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Direct manipulation interfaces provide intuitive and interactive features to a broad range of users, but they often exhibit two limitations: the built-in features cannot possibly cover all use cases, and the internal representation of the…

Human-Computer Interaction · Computer Science 2019-07-26 Brian Hempel , Ravi Chugh

Direct manipulation interfaces and programmatic systems have distinct and complementary strengths. The former provide intuitive, immediate visual feedback and enable rapid prototyping, whereas the latter enable complex, reusable…

Programming Languages · Computer Science 2016-04-19 Ravi Chugh , Brian Hempel , Mitchell Spradlin , Jacob Albers

We present an evaluation update (or simply, update) algorithm for a full-featured functional programming language, which synthesizes program changes based on output changes. Intuitively, the update algorithm retraces the steps of the…

Programming Languages · Computer Science 2018-10-22 Mikaël Mayer , Viktor Kunčak , Ravi Chugh

We investigate sketch-like pen input as an alternative way to support execution control in interactive debugging. In our interface, programmers draw lightweight marks to set breakpoints, use symbolic strokes to control execution, and extend…

Human-Computer Interaction · Computer Science 2026-05-26 Helen Weixu Chen , Daniel Vogel

Crafting effective prompts for code generation or editing with Large Language Models (LLMs) is not an easy task. Particularly, the absence of immediate, stable feedback during prompt crafting hinders effective interaction, as users are left…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Zeyu Xiong , Xiaoshuo Yao , Elena Glassman

Software interfaces today generally fall at either end of a spectrum. On one end are programmable systems, which allow expert users (i.e. programmers) to write software artifacts that describe complex abstractions, but programs are…

Software Engineering · Computer Science 2016-02-25 Ravi Chugh

The use of applications on computers, smartphones, and tablets has been considerably simplied thanks to interactive and dynamic graphical interfaces coupled with the mouse and touch screens. It is no longer necessary to be a computer…

Human-Computer Interaction · Computer Science 2025-11-21 Michel Adam , Patrice Frison , Moncef Daoud , Sabine Letellier Zarshenas

We introduce the concept of code shaping, an interaction paradigm for editing code using free-form sketch annotations directly on top of the code and console output. To evaluate this concept, we conducted a three-stage design study with 18…

Human-Computer Interaction · Computer Science 2025-02-11 Ryan Yen , Jian Zhao , Daniel Vogel

Humans draw to facilitate reasoning: we draw auxiliary lines when solving geometry problems; we mark and circle when reasoning on maps; we use sketches to amplify our ideas and relieve our limited-capacity working memory. However, such…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Yushi Hu , Weijia Shi , Xingyu Fu , Dan Roth , Mari Ostendorf , Luke Zettlemoyer , Noah A Smith , Ranjay Krishna

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

Sketch-based image manipulation is an interactive image editing task to modify an image based on input sketches from users. Existing methods typically formulate this task as a conditional inpainting problem, which requires users to draw an…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Yu Zeng , Zhe Lin , Vishal M. Patel

Direct manipulation has been established as the main interaction paradigm for Computer-Aided Design (CAD) for decades. It provides fast, incremental, and reversible actions that allow for an iterative process on a visual representation of…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Thomas Pietrzak , Audrey Girouard , Géry Casiez

Visual design relies on seeing things in different ways, acting on them, and seeing results to act again. Parametric design tools are often not robust to design changes that result from sketching over the visualization of their output. We…

Graphics · Computer Science 2023-12-20 Demircan Tas

Graphic layout generation is a growing research area focusing on generating aesthetically pleasing layouts ranging from poster designs to documents. While recent research has explored ways to incorporate user constraints to guide the layout…

Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. However, existing methods still suffer from limitations in…

Graphics · Computer Science 2023-09-13 Jie Zhou , Zhongjin Luo , Qian Yu , Xiaoguang Han , Hongbo Fu

Sketches are a natural and accessible medium for UI designers to conceptualize early-stage ideas. However, existing research on UI/UX automation often requires high-fidelity inputs like Figma designs or detailed screenshots, limiting…

Computation and Language · Computer Science 2024-10-22 Ryan Li , Yanzhe Zhang , Diyi Yang

3D Computer-Aided Design (CAD) users need to overcome several obstacles to benefit from the flexibility of programmatic interface tools. Besides the barriers of any programming language, users face challenges inherent to 3D spatial…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Danny Kieken , Thomas Pietrzak , Audrey Girouard , Géry Casiez

Software development of modern, data-driven applications still relies on tools that use interaction paradigms that have remained mostly unchanged for decades. While rich forms of interactions exist as an alternative to textual command…

Human-Computer Interaction · Computer Science 2023-11-10 Thomas Weber , Sven Mayer

During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary.…

Human-Computer Interaction · Computer Science 2026-03-31 Aryan Garg , Yue Jiang , Antti Oulasvirta

Large language models (LLMs) represented by GPT family have achieved remarkable success. The characteristics of LLMs lie in their ability to accommodate a wide range of tasks through a generative approach. However, the flexibility of their…

Computation and Language · Computer Science 2024-09-06 Xin Jiang , Xiang Li , Wenjia Ma , Xuezhi Fang , Yiqun Yao , Naitong Yu , Xuying Meng , Peng Han , Jing Li , Aixin Sun , Yequan Wang
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