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A natural partial ordering exists on the set of all weighted games and, more broadly, on all linear games. We describe several properties of the partially ordered sets formed by these games and utilize this perspective to enumerate proper…

Combinatorics · Mathematics 2016-06-16 Sarah Mason , Jason Parsley

We study the computational complexity of decision problems about Nash equilibria in $m$-player games. Several such problems have recently been shown to be computationally equivalent to the decision problem for the existential theory of the…

Computer Science and Game Theory · Computer Science 2020-01-16 Marie Louisa Tølbøll Berthelsen , Kristoffer Arnsfelt Hansen

There are only limited classes of multi-player stochastic games in which independent learning is guaranteed to converge to a Nash equilibrium. Markov potential games are a key example of such classes. Prior work has outlined sets of…

Computer Science and Game Theory · Computer Science 2024-05-15 Fatemeh Fardno , Seyed Majid Zahedi

It is shown, from hypotheses in the region of $\omega^2$ Woodin cardinals, that there is a transitive model of KP + AD$_\mathbb{R}$ containing all reals.

Logic · Mathematics 2019-10-10 Juan P. Aguilera

Determining a Nash equilibrium in a $2$-player non-zero sum game is known to be PPAD-hard (Chen and Deng (2006), Chen, Deng and Teng (2009)). The problem, even when restricted to win-lose bimatrix games, remains PPAD-hard (Abbott, Kane and…

Computer Science and Game Theory · Computer Science 2010-11-01 Samir Datta , Nagarajan Krishnamurthy

We study probabilistic prediction games when the underlying model is misspecified, investigating the consequences of predicting using an incorrect parametric model. We show that for a broad class of loss functions and parametric families of…

Machine Learning · Statistics 2021-02-02 Annie Marsden , John Duchi , Gregory Valiant

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

Computer Science and Game Theory · Computer Science 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

We prove the following variant of Marstrand's theorem about projections of cartesian products of sets: Let $K_1,...,K_n$ Borel subsets of $\mathbb R^{m_1},... ,\mathbb R^{m_n}$ respectively, and $\pi:\mathbb R^{m_1}\times...\times\mathbb…

Classical Analysis and ODEs · Mathematics 2011-07-05 Jorge Erick López , Carlos Gustavo Moreira

Assume ZF + AD + $V=L(\mathbb{R})$. We prove some "mouse set" theorems, for definability over $J_\alpha(\mathbb{R})$ where $[\alpha,\alpha]$ is a projective-like gap (of $L(\mathbb{R})$) and $\alpha$ is either a successor ordinal or has…

Logic · Mathematics 2024-06-11 Farmer Schlutzenberg

The paper is the second of our series of notes aimed to bring back in circulation some bright ideas of early modern set theory, mainly due to Harrington and Sami, which have never been adequately presented in set theoretic publications. We…

Logic · Mathematics 2018-11-27 Vladimir Kanovei , Vassily Lyubetsky

The concept of dimension in simple games was introduced as a measure of the remoteness of a given game from a weighted game. Taylor and Zwicker (1993) demonstrated that the dimension of a simple game can grow exponentially in the number of…

Computer Science and Game Theory · Computer Science 2016-05-18 Liam O'Dwyer , Arkadii Slinko

Incomplete cooperative games generalise the classical model of cooperative games by omitting the values of some of the coalitions. This allows to incorporate uncertainty into the model and study the underlying games as well as possible…

Computer Science and Game Theory · Computer Science 2025-10-07 Martin Černý , Jan Bok , David Hartman , Milan Hladík

This paper is devoted to the study of a newly introduced tool, projectional coderivatives and the corresponding calculus rules in finite dimensions. We show that when the restricted set has some nice properties, more specifically, is a…

Optimization and Control · Mathematics 2024-10-24 Wenfang Yao , Kaiwen Meng , Minghua Li , Xiaoqi Yang

Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…

Combinatorics · Mathematics 2021-01-29 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

In this paper, we provide an effective characterization of all the subgame-perfect equilibria in infinite duration games played on finite graphs with mean-payoff objectives. To this end, we introduce the notion of requirement, and the…

Computer Science and Game Theory · Computer Science 2022-04-22 Léonard Brice , Jean-François Raskin , Marie Van Den Bogaard

We study two-player zero-sum recursive games with a countable state space and finite action spaces at each state. When the family of $n$-stage values $\{v_n,n\geq 1\}$ is totally bounded for the uniform norm, we prove the existence of the…

Optimization and Control · Mathematics 2015-06-03 Xiaoxi Li , Xavier Venel

In the Maker-Breaker domination game played on a graph $G$, Dominator's goal is to select a dominating set and Staller's goal is to claim a closed neighborhood of some vertex. We study the cases when Staller can win the game. If Dominator…

Combinatorics · Mathematics 2024-02-14 Csilla Bujtás , Pakanun Dokyeesun , Sandi Klavžar

Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…

Machine Learning · Computer Science 2026-04-16 Anna C. M. Thöni , Yoram Bachrach , Tal Kachman

Traditionally, mechanism design focuses on simultaneous-move games (e.g., Myerson (1981)). In this paper, we study mechanism design with sequential-move games, and provide two results on revelation principles for general solution concepts…

Theoretical Economics · Economics 2024-03-11 Siyang Xiong

We introduce language-based games, a generalization of psychological games [6] that can also capture reference-dependent preferences [7]. The idea is to extend the domain of the utility function to situations, maximal consistent sets in…

Computer Science and Game Theory · Computer Science 2013-10-28 Adam Bjorndahl , Joseph Y. Halpern , Rafael Pass
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