English
Related papers

Related papers: Efficient 3D Reconstruction and Streaming for Grou…

200 papers

The advent of telemedicine represents a transformative development in leveraging technology to extend the reach of specialized medical expertise to remote surgeries, a field where the immediacy of expert guidance is paramount. However, the…

Image and Video Processing · Electrical Eng. & Systems 2024-07-30 Yixuan Wu , Kaiyuan Hu , Qian Shao , Jintai Chen , Danny Z. Chen , Jian Wu

3D scene reconstruction from stereo endoscopic video data is crucial for advancing surgical interventions. In this work, we present an online framework for online, dense 3D scene reconstruction and tracking, aimed at enhancing surgical…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Michel Hayoz , Christopher Hahne , Thomas Kurmann , Max Allan , Guido Beldi , Daniel Candinas , ablo Márquez-Neila , Raphael Sznitman

Motivated by augmented and virtual reality applications such as telepresence, there has been a recent focus in real-time performance capture of humans under motion. However, given the real-time constraint, these systems often suffer from…

Reconstructing a dynamic scene from image inputs is a fundamental computer vision task with many downstream applications. Despite recent advancements, existing approaches still struggle to achieve high-quality reconstructions from unseen…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Sara Oblak , Despoina Paschalidou , Sanja Fidler , Matan Atzmon

The widespread use of mobile devices propels the development of new-fashioned video applications like 3D (3-Dimensional) stereo video and mobile cloud game via web or App, exerting more pressure on current mobile access network. To address…

Networking and Internet Architecture · Computer Science 2021-11-30 Xiaotong Wu , Lianyong Qi , Xiaolong Xu , Shui Yu , Wanchun Dou , Xuyun Zhang

This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

Scenic Live-Streaming (SLS), capturing real-world scenic sites from fixed cameras without streamers, combines scene immersion and the social and real-time characteristics of live-streaming into a unique experience. However, existing SLS…

Human-Computer Interaction · Computer Science 2024-12-10 Zeyu Huang , Zuyu Xu , Yuanhao Zhang , Chengzhong Liu , Yanwei Zhao , Chuhan Shi , Jason Chen Zhao , Xiaojuan Ma

Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes, scaling it up to large…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Jiaqi Lin , Zhihao Li , Xiao Tang , Jianzhuang Liu , Shiyong Liu , Jiayue Liu , Yangdi Lu , Xiaofei Wu , Songcen Xu , Youliang Yan , Wenming Yang

Significant progress has been made in photo-realistic scene reconstruction over recent years. Various disparate efforts have enabled capabilities such as multi-appearance or large-scale modeling; however, there lacks a welldesigned dataset…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Xijun Liu , Yifan Zhou , Yuxiang Guo , Rama Chellappa , Cheng Peng

State-of-the-art methods for large-scale 3D reconstruction from RGB-D sensors usually reduce drift in camera tracking by globally optimizing the estimated camera poses in real-time without simultaneously updating the reconstructed surface…

Computer Vision and Pattern Recognition · Computer Science 2017-09-13 Robert Maier , Raphael Schaller , Daniel Cremers

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with a static camera. In contrast to expensive marker-based or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Diogo Luvizon , Marc Habermann , Vladislav Golyanik , Adam Kortylewski , Christian Theobalt

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo

3D scene generation has long been dominated by 2D multi-view or video diffusion models. This is due not only to the lack of scene-level 3D latent representation, but also to the fact that most scene-level 3D visual data exists in the form…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Dongxu Wei , Qi Xu , Zhiqi Li , Hangning Zhou , Cong Qiu , Hailong Qin , Mu Yang , Zhaopeng Cui , Peidong Liu

Human behaviors are the major causes of scene dynamics and inherently contain rich cues regarding the dynamics. This paper formalizes a new task of proactive scene decomposition and reconstruction, an online approach that leverages…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Baicheng Li , Zike Yan , Dong Wu , Hongbin Zha

Audience reactions can considerably enhance live experiences; conversely, in anytime-anywhere augmented reality (AR) experiences, large crowds of people might not always be available to congregate. To get closer to simulating live events…

Human-Computer Interaction · Computer Science 2025-11-05 You-Jin Kim , Misha Sra , Tobias Höllerer

Robot teleoperation is critical for applications such as remote maintenance, fleet robotics, search and rescue, and data collection for robot learning. Effective teleoperation requires intuitive 3D visualization with reliable depth cues,…

Robotics · Computer Science 2026-04-07 Enes Ulas Dincer , Manuel Zaremski , Alexandra Nick , Elias Wucher , Barbara Deml , Gerhard Neumann

For robotic interaction in environments shared with other agents, access to volumetric and semantic maps of the scene is crucial. However, such environments are inevitably subject to long-term changes, which the map needs to account for. We…

Extended Reality (XR) enables immersive experiences through untethered headsets but suffers from stringent battery and resource constraints. Energy-efficient design is crucial to ensure both longevity and high performance in XR devices.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Boyuan Tian , Yihan Pang , Muhammad Huzaifa , Shenlong Wang , Sarita Adve

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu
‹ Prev 1 4 5 6 7 8 10 Next ›