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On-demand resource provisioning in cloud computing provides tailor-made resource packages (typically in the form of VMs) to meet users' demands. Public clouds nowadays provide more and more elaborated types of VMs, but have yet to offer the…

Computer Science and Game Theory · Computer Science 2016-11-24 Xiaoxi Zhang , Chuan Wu , Zongpeng Li , Francis C. M. Lau

Crowdsourcing is a process wherein an individual or an organisation utilizes the talent pool present over the Internet to accomplish their task. The existing crowdsourcing platforms and their reputation computation are centralised and hence…

Cryptography and Security · Computer Science 2020-06-29 Gurpriya Kaur Bhatia , Shubham Gupta , Alpana Dubey , Ponnurangam Kumaraguru

For job scheduling systems, where jobs require some amount of processing and then leave the system, it is natural for each user to provide an estimate of their job's time requirement in order to aid the scheduler. However, if there is no…

Computer Science and Game Theory · Computer Science 2022-02-14 Isaac Grosof , Michael Mitzenmacher

We study a problem of optimal information gathering from multiple data providers that need to be incentivized to provide accurate information. This problem arises in many real world applications that rely on crowdsourced data sets, but…

Computer Science and Game Theory · Computer Science 2017-11-27 Goran Radanovic , Adish Singla , Andreas Krause , Boi Faltings

We investigate the problem of heterogeneous task assignment in crowdsourcing markets from the point of view of the requester, who has a collection of tasks. Workers arrive online one by one, and each declare a set of feasible tasks they can…

Data Structures and Algorithms · Computer Science 2015-08-17 Sepehr Assadi , Justin Hsu , Shahin Jabbari

Driven by the new economic opportunities created by the creator economy, an increasing number of content creators rely on and compete for revenue generated from online content recommendation platforms. This burgeoning competition reshapes…

Information Retrieval · Computer Science 2024-04-30 Fan Yao , Yiming Liao , Mingzhe Wu , Chuanhao Li , Yan Zhu , James Yang , Qifan Wang , Haifeng Xu , Hongning Wang

Crowdsourced mobile edge caching and sharing (Crowd-MECS) is emerging as a promising content delivery paradigm by employing a large crowd of existing edge devices (EDs) to cache and share popular contents. The successful technology adoption…

Computer Science and Game Theory · Computer Science 2020-03-11 Changkun Jiang , Lin Gao , Tong Wang , Yufei Jiang , Jianqiang Li

We study the design and approximation of optimal crowdsourcing contests. Crowdsourcing contests can be modeled as all-pay auctions because entrants must exert effort up-front to enter. Unlike all-pay auctions where a usual design objective…

Computer Science and Game Theory · Computer Science 2011-11-15 Shuchi Chawla , Jason D. Hartline , Balasubramanian Sivan

Crowdsourced mobile video streaming enables nearby mobile video users to aggregate network resources to improve their video streaming performances. However, users are often selfish and may not be willing to cooperate without proper…

Networking and Internet Architecture · Computer Science 2018-07-10 Ming Tang , Haitian Pang , Shou Wang , Lin Gao , Jianwei Huang , Lifeng Sun

In collaborative learning with streaming data, nodes (e.g., organizations) jointly and continuously learn a machine learning (ML) model by sharing the latest model updates computed from their latest streaming data. For the more resourceful…

Machine Learning · Computer Science 2023-06-12 Xiaoqiang Lin , Xinyi Xu , See-Kiong Ng , Chuan-Sheng Foo , Bryan Kian Hsiang Low

Motivated by applications such as viral marketing, the problem of influence maximization (IM) has been extensively studied in the literature. The goal is to select a small number of users to adopt an item such that it results in a large…

Social and Information Networks · Computer Science 2019-06-03 Prithu Banerjee , Wei Chen , Laks V. S. Lakshmanan

Many real-world systems such as taxi systems, traffic networks and smart grids involve self-interested actors that perform individual tasks in a shared environment. However, in such systems, the self-interested behaviour of agents produces…

Multiagent Systems · Computer Science 2019-01-31 David Mguni , Joel Jennings , Sergio Valcarcel Macua , Emilio Sison , Sofia Ceppi , Enrique Munoz de Cote

Software crowdsourcing platforms employ extrinsic rewards such as rating or ranking systems to motivate workers. Such rating systems are noisy and provide limited knowledge about workers' preferences and performance. To develop better…

Software Engineering · Computer Science 2022-01-20 Razieh Saremi , Hamid Shamszare , Marzieh Lotfalian Saremi , Ye Yang

Internet-of-Things (IoT) enables the development of sharing economy applications. In many sharing economy scenarios, agents both produce as well as consume a resource; we call them prosumers. A community of prosumers agrees to sell excess…

Systems and Control · Computer Science 2023-10-19 Syed Eqbal Alam , Robert Shorten , Fabian Wirth , Jia Yuan Yu

Crowdsourcing-based content moderation is a platform that hosts content moderation tasks for crowd workers to review user submissions (e.g. text, images and videos) and make decisions regarding the admissibility of the posted content, along…

Computer Science and Game Theory · Computer Science 2021-06-08 Sainath Sanga , Venkata Sriram Siddhardh Nadendla

Mobile crowdsensing (MCS) has been intensively explored recently due to its flexible and pervasive sensing ability. Although many incentive mechanisms have been built to attract extensive user participation, Most of these mechanisms focus…

Computer Science and Game Theory · Computer Science 2015-05-15 Jiajun Sun

In this paper, we rigorously study the problem of cost optimisation of hybrid (mixed) institutional incentives, which are a plan of actions involving the use of reward and punishment by an external decision-maker, for maximising the level…

Populations and Evolution · Quantitative Biology 2023-10-09 M. H. Duong , C. M. Durbac , T. A. Han

Price and the quality of service are two key factors taken into account by wireless network users when they choose their network provider. The recent advances in wireless technology and massive infrastructure deployments has led to better…

Networking and Internet Architecture · Computer Science 2020-10-13 Vahid Haghighatdoost , Siavash Khorsandi , Hamed Ahmadi

Mobile crowd sensing (MCS) is a new paradigm which leverages the ubiquity of sensor-equipped mobile devices such as smartphones, music players, and in-vehicle sensors at the edge of the Internet, to collect data. The new paradigm will fuel…

Networking and Internet Architecture · Computer Science 2014-10-01 Jiajun Sun

The rise of fast communication media both at the core and at the edge has resulted in unprecedented numbers of sophisticated and intelligent wireless IoT devices. Tactile Internet has enabled the interaction between humans and machines…

Computers and Society · Computer Science 2020-09-28 Ismaeel Al Ridhawi , Moayad Aloqaily , Yaser Jararweh
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