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An exciting application of crowdsourcing is to use social networks in complex task execution. In this paper, we address the problem of a planner who needs to incentivize agents within a network in order to seek their help in executing an…

Computer Science and Game Theory · Computer Science 2012-08-09 Swaprava Nath , Pankaj Dayama , Dinesh Garg , Y. Narahari , James Zou

The recent proliferation of increasingly capable mobile devices has given rise to mobile crowd sensing (MCS) systems that outsource the collection of sensory data to a crowd of participating workers that carry various mobile devices. Aware…

Computer Science and Game Theory · Computer Science 2017-01-09 Haiming Jin , Lu Su , Klara Nahrstedt

In crowdsourcing markets, there are two different type jobs, i.e. homogeneous jobs and heterogeneous jobs, which need to be allocated to workers. Incentive mechanisms are essential to attract extensive user participating for achieving good…

Computer Science and Game Theory · Computer Science 2014-07-23 Jiajun Sun

Realtime crowdsourcing research has demonstrated that it is possible to recruit paid crowds within seconds by managing a small, fast-reacting worker pool. Realtime crowds enable crowd-powered systems that respond at interactive speeds: for…

Social and Information Networks · Computer Science 2012-04-16 Michael S. Bernstein , David R. Karger , Robert C. Miller , Joel Brandt

Crowdsourcing refers to the arrangement in which contributions are solicited from a large group of unrelated people. Due to this nature, crowdsourcers (or task requesters) often face uncertainty about the workers' capabilities which, in…

Multiagent Systems · Computer Science 2016-01-25 Han Yu

We consider a requester who acquires a set of data (e.g. images) that is not owned by one party. In order to collect as many data as possible, crowdsourcing mechanisms have been widely used to seek help from the crowd. However, existing…

Computer Science and Game Theory · Computer Science 2020-02-28 Wen Zhang , Yao Zhang , Dengji Zhao

Due to the limited resource capacity of edge servers and the high purchase costs of edge resources, service providers are facing the new challenge of how to take full advantage of the constrained edge resources for Internet of Things (IoT)…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-03 Lujie Tang , Minxian Xu , Chengzhong Xu , Kejiang Ye

In this paper, we consider the problem of incentive mechanism design for smart-phone crowd-sourcing. Each user participating in crowd-sourcing submits a set of tasks it can accomplish and its corresponding bid. The platform then selects the…

Computers and Society · Computer Science 2013-10-09 Ashwin Subramanian , G Sai Kanth , Rahul Vaze

In crowdsourcing when there is a lack of verification for contributed answers, output agreement mechanisms are often used to incentivize participants to provide truthful answers when the correct answer is hold by the majority. In this…

Computer Science and Game Theory · Computer Science 2016-04-19 Yang Liu , Yiling Chen

Networking on white spaces (i.e., locally unused spectrum) relies on active monitoring of spectrum usage. Spectrum databases based on empirical radio propagation models are widely adopted but shown to be error-prone, since they do not…

Networking and Internet Architecture · Computer Science 2017-05-23 Xuhang Ying , Sumit Roy , Radha Poovendran

Spatial Mobile Crowdsourcing (SMCS) can be leveraged by exploiting the capabilities of the Social Internet-of-Things (SIoT) to execute spatial tasks. Typically, in SMCS, a task requester aims to recruit a subset of IoT devices and…

Social and Information Networks · Computer Science 2020-04-21 Abdullah Khanfor , Aymen Hamrouni , Hakim Ghazzai , Ye Yang , Yehia Massoud

In the Submodular Welfare Maximization (SWM) problem, the input consists of a set of $n$ items, each of which must be allocated to one of $m$ agents. Each agent $\ell$ has a valuation function $v_\ell$, where $v_\ell(S)$ denotes the welfare…

Data Structures and Algorithms · Computer Science 2017-12-18 Nitish Korula , Vahab Mirrokni , Morteza Zadimoghaddam

An important aspect of the Future Internet is the efficient utilization of (wireless) network resources. In order for the - demanding in terms of QoS - Future Internet services to be provided, the current trend is evolving towards an…

Networking and Internet Architecture · Computer Science 2010-01-29 Emmanouil Dramitinos , Isabelle Guerin Lassous

The recent boom in crowdsourcing has opened up a new avenue for utilizing human intelligence in the realm of data analysis. This innovative approach provides a powerful means for connecting online workers to tasks that cannot effectively be…

Applications · Statistics 2024-02-29 Chen Jason Zhang , Yunrui Liu , Pengcheng Zeng , Ting Wu , Lei Chen , Pan Hui , Fei Hao

Crowdsourcing is now widely used to replace judgement by an expert authority with an aggregate evaluation from a number of non-experts, in applications ranging from rating and categorizing online content to evaluation of student assignments…

Computer Science and Game Theory · Computer Science 2013-03-05 Anirban Dasgupta , Arpita Ghosh

Crowdfunding has emerged as a widespread strategy for startups seeking financing, particularly through reward-based methods. However, understanding its economic impact at both micro and macro levels requires thorough analysis, often…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-23 Giuseppe Pipitò , Emanuele Macca

A spurt of progress in wireless power transfer (WPT) and mobile edge computing (MEC) provides a promising approach for Industrial Internet of Things (IIoT) to enhance the quality and productivity of manufacturing. Scheduling in such a…

Signal Processing · Electrical Eng. & Systems 2019-09-06 Hao Wu , Xinchen Lyu , Hui Tian

Mobile crowdsourced sensing (MCS) is a new paradigm which takes advantage of the pervasive smartphones to efficiently collect data, enabling numerous novel applications. To achieve good service quality for a MCS application, incentive…

Computer Science and Game Theory · Computer Science 2013-06-25 Dong Zhao , Xiang-Yang Li , Huadong Ma

Common crowdsourcing systems average estimates of a latent quantity of interest provided by many crowdworkers to produce a group estimate. We develop a new approach -- predict-each-worker -- that leverages self-supervised learning and a…

Machine Learning · Computer Science 2024-02-05 Anmol Kagrecha , Henrik Marklund , Benjamin Van Roy , Hong Jun Jeon , Richard Zeckhauser

Machine Learning competitions such as the Netflix Prize have proven reasonably successful as a method of "crowdsourcing" prediction tasks. But these competitions have a number of weaknesses, particularly in the incentive structure they…

Machine Learning · Computer Science 2011-11-14 Jacob Abernethy , Rafael M. Frongillo