Related papers: A Retina-inspired Sampling Method for Visual Textu…
Inspired by the facts that retinal cells actually segregate the visual scene into different attributes (e.g., spatial details, temporal motion) for respective neuronal processing, we propose to first decompose the input video into…
As a neuromorphic sensor with high temporal resolution, the spike camera shows enormous potential in high-speed visual tasks. However, the high-speed sampling of light propagation processes by existing cameras brings unavoidable noise…
In this paper, we address the problem of enhancing perceptual quality in video super-resolution (VSR) using Diffusion Models (DMs) while ensuring temporal consistency among frames. We present StableVSR, a VSR method based on DMs that can…
Synthesizing a novel view from a single input image is a challenging task. Traditionally, this task was approached by estimating scene depth, warping, and inpainting, with machine learning models enabling parts of the pipeline. More…
Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering from viewpoints that deviate from the…
Advances in 3D reconstruction using neural rendering have enabled high-quality 3D capture. However, they often fail when the input imagery is corrupted by motion blur, due to fast motion of the camera or the objects in the scene. This work…
While supervised stereo matching and monocular depth estimation have advanced significantly with learning-based algorithms, self-supervised methods using stereo images as supervision signals have received relatively less focus and require…
Multi-View Stereo (MVS) is a core task in 3D computer vision. With the surge of novel deep learning methods, learned MVS has surpassed the accuracy of classical approaches, but still relies on building a memory intensive dense cost volume.…
The ability to generate virtual environments is crucial for applications ranging from gaming to physical AI domains such as robotics, autonomous driving, and industrial AI. Current learning-based 3D reconstruction methods rely on the…
The ability to accurately reconstruct the 3D facets of a scene is one of the key problems in robotic vision. However, even with recent advances with machine learning, there is no high-fidelity universal 3D reconstruction method for this…
This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…
Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…
Event-based camera is a bio-inspired vision sensor that records intensity changes (called event) asynchronously in each pixel. As an instance of event-based camera, Dynamic and Active-pixel Vision Sensor (DAVIS) combines a standard camera…
This paper presents an adaptive and intelligent sparse model for digital image sampling and recovery. In the proposed sampler, we adaptively determine the number of required samples for retrieving image based on space-frequency-gradient…
The novel Dynamic Vision Sensors (DVSs) gained a great amount of attention recently as they are superior compared to RGB cameras in terms of latency, dynamic range and energy consumption. This is particularly of interest for autonomous…
Successful video analysis relies on accurate recognition of pixels across frames, and frame reconstruction methods based on video correspondence learning are popular due to their efficiency. Existing frame reconstruction methods, while…
Depth acquisition, based on active illumination, is essential for autonomous and robotic navigation. LiDARs (Light Detection And Ranging) with mechanical, fixed, sampling templates are commonly used in today's autonomous vehicles. An…
Texture synthesis is a fundamental task in computer vision, whose goal is to generate visually realistic and structurally coherent textures for a wide range of applications, from graphics to scientific simulations. While traditional methods…
A fundamental bottleneck in Novel View Synthesis (NVS) for autonomous driving is the inherent supervision gap on novel trajectories: models are tasked with synthesizing unseen views during inference, yet lack ground truth images for these…
Neuroprosthesis, as one type of precision medicine device, is aiming for manipulating neuronal signals of the brain in a closed-loop fashion, together with receiving stimulus from the environment and controlling some part of our brain/body.…