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Recent advancements in gait recognition have significantly enhanced performance by treating silhouettes as either an unordered set or an ordered sequence. However, both set-based and sequence-based approaches exhibit notable limitations.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Saihui Hou , Chenye Wang , Wenpeng Lang , Zhengxiang Lan , Yongzhen Huang

We present a dual-pathway approach for recognizing fine-grained interactions from videos. We build on the success of prior dual-stream approaches, but make a distinction between the static and dynamic representations of objects and their…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tae Soo Kim , Jonathan Jones , Gregory D. Hager

Action visual tempo characterizes the dynamics and the temporal scale of an action, which is helpful to distinguish human actions that share high similarities in visual dynamics and appearance. Previous methods capture the visual tempo…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Yuanzhong Liu , Junsong Yuan , Zhigang Tu

Different from traditional action recognition based on video segments, online action recognition aims to recognize actions from unsegmented streams of data in a continuous manner. One way for online recognition is based on the evidence…

Computer Vision and Pattern Recognition · Computer Science 2017-07-07 Chang Tang , Pichao Wang , Wanqing Li

Counting repetitive actions in long untrimmed videos is a challenging task that has many applications such as rehabilitation. State-of-the-art methods predict action counts by first generating a temporal self-similarity matrix (TSM) from…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Yanan Luo , Jinhui Yi , Yazan Abu Farha , Moritz Wolter , Juergen Gall

Designing a technique for the automatic analysis of different actions in videos in order to detect the presence of interested activities is of high significance nowadays. In this paper, we explore a robust and dynamic appearance technique…

Computer Vision and Pattern Recognition · Computer Science 2019-02-21 Abdul Basit

Gait recognition is a promising video-based biometric for identifying individual walking patterns from a long distance. At present, most gait recognition methods use silhouette images to represent a person in each frame. However, silhouette…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Torben Teepe , Ali Khan , Johannes Gilg , Fabian Herzog , Stefan Hörmann , Gerhard Rigoll

Human activity recognition has drawn considerable attention recently in the field of computer vision due to the development of commodity depth cameras, by which the human activity is represented as a sequence of 3D skeleton postures.…

Computer Vision and Pattern Recognition · Computer Science 2018-11-02 Yaqiang Yao , Yan Liu , Huanhuan Chen

Recently, there has been a remarkable increase in the interest towards skeleton-based action recognition within the research community, owing to its various advantageous features, including computational efficiency, representative features,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Ayman Ali , Ekkasit Pinyoanuntapong , Pu Wang , Mohsen Dorodchi

Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Carlos Caetano , Jessica Sena , François Brémond , Jefersson A. dos Santos , William Robson Schwartz

In this paper, we propose a Few-shot Learning pipeline for 3D skeleton-based action recognition by Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE). To factor out misalignment between query and support sequences of 3D body joints, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-24 Lei Wang , Jun Liu , Piotr Koniusz

In this work we propose to utilize information about human actions to improve pose estimation in monocular videos. To this end, we present a pictorial structure model that exploits high-level information about activities to incorporate…

Computer Vision and Pattern Recognition · Computer Science 2017-02-13 Umar Iqbal , Martin Garbade , Juergen Gall

We address the problem of action detection in videos. Driven by the latest progress in object detection from 2D images, we build action models using rich feature hierarchies derived from shape and kinematic cues. We incorporate appearance…

Computer Vision and Pattern Recognition · Computer Science 2014-11-25 Georgia Gkioxari , Jitendra Malik

Graph convolutional networks (GCNs) have been very successful in skeleton-based human action recognition where the sequence of skeletons is modeled as a graph. However, most of the GCN-based methods in this area train a deep feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Negar Heidari , Alexandros Iosifidis

Semi-supervised video action recognition tends to enable deep neural networks to achieve remarkable performance even with very limited labeled data. However, existing methods are mainly transferred from current image-based methods (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Junfei Xiao , Longlong Jing , Lin Zhang , Ju He , Qi She , Zongwei Zhou , Alan Yuille , Yingwei Li

Action recognition has become a rapidly developing research field within the last decade. But with the increasing demand for large scale data, the need of hand annotated data for the training becomes more and more impractical. One way to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Hilde Kuehne , Alexander Richard , Juergen Gall

We propose a simple yet effective approach for few-shot action recognition, emphasizing the disentanglement of motion and appearance representations. By harnessing recent progress in tracking, specifically point trajectories and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Pulkit Kumar , Namitha Padmanabhan , Luke Luo , Sai Saketh Rambhatla , Abhinav Shrivastava

Despite huge progress in skeleton-based action recognition, its generalizability to different domains remains a challenging issue. In this paper, to solve the skeleton action generalization problem, we present a recover-and-resample…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Hanchao Liu , Yujiang Li , Tai-Jiang Mu , Shi-Min Hu

Joint segmentation and classification of fine-grained actions is important for applications of human-robot interaction, video surveillance, and human skill evaluation. However, despite substantial recent progress in large-scale action…

Computer Vision and Pattern Recognition · Computer Science 2016-10-03 Colin Lea , Austin Reiter , Rene Vidal , Gregory D. Hager

This paper presents a novel end-to-end method for the problem of skeleton-based unsupervised human action recognition. We propose a new architecture with a convolutional autoencoder that uses graph Laplacian regularization to model the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Giancarlo Paoletti , Jacopo Cavazza , Cigdem Beyan , Alessio Del Bue