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We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…
In the $K_r$-Cover problem, given a graph $G$ and an integer $k$ one has to decide if there exists a set of at most $k$ vertices whose removal destroys all $r$-cliques of $G$. In this paper we give an algorithm for $K_r$-Cover that runs in…
For a finite set $\mathcal{F}$ of graphs, the $\mathcal{F}$-Hitting problem aims to compute, for a given graph $G$ (taken from some graph class $\mathcal{G}$) of $n$ vertices (and $m$ edges) and a parameter $k\in\mathbb{N}$, a set $S$ of…
Diameter -- the task of computing the length of a longest shortest path -- is a fundamental graph problem. Assuming the Strong Exponential Time Hypothesis, there is no $O(n^{1.99})$-time algorithm even in sparse graphs [Roditty and…
One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that one-clock priced timed games can be solved in time m 12^n n^(O(1)), where n is…
We study the Independent Feedback Vertex Set problem - a variant of the classic Feedback Vertex Set problem where, given a graph $G$ and an integer $k$, the problem is to decide whether there exists a vertex set $S\subseteq V(G)$ such that…
Orthogonal drawings, i.e., embeddings of graphs into grids, are a classic topic in Graph Drawing. Often the goal is to find a drawing that minimizes the number of bends on the edges. A key ingredient for bend minimization algorithms is the…
The focus of this paper is two fold. Firstly, we present a logical approach to graph modification problems such as minimum node deletion, edge deletion, edge augmentation problems by expressing them as an expression in first order (FO)…
In a classical scheduling problem, we are given a set of $n$ jobs of unit length along with precedence constraints, and the goal is to find a schedule of these jobs on $m$ identical machines that minimizes the makespan. Using the standard…
We present an algorithm that given a linear program with $n$ variables, $m$ constraints, and constraint matrix $A$, computes an $\epsilon$-approximate solution in $\tilde{O}(\sqrt{rank(A)}\log(1/\epsilon))$ iterations with high probability.…
The $k$-cut problem asks, given a connected graph $G$ and a positive integer $k$, to find a minimum-weight set of edges whose removal splits $G$ into $k$ connected components. We give the first polynomial-time algorithm with approximation…
In the "Game about Squares" the task is to push unit squares on an integer lattice onto corresponding dots. A square can only be moved into one given direction. When a square is pushed onto a lattice point with an arrow the direction of the…
In the k-Apex problem the task is to find at most k vertices whose deletion makes the given graph planar. The graphs for which there exists a solution form a minor closed class of graphs, hence by the deep results of Robertson and Seymour,…
The treedepth of a graph $G$ is the least possible depth of an elimination forest of $G$: a rooted forest on the same vertex set where every pair of vertices adjacent in $G$ is bound by the ancestor/descendant relation. We propose an…
Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…
We study the problem Symmetric Directed Multicut from a parameterized complexity perspective. In this problem, the input is a digraph $D$, a set of cut requests $C=\{(s_1,t_1),\ldots,(s_\ell,t_\ell)\}$ and an integer $k$, and the task is to…
Let F be a finite set of graphs. In the F-Deletion problem, we are given an n-vertex graph G and an integer k as input, and asked whether at most k vertices can be deleted from G such that the resulting graph does not contain a graph from F…
Conway's Fried Potato Problem seeks to determine the best way to cut a convex body in $n$ parts by $n-1$ hyperplane cuts (with the restriction that the $i$-th cut only divides in two one of the parts obtained so far), in a way as to…
In the 3-path vertex cover problem, the input is an undirected graph $G$ and an integer $k$. The goal is to decide whether there is a set of vertices $S$ of size at most $k$ such that every path with 3 vertices in $G$ contains at least one…
In two-dimensional geometric knapsack problem, we are given a set of n axis-aligned rectangular items and an axis-aligned square-shaped knapsack. Each item has integral width, integral height and an associated integral profit. The goal is…