: Naturally curved quadrilateral mesh generation usi…
We analyze and validate the virtual element method combined with a boundary correction similar to the one in [1,2], to solve problems on two dimensional domains with curved boundaries approximated by polygonal domains. We focus on the case…
In recent years generative design techniques have become firmly established in numerous applied fields, especially in engineering. These methods are demonstrating intensive growth owing to promising outlook. However, existing approaches are…
We deal with non-hydrostatic mesoscale atmospheric modeling using the fully implicit space-time discontinuous Galerkin method in combination with the anisotropic $hp$-mesh adaptation technique. The time discontinuous approximation allows…
Machine learning methods have been lately used to solve partial differential equations (PDEs) and dynamical systems. These approaches have been developed into a novel research field known as scientific machine learning in which techniques…
When an external field is applied across a liquid-crystal cell, the twist and tilt distributions cannot be calculated analytically and must be extracted numerically. In the standard approach, the Euler-Lagrange equations are derived from…
In this paper, we propose an $H(\text{curl}^2)$-conforming quadrilateral spectral element method to solve quad-curl problems. Starting with generalized Jacobi polynomials, we first introduce quasi-orthogonal polynomial systems for vector…
Through mathematical models, it is possible to turn a problem of the physical domain into the computational domain. In this context, the paper presents a two-dimensional mesh generator in generalized coordinates, which uses the Parametric…
We propose an adaptive multigrid preconditioning technology for solving linear systems arising from Discontinuous Petrov-Galerkin (DPG) discretizations. Unlike standard multigrid techniques, this preconditioner involves only trace spaces…
For many linear and nonlinear systems that arise from the discretization of partial differential equations the construction of an efficient multigrid solver is a challenging task. Here we present a novel approach for the optimization of…
We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by…
We study Hibridizable Discontinuous Galerkin (HDG) discretizations for a class of non-linear interior elliptic boundary value problems posed in curved domains where both the source term and the diffusion coefficient are non-linear. We…
Beams with cross-plane coupling or extreme asymmetries between the two transverse phase spaces are often encountered in particle accelerators. Flat beams with large transverse-emittance ratios are critical for future linear colliders.…
A Galerkin finite element method for the membrane elasticity problem on a meshed surface is constructed by using two-dimensional elements extended into three dimensions. The membrane finite element model is established using the intrinsic…
We consider solving the Laplace-Beltrami problem on a smooth two dimensional surface embedded into a three dimensional space meshed with tetrahedra. The mesh does not respect the surface and thus the surface cuts through the elements. We…
We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…
This paper introduces a novel curve-based slicing method for generating planar layers with dynamically varying orientations in digital light processing (DLP) 3D printing. Our approach effectively addresses key challenges in DLP printing,…
Nektar++ is an open-source framework that provides a flexible, high-performance and scalable platform for the development of solvers for partial differential equations using the high-order spectral/$hp$ element method. In particular,…
We introduce a framework for the design of finite element methods for two-dimensional moving boundary problems with prescribed boundary evolution that have arbitrarily high order of accuracy, both in space and in time. At the core of our…
We present 2-D, 3-D, and spherical mesh generators for the Finite Element Method (FEM) using triangular and tetrahedral elements. The mesh nodes are treated as if they were linked by virtual springs that obey Hooke's law. Given the desired…
We present a method to automatically compute correct gradients with respect to geometric scene parameters in neural SDF renderers. Recent physically-based differentiable rendering techniques for meshes have used edge-sampling to handle…