Related papers: Dynamic Optimality Refuted -- For Tournament Heaps
We propose a general method for converting online algorithms to local computation algorithms by selecting a random permutation of the input, and simulating running the online algorithm. We bound the number of steps of the algorithm using a…
Does there exist O(1)-competitive (self-adjusting) binary search tree (BST) algorithms? This is a well-studied problem. A simple offline BST algorithm GreedyFuture was proposed independently by Lucas and Munro, and they conjectured it to be…
In this paper we study the Steiner tree problem over a dynamic set of terminals. We consider the model where we are given an $n$-vertex graph $G=(V,E,w)$ with positive real edge weights, and our goal is to maintain a tree which is a good…
This paper investigates the optimal signal detection problem with a particular interest in large-scale multiple-input multiple-output (MIMO) systems. The problem is NP-hard and can be solved optimally by searching the shortest path on the…
In this paper we design and prove correct a fully dynamic distributed algorithm for maintaining an approximate Steiner tree that connects via a minimum-weight spanning tree a subset of nodes of a network (referred as Steiner members or…
When using a tool, the grasps used for picking it up, reposing, and holding it in a suitable pose for the desired task could be distinct. Therefore, a key challenge for autonomous in-hand tool manipulation is finding a sequence of grasps…
The competitive analysis fails to model locality of reference in the online paging problem. To deal with it, Borodin et. al. introduced the access graph model, which attempts to capture the locality of reference. However, the access graph…
Explorable heap selection is the problem of selecting the $n$th smallest value in a binary heap. The key values can only be accessed by traversing through the underlying infinite binary tree, and the complexity of the algorithm is measured…
Recent advances in bandit tools and techniques for sequential learning are steadily enabling new applications and are promising the resolution of a range of challenging related problems. We study the game tree search problem, where the goal…
One exact and two heuristic algorithms for determining the generators, orbits and order of the graph automorphism group are presented. A basic tool of these algorithms is the well-known individualization and refinement procedure. A search…
In this paper we propose a new method called ND-Tree-based update (or shortly ND-Tree) for the dynamic non-dominance problem, i.e. the problem of online update of a Pareto archive composed of mutually non-dominated points. It uses a new…
When dealing with time series with complex non-stationarities, low retrospective regret on individual realizations is a more appropriate goal than low prospective risk in expectation. Online learning algorithms provide powerful guarantees…
We introduce algorithms for online, full-information prediction that are competitive with contextual tree experts of unknown complexity, in both probabilistic and adversarial settings. We show that by incorporating a probabilistic framework…
In this paper we present novel algorithmic techniques with a O(H(N)+N/H(N)) time complexity for performing several types of queries and updates on general rooted trees, binary search trees and lists of size N. For rooted trees we introduce…
A treap is a classic randomized binary search tree data structure that is easy to implement and supports O(\log n) expected time access. However, classic treaps do not take advantage of the input distribution or patterns in the input. Given…
We study learning-augmented binary search trees (BSTs) via Treaps with carefully designed priorities. The result is a simple search tree in which the depth of each item $x$ is determined by its predicted weight $w_x$. Specifically, each…
This paper presents a new algorithm for the fast, shared memory, multi-core computation of augmented contour trees on triangulations. In contrast to most existing parallel algorithms our technique computes augmented trees, enabling the full…
This paper considers the classic Online Steiner Forest problem where one is given a (weighted) graph $G$ and an arbitrary set of $k$ terminal pairs $\{\{s_1,t_1\},\ldots ,\{s_k,t_k\}\}$ that are required to be connected. The goal is to…
``Algorithms with predictions'', or ``learning-augmented algorithms'', has proved to be an extremely useful paradigm for combining machine learning with traditional algorithms. One of the textbook settings for this is searching a sorted…
We investigate pruning in search trees of so-called quantified integer linear programs (QIPs). QIPs consist of a set of linear inequalities and a minimax objective function, where some variables are existentially and others are universally…