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We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…

Computational Geometry · Computer Science 2024-03-19 Rathish Das , Omrit Filtser , Matthew J. Katz , Joseph S. B. Mitchell

We consider the following problem: Given a finite set of straight line segments in the plane, determine the positions of a minimal number of points on the segments, from which guards can see all segments. This problem can be interpreted as…

Computational Geometry · Computer Science 2015-03-14 Valentin E. Brimkov

One method for obtaining every closed orientable 3-manifold is as branched covering of the 3-sphere over a link. There is a classical topological result showing that the minimun possible number of sheets in the covering is three. In this…

Geometric Topology · Mathematics 2007-10-11 G. Brumfiel , H. Hilden , M. T. Lozano , J. M. Montesinos--Amilibia , E. Ramirez--Losada , H. Short , D. Tejada , M. Toro

Many problems in computational geometry are not stated in graph-theoretic terms, but can be solved efficiently by constructing an auxiliary graph and performing a graph-theoretic algorithm on it. Often, the efficiency of the algorithm…

Computational Geometry · Computer Science 2009-08-28 David Eppstein

In this paper, we study arrangements of orthogonal circles, that is, arrangements of circles where every pair of circles must either be disjoint or intersect at a right angle. Using geometric arguments, we show that such arrangements have…

Computational Geometry · Computer Science 2019-08-27 Steven Chaplick , Henry Förster , Myroslav Kryven , Alexander Wolff

In this survey on combinatorial properties of triangulated manifolds we discuss various lower bounds on the number of vertices of simplicial and combinatorial manifolds. Moreover, we give a list of all known examples of vertex-minimal…

Combinatorics · Mathematics 2007-05-23 Frank H. Lutz

We explore optimal circular nonconvex partitions of regular k-gons. The circularity of a polygon is measured by its aspect ratio: the ratio of the radii of the smallest circumscribing circle to the largest inscribed disk. An optimal…

Computational Geometry · Computer Science 2007-05-23 Mirela Damian , Joseph O'Rourke

We provide a spectrum of results for the Universal Guard Problem, in which one is to obtain a small set of points ("guards") that are "universal" in their ability to guard any of a set of possible polygonal domains in the plane. We give…

Computational Geometry · Computer Science 2017-03-28 Sándor P. Fekete , Qian Li , Joseph S. B. Mitchell , Christian Scheffer

A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…

Computational Geometry · Computer Science 2018-07-03 Édouard Bonnet , Panos Giannopoulos

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

We study a polyhedron with $n$ vertices of fixed volume having minimum surface area. Completing the proof of Fejes Toth, we show that all faces of a minimum polyhedron are triangles, and further prove that a minimum polyhedron does not…

Metric Geometry · Mathematics 2020-12-21 Shigeki Akiyama

In this survey article, we are interested on minimal triangulations of closed pl manifolds. We present a brief survey on the works done in last 25 years on the following: (i) Finding the minimal number of vertices required to triangulate a…

Geometric Topology · Mathematics 2007-05-23 Basudeb Datta

In the eternal vertex cover problem, mobile guards on the vertices of a graph are used to defend it against an infinite sequence of attacks on its edges by moving to neighbor vertices. The eternal vertex cover problem consists in…

Discrete Mathematics · Computer Science 2022-09-13 Tiziana Calamoneri , Federico Corò

We study the problem of partitioning a given simple polygon $P$ into a minimum number of connected polygonal pieces, each of bounded size. We describe a general technique for constructing such partitions that works for several notions of…

Computational Geometry · Computer Science 2024-10-23 Mikkel Abrahamsen , Nichlas Langhoff Rasmussen

The iterative absorption method has recently led to major progress in the area of (hyper-)graph decompositions. Amongst other results, a new proof of the Existence conjecture for combinatorial designs, and some generalizations, was…

Combinatorics · Mathematics 2020-03-02 Ben Barber , Stefan Glock , Daniela Kühn , Allan Lo , Richard Montgomery , Deryk Osthus

We provide an O(log log OPT)-approximation algorithm for the problem of guarding a simple polygon with guards on the perimeter. We first design a polynomial-time algorithm for building epsilon-nets of size O(1/epsilon log log 1/epsilon) for…

Computational Geometry · Computer Science 2010-01-26 James King , David Kirkpatrick

A tripartite-circle drawing of a tripartite graph is a drawing in the plane, where each part of a vertex partition is placed on one of three disjoint circles, and the edges do not cross the circles. We present upper and lower bounds on the…

We present a 4-approximation algorithm for the problem of placing a fewest guards on a 1.5D terrain so that every point of the terrain is seen by at least one guard. This improves on the currently best approximation factor of 5. Our method…

Computational Geometry · Computer Science 2008-09-02 K. Elbassioni , D. Matijevic , J. Mestre , D. Severdija

A property of n-vertex graphs is called evasive if every algorithm testing this property by asking questions of the form "is there an edge between vertices u and v" requires, in the worst case, to ask about all pairs of vertices. Most…

Combinatorics · Mathematics 2013-03-25 Michal Adamaszek

Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…

Data Structures and Algorithms · Computer Science 2017-06-21 Michael Jünger , Petra Mutzel , Christiane Spisla
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