Related papers: Reasoning about Social Choice and Games in Monadic…
Decisions in organizations are about evaluating alternatives and choosing the one that would best serve organizational goals. To the extent that the evaluation of alternatives could be formulated as a predictive task with appropriate…
Inspired by successful biological collective decision mechanisms such as honey bees searching for a new colony or the collective navigation of fish schools, we consider a mean field games (MFG)-like scenario where a large number of agents…
During the first step of practical reasoning, i.e. deliberation or goals selection, an intelligent agent generates a set of pursuable goals and then selects which of them he commits to achieve. Explainable Artificial Intelligence (XAI)…
Nonmonotonic reasoning is a pattern of reasoning that allows an agent to make and retract (tentative) conclusions from inconclusive evidence. This paper gives a possible-worlds interpretation of the nonmonotonic reasoning problem based on…
An efficient and flexible engine for computing fixed points is critical for many practical applications. In this paper, we firstly present a goal-directed fixed point computation strategy in the logic programming paradigm. The strategy…
Logical formalisms provide a natural and concise means for specifying and reasoning about preferences. In this paper, we propose lexicographic logic, an extension of classical propositional logic that can express a variety of preferences,…
We investigate the properties of Inclusion Logic, that is, First Order Logic with Team Semantics extended with inclusion dependencies. We prove that Inclusion Logic is equivalent to Greatest Fixed Point Logic, and we prove that all…
This paper studies learning logic rules for reasoning on knowledge graphs. Logic rules provide interpretable explanations when used for prediction as well as being able to generalize to other tasks, and hence are critical to learn. Existing…
Belief systems are rarely globally consistent, yet effective reasoning often persists locally. We propose a novel graph-theoretic framework that cleanly separates credibility--external, a priori trust in sources--from confidence--an…
Consequential decision-making incentivizes individuals to strategically adapt their behavior to the specifics of the decision rule. While a long line of work has viewed strategic adaptation as gaming and attempted to mitigate its effects,…
Accounts of semantic phenomena often involve extending types of meanings and revising composition rules at the same time. The concept of monads allows many such accounts -- for intensionality, variable binding, quantification and focus --…
Counting propositional logic was recently introduced in relation to randomized computation and shown able to logically characterize the full counting hierarchy. In this paper we aim to clarify the intuitive meaning and expressive power of…
Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…
This note is concerned with a formal analysis of the problem of non-monotonic reasoning in intelligent systems, especially when the uncertainty is taken into account in a quantitative way. A firm connection between logic and probability is…
We study strategic games on weighted directed graphs, where the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy augmented by a fixed non-negative bonus for picking a given…
We present a logic for the specification of static analysis problems that goes beyond the logics traditionally used. Its most prominent feature is the direct support for both inductive computations of behaviors as well as co-inductive…
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…
In this paper, we analyze timed systems with data structures, using a rich interplay of logic and properties of graphs. We start by describing behaviors of timed systems using graphs with timing constraints. Such a graph is called…
Weighted monadic second-order logic is a weighted extension of monadic second-order logic that captures exactly the behaviour of weighted automata. Its semantics is parameterized with respect to a semiring on which the values that weighted…