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The theory of regular cost functions is a quantitative extension to the classical notion of regularity. A cost function associates to each input a non-negative integer value (or infinity), as opposed to languages which only associate to…

Formal Languages and Automata Theory · Computer Science 2015-07-01 Thomas Colcombet

In our understanding, a mind-map is an adaptive engine that basically works incrementally on the fundament of existing transactional streams. Generally, mind-maps consist of symbolic cells that are connected with each other and that become…

Neural and Evolutionary Computing · Computer Science 2009-02-19 Claudine Brucks , Michael Hilker , Christoph Schommer , Cynthia Wagner , Ralph Weires

Notion of strategy in game theory is static and presumably constructed before the game play. The static, pre-determined notion of strategies falls short analyzing perfect information games. Because, we, people, do not strategize as such…

Computer Science and Game Theory · Computer Science 2011-07-26 Can Baskent

Part of the theory of logic programming and nonmonotonic reasoning concerns the study of fixed-point semantics for these paradigms. Several different semantics have been proposed during the last two decades, and some have been more…

Artificial Intelligence · Computer Science 2007-05-23 Pascal Hitzler , Matthias Wendt

We consider a dynamic model for competition in a social network, where two strategic agents have fixed beliefs and the non-strategic/regular agents adjust their states according to a distributed consensus protocol. We suppose that one…

Social and Information Networks · Computer Science 2021-05-06 M. Bini , P. Frasca , C. Ravazzi , F. Dabbene

Rationale discovery is defined as finding a subset of the input data that maximally supports the prediction of downstream tasks. In the context of graph machine learning, graph rationale is defined to locate the critical subgraph in the…

Machine Learning · Computer Science 2025-01-28 Zhe Xu , Menghai Pan , Yuzhong Chen , Huiyuan Chen , Yuchen Yan , Mahashweta Das , Hanghang Tong

We study question answering over a dynamic textual environment. Although neural network models achieve impressive accuracy via learning from input-output examples, they rarely leverage various types of knowledge and are generally not…

Computation and Language · Computer Science 2020-04-28 Wanjun Zhong , Duyu Tang , Nan Duan , Ming Zhou , Jiahai Wang , Jian Yin

The Naming Game is a model of non-equilibrium dynamics for the self-organized emergence of a linguistic convention or a communication system in a population of agents with pairwise local interactions. We present an extensive study of its…

Physics and Society · Physics 2007-05-23 Luca Dall'Asta , Andrea Baronchelli , Alain Barrat , Vittorio Loreto

The strategy improvement algorithm for mean payoff games and parity games is a local improvement algorithm, just like the simplex algorithm for linear programs. Their similarity has turned out very useful: many lower bounds on running time…

Computer Science and Game Theory · Computer Science 2025-09-22 Matthew Maat

We conjecture that the relative unpopularity of logical frameworks among practitioners is partly due to their complex meta-languages, which often demand both programming skills and theoretical knowledge of the meta-language in question for…

Logic in Computer Science · Computer Science 2021-06-29 Bruno Cuconato , Jefferson de Barros Santos , Edward Hermann Haeusler

Autonomous agents are supposed to be able to finish tasks or achieve goals that are assigned by their users through performing a sequence of actions. Since there might exist multiple plans that an agent can follow and each plan might…

Artificial Intelligence · Computer Science 2022-04-12 Jieting Luo , Beishui Liao , Dov Gabbay

Graph transformations definable in logic can be described using the notion of transductions. By understanding transductions as a basic embedding mechanism, which captures the possibility of encoding one graph in another graph by means of…

Combinatorics · Mathematics 2025-01-09 Michał Pilipczuk

Strategic classification studies learning in settings where users can modify their features to obtain favorable predictions. Most current works focus on simple classifiers that trigger independent user responses. Here we examine the…

Machine Learning · Computer Science 2023-05-02 Itay Eilat , Ben Finkelshtein , Chaim Baskin , Nir Rosenfeld

The first-order theory of MALL (multiplicative, additive linear logic) over only equalities is an interesting but weak logic since it cannot capture unbounded (infinite) behavior. Instead of accounting for unbounded behavior via the…

Logic in Computer Science · Computer Science 2010-12-02 David Baelde

Logical formalisms such as first-order logic (FO) and fixpoint logic (FP) are well suited to express in a declarative manner fundamental graph functionalities required in distributed systems. We show that these logics constitute good…

Logic in Computer Science · Computer Science 2009-04-22 Stephane Grumbach , Fang Wang , Zhilin Wu

Justification theory is a unifying semantic framework. While it has its roots in non-monotonic logics, it can be applied to various areas in computer science, especially in explainable reasoning; its most central concept is a justification:…

Artificial Intelligence · Computer Science 2020-09-23 Simon Marynissen , Bart Bogaerts , Marc Denecker

Large language models (LLMs) excel at complex tasks with advances in reasoning capabilities. However, existing reward mechanisms remain tightly coupled to final correctness and pay little attention to the underlying reasoning process:…

Machine Learning · Computer Science 2026-05-14 Jingyao Wang , Peizheng Guo , Wenwen Qiang , Jiahuan Zhou , Huijie Guo , Changwen Zheng , Hui Xiong

Given a programming language, can we give a monadic denotational semantics that is stable under language extension? Models containing only a single monad are not stable. Models based on type-and-effect systems, in which there is a monad for…

Programming Languages · Computer Science 2017-07-24 Ohad Kammar , Dylan McDermott

We define a new decidable logic for expressing and checking invariants of programs that manipulate dynamically-allocated objects via pointers and destructive pointer updates. The main feature of this logic is the ability to limit the…

Logic in Computer Science · Computer Science 2007-06-13 Greta Yorsh , Alexander Rabinovich , Mooly Sagiv , Antoine Meyer , Ahmed Bouajjani

Recent progress in language modeling has expanded the range of tasks that can be approached through natural language interfaces, including problems that require structured reasoning. However, it remains unclear how effectively…

Machine Learning · Computer Science 2026-04-30 Michal Podstawski
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