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Related papers: RayTracer.jl: A Differentiable Renderer that suppo…

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We present FractionalDiffEq.jl, a comprehensive solver suite for solving fractional differential equations, featuring high-performance numerical algorithms in the Julia programming language. FractionalDiffEq.jl is designed to be…

Numerical Analysis · Mathematics 2025-06-10 Qingyu Qu , Wei Ruan

Although point cloud registration has achieved remarkable advances in object-level and indoor scenes, large-scale LiDAR registration methods has been rarely explored before. Challenges mainly arise from the huge point scale, complex point…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Jiuming Liu , Guangming Wang , Zhe Liu , Chaokang Jiang , Haoang Li , Mengmeng Liu , Tianchen Deng , Marc Pollefeys , Michael Ying Yang , Hesheng Wang

Integrating computational fluid dynamics (CFD) software into optimization and machine-learning frameworks is hampered by the rigidity of classic computational languages and the slow performance of more flexible high-level languages.…

Fluid Dynamics · Physics 2023-04-18 Gabriel D. Weymouth , Bernat Font

We propose a transformer-based neural network architecture for multi-object 3D reconstruction from RGB videos. It relies on two alternative ways to represent its knowledge: as a global 3D grid of features and an array of view-specific 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Michał J. Tyszkiewicz , Kevis-Kokitsi Maninis , Stefan Popov , Vittorio Ferrari

We propose DistillNeRF, a self-supervised learning framework addressing the challenge of understanding 3D environments from limited 2D observations in outdoor autonomous driving scenes. Our method is a generalizable feedforward model that…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Letian Wang , Seung Wook Kim , Jiawei Yang , Cunjun Yu , Boris Ivanovic , Steven L. Waslander , Yue Wang , Sanja Fidler , Marco Pavone , Peter Karkus

Graph-based procedural materials are ubiquitous in content production industries. Procedural models allow the creation of photorealistic materials with parametric control for flexible editing of appearance. However, designing a specific…

Graphics · Computer Science 2022-07-19 Yiwei Hu , Paul Guerrero , Miloš Hašan , Holly Rushmeier , Valentin Deschaintre

This paper presents novel techniques for recovering 3D dense scene flow, based on differential analysis of 4D light fields. The key enabling result is a per-ray linear equation, called the ray flow equation, that relates 3D scene flow to 4D…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Sizhuo Ma , Brandon M. Smith , Mohit Gupta

We show how forward-mode automatic differentiation (AD) can be employed within larger reverse-mode computations to dynamically differentiate broadcast operations in a GPU-friendly manner. Our technique fully exploits the broadcast…

Mathematical Software · Computer Science 2018-10-26 Jarrett Revels , Tim Besard , Valentin Churavy , Bjorn De Sutter , Juan Pablo Vielma

Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Shenghao Zhang , Runtao Liu , Christopher Schroers , Yang Zhang

Beyond novel view synthesis, Neural Radiance Fields are useful for applications that interact with the real world. In this paper, we use them as an implicit map of a given scene and propose a camera relocalization algorithm tailored for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Arthur Moreau , Nathan Piasco , Moussab Bennehar , Dzmitry Tsishkou , Bogdan Stanciulescu , Arnaud de La Fortelle

DiffEqFlux.jl is a library for fusing neural networks and differential equations. In this work we describe differential equations from the viewpoint of data science and discuss the complementary nature between machine learning models and…

Machine Learning · Computer Science 2019-02-08 Chris Rackauckas , Mike Innes , Yingbo Ma , Jesse Bettencourt , Lyndon White , Vaibhav Dixit

Creating relightable and animatable human avatars from monocular videos is a rising research topic with a range of applications, e.g. virtual reality, sports, and video games. Previous works utilize neural fields together with physically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Zeren Jiang , Shaofei Wang , Siyu Tang

Deep learning based rendering has achieved major improvements in photo-realistic image synthesis, with potential applications including visual effects in movies and photo-realistic scene building in video games. However, a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zhuo He , Paul Henderson , Nicolas Pugeault

Closed-loop simulation is crucial for end-to-end autonomous driving. Existing sensor simulation methods (e.g., NeRF and 3DGS) reconstruct driving scenes based on conditions that closely mirror training data distributions. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Chaojun Ni , Guosheng Zhao , Xiaofeng Wang , Zheng Zhu , Wenkang Qin , Guan Huang , Chen Liu , Yuyin Chen , Yida Wang , Xueyang Zhang , Yifei Zhan , Kun Zhan , Peng Jia , Xianpeng Lang , Xingang Wang , Wenjun Mei

Standard RGB-D trackers treat the target as an inherently 2D structure, which makes modelling appearance changes related even to simple out-of-plane rotation highly challenging. We address this limitation by proposing a novel long-term…

Computer Vision and Pattern Recognition · Computer Science 2018-11-28 Ugur Kart , Alan Lukezic , Matej Kristan , Joni-Kristian Kamarainen , Jiri Matas

Ray tracing is a widely used technique for modeling optical systems, involving sequential surface-by-surface computations, which can be computationally intensive. We propose Ray2Ray, a novel method that leverages implicit neural…

Machine Learning · Computer Science 2025-07-29 Shiva Sinaei , Chuanjun Zheng , Kaan Akşit , Daisuke Iwai

Reconstructing the 3D geometry of an object from an image is a major challenge in computer vision. Recently introduced differentiable renderers can be leveraged to learn the 3D geometry of objects from 2D images, but those approaches…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Felix Petersen , Bastian Goldluecke , Oliver Deussen , Hilde Kuehne

Machine learning and neural network models in particular have been improving the state of the art performance on many artificial intelligence related tasks. Neural network models are typically implemented using frameworks that perform…

Machine Learning · Computer Science 2021-10-18 Davan Harrison

Robust face reconstruction from monocular image in general lighting conditions is challenging. Methods combining deep neural network encoders with differentiable rendering have opened up the path for very fast monocular reconstruction of…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Abdallah Dib , Cedric Thebault , Junghyun Ahn , Philippe-Henri Gosselin , Christian Theobalt , Louis Chevallier

We explore neural painters, a generative model for brushstrokes learned from a real non-differentiable and non-deterministic painting program. We show that when training an agent to "paint" images using brushstrokes, using a differentiable…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Reiichiro Nakano