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Decisions in organizations are about evaluating alternatives and choosing the one that would best serve organizational goals. To the extent that the evaluation of alternatives could be formulated as a predictive task with appropriate…

Human-Computer Interaction · Computer Science 2022-06-30 Charles Wan , Rodrigo Belo , Leid Zejnilović

Inspired by successful biological collective decision mechanisms such as honey bees searching for a new colony or the collective navigation of fish schools, we consider a mean field games (MFG)-like scenario where a large number of agents…

Systems and Control · Computer Science 2016-01-26 Rabih Salhab , Roland P. Malhamé , Jerome Le Ny

During the first step of practical reasoning, i.e. deliberation or goals selection, an intelligent agent generates a set of pursuable goals and then selects which of them he commits to achieve. Explainable Artificial Intelligence (XAI)…

Artificial Intelligence · Computer Science 2020-09-15 Mariela Morveli-Espinoza , Cesar Augusto Tacla , Henrique Jasinski

Nonmonotonic reasoning is a pattern of reasoning that allows an agent to make and retract (tentative) conclusions from inconclusive evidence. This paper gives a possible-worlds interpretation of the nonmonotonic reasoning problem based on…

Artificial Intelligence · Computer Science 2013-04-10 Carl Kadie

An efficient and flexible engine for computing fixed points is critical for many practical applications. In this paper, we firstly present a goal-directed fixed point computation strategy in the logic programming paradigm. The strategy…

Programming Languages · Computer Science 2007-05-23 Hai-Feng Guo , Gopal Gupta

Logical formalisms provide a natural and concise means for specifying and reasoning about preferences. In this paper, we propose lexicographic logic, an extension of classical propositional logic that can express a variety of preferences,…

Artificial Intelligence · Computer Science 2020-12-22 Angelos Charalambidis , Giorgos Papadimitriou , Panos Rondogiannis , Antonis Troumpoukis

We investigate the properties of Inclusion Logic, that is, First Order Logic with Team Semantics extended with inclusion dependencies. We prove that Inclusion Logic is equivalent to Greatest Fixed Point Logic, and we prove that all…

Logic in Computer Science · Computer Science 2013-05-01 Pietro Galliani , Lauri Hella

This paper studies learning logic rules for reasoning on knowledge graphs. Logic rules provide interpretable explanations when used for prediction as well as being able to generalize to other tasks, and hence are critical to learn. Existing…

Artificial Intelligence · Computer Science 2021-07-19 Meng Qu , Junkun Chen , Louis-Pascal Xhonneux , Yoshua Bengio , Jian Tang

Belief systems are rarely globally consistent, yet effective reasoning often persists locally. We propose a novel graph-theoretic framework that cleanly separates credibility--external, a priori trust in sources--from confidence--an…

Artificial Intelligence · Computer Science 2025-10-14 Saleh Nikooroo , Thomas Engel

Consequential decision-making incentivizes individuals to strategically adapt their behavior to the specifics of the decision rule. While a long line of work has viewed strategic adaptation as gaming and attempted to mitigate its effects,…

Machine Learning · Computer Science 2020-02-19 John Miller , Smitha Milli , Moritz Hardt

Accounts of semantic phenomena often involve extending types of meanings and revising composition rules at the same time. The concept of monads allows many such accounts -- for intensionality, variable binding, quantification and focus --…

Computation and Language · Computer Science 2007-05-23 Chung-chieh Shan

Counting propositional logic was recently introduced in relation to randomized computation and shown able to logically characterize the full counting hierarchy. In this paper we aim to clarify the intuitive meaning and expressive power of…

Logic in Computer Science · Computer Science 2022-11-17 Melissa Antonelli

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…

Computer Science and Game Theory · Computer Science 2010-06-09 Julien Cristau , Claire David , Florian Horn

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

This note is concerned with a formal analysis of the problem of non-monotonic reasoning in intelligent systems, especially when the uncertainty is taken into account in a quantitative way. A firm connection between logic and probability is…

Artificial Intelligence · Computer Science 2013-04-05 Hung-Trung Nguyen

We study strategic games on weighted directed graphs, where the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy augmented by a fixed non-negative bonus for picking a given…

Computer Science and Game Theory · Computer Science 2016-04-19 Sunil Simon , Dominik Wojtczak

We present a logic for the specification of static analysis problems that goes beyond the logics traditionally used. Its most prominent feature is the direct support for both inductive computations of behaviors as well as co-inductive…

Logic in Computer Science · Computer Science 2012-04-13 Piotr Filipiuk , Flemming Nielson , Hanne Riis Nielson

Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…

Logic in Computer Science · Computer Science 2015-05-18 Samuel Mimram

In this paper, we analyze timed systems with data structures, using a rich interplay of logic and properties of graphs. We start by describing behaviors of timed systems using graphs with timing constraints. Such a graph is called…

Logic in Computer Science · Computer Science 2019-04-30 S. Akshay , Paul Gastin , Vincent Juge , Shankara Narayanan Krishna

Weighted monadic second-order logic is a weighted extension of monadic second-order logic that captures exactly the behaviour of weighted automata. Its semantics is parameterized with respect to a semiring on which the values that weighted…

Logic in Computer Science · Computer Science 2021-04-30 Antonis Achilleos , Mathias Ruggaard Pedersen