Related papers: Rendering Non-Euclidean Geometry in Real-Time Usin…
Metric learning plays a critical role in training image retrieval and classification. It is also a key algorithm in representation learning, e.g., for feature learning and its alignment in metric space. Hyperbolic embedding has been…
We discuss the most elementary properties of the hyperbolic trigonometry and show how they can be exploited to get a simple, albeit interesting, geometrical interpretation of the special relativity. It yields indeed a straightforword…
Geometric representation learning has recently shown great promise in several machine learning settings, ranging from relational learning to language processing and generative models. In this work, we consider the problem of performing…
Scene graph representations enable structured visual understanding by modeling objects and their relationships, and have been widely used for multiview and 3D scene reasoning. Existing methods such as MSG learn scene graph embeddings in…
Hyperbolic geometry, a Riemannian manifold endowed with constant sectional negative curvature, has been considered an alternative embedding space in many learning scenarios, \eg, natural language processing, graph learning, \etc, as a…
In this paper we consider the isoptic curves on the 2-dimensional geometries of constant curvature $\bE^2,~\bH^2,~\cE^2$. The topic is widely investigated in the Euclidean plane $\bE^2$ see for example \cite{CMM91} and \cite{Wi} and the…
We present the non-trivial example how to generate non-Euclidean geometries from associative unital algebras. We consider bundles of the sphere of the degenerate non-Eucleadian space and its two models. The first (conformal) model is…
Metric learning aims to learn a highly discriminative model encouraging the embeddings of similar classes to be close in the chosen metrics and pushed apart for dissimilar ones. The common recipe is to use an encoder to extract embeddings…
Recent studies have demonstrated the potential of hyperbolic geometry for capturing complex patterns from interaction data in recommender systems. In this work, we introduce a novel hyperbolic recommendation model that uses geometrical…
Non-Euclidean foundation models increasingly place representations in curved spaces such as hyperbolic geometry. We show that this geometry creates a boundary-driven asymmetry that backdoor triggers can exploit. Near the boundary, small…
We present a new method for visualizing implicit real algebraic curves inside a bounding box in the $2$-D or $3$-D ambient space based on numerical continuation and critical point methods. The underlying techniques work also for tracing…
We study geometric structures arising from Hermitian forms on linear spaces over real algebras beyond the division ones. Our focus is on the dual numbers, the split-complex numbers, and the split-quaternions. The corresponding geometric…
This paper builds two detailed examples of generalized normal in non-Euclidean spaces, i.e. the hyperbolic and elliptic geometries. In the hyperbolic plane we define a n-sided hyperbolic polygon P, which is the Euclidean closure of the…
In our previous paper, Real Polynomials with a Complex Twist [see http://archives.math.utk.edu/ICTCM/VOL28/A040/paper.pdf], we used advancements in computer graphics that allow us to easily illustrate more complete graphs of polynomial…
Real-world graphs naturally exhibit hierarchical or cyclical structures that are unfit for the typical Euclidean space. While there exist graph neural networks that leverage hyperbolic or spherical spaces to learn representations that embed…
We develop the basic formulae of hyperspherical trigonometry in multidimensional Euclidean space, using multidimensional vector products, and their conversion to identities for elliptic functions. We show that the basic addition formulae…
Recently there was an increasing interest in applications of graph neural networks in non-Euclidean geometry; however, are non-Euclidean representations always useful for graph learning tasks? For different problems such as node…
I present a way to visualize the concept of curved spacetime. The result is a curved surface with local coordinate systems (Minkowski Systems) living on it, giving the local directions of space and time. Relative to these systems, special…
We develop an algorithm capable of imaging a three-dimensional object given a collection of two-dimensional images of that object that are significantly influenced by the curvature of the Ewald sphere. These two-dimensional images cannot be…
Straight lines are common features in human made environments, which makes them a frequently explored feature for control applications. Many control schemes, like Visual Servoing, require the 3D parameters of the features to be estimated.…