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The explicit construction is presented of two-player game satisfying: (i) symmetry with respect to the permutation of the players; (ii) the existence of upper bound on total payoff following from Bell inequality; (iii) the existence of…

Quantum Physics · Physics 2017-09-01 Katarzyna Bolonek-Lasoń

Game comonads offer a categorical view of a number of model-comparison games central to model theory, such as pebble and Ehrenfeucht-Fra\"iss\'e games. Remarkably, the categories of coalgebras for these comonads capture preservation of…

Logic in Computer Science · Computer Science 2024-07-02 Samson Abramsky , Luca Reggio

We build new quantum games, similar to the spin flip game, where as a novelty the players perform measurements on a quantum system associated to a continuous time search algorithm. The measurements collapse the wave function into one of the…

Quantum Physics · Physics 2009-11-13 Alejandro Romanelli

In the setting of Petri nets, we prove that {\em causal-net bisimilarity} \cite{G15,Gor22,Gor25a}, which is a refinement of history-preserving bisimilarity \cite{RT88,vGG89,DDM89}, and the novel {\em hereditary} causal-net bisimilarity,…

Logic in Computer Science · Computer Science 2025-06-16 Roberto Gorrieri , Ivan Lanese

We introduce concurrent quantum non-local games, quantum output mirror games and concurrent classical-to-quantum non-local games, as quantum versions of synchronous non-local games, and provide tracial characterisations of their perfect…

Operator Algebras · Mathematics 2021-06-23 Michael Brannan , Samuel J. Harris , Ivan G. Todorov , Lyudmila Turowska

Nonlocality, one of the most remarkable aspects of quantum mechanics, is closely related to Bayesian game theory. Quantum mechanics can offer advantages to some Bayesian games, if the payoff functions are related to Bell inequalities in…

Quantum Physics · Physics 2016-01-21 Haozhen Situ

Game-theoretic techniques and equilibria analysis facilitate the design and verification of competitive systems. While algorithmic complexity of equilibria computation has been extensively studied, practical implementation and application…

Computer Science and Game Theory · Computer Science 2022-02-02 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We introduce the novel notion of winning cores in parity games and develop a deterministic polynomial-time under-approximation algorithm for solving parity games based on winning core approximation. Underlying this algorithm are a number…

Computer Science and Game Theory · Computer Science 2016-02-08 Steen Vester

For an arbitrary category, we consider the least class of functors con- taining the projections and closed under finite products, finite coproducts, parameterized initial algebras and parameterized final coalgebras, i.e. the class of…

Logic in Computer Science · Computer Science 2016-10-21 Luigi Santocanale

We consider one-round games between a classical verifier and two provers who share entanglement. We show that when the constraints enforced by the verifier are `unique' constraints (i.e., permutations), the value of the game can be well…

Quantum Physics · Physics 2009-10-03 Julia Kempe , Oded Regev , Ben Toner

We prove that the well-known (strong) fully-concurrent bisimilarity and the novel i-causal-net bisimilarity, which is a sligtlhy coarser variant of causal-net bisimilarity, are decidable for finite bounded Petri nets. The proofs are based…

Logic in Computer Science · Computer Science 2024-02-14 Arnaldo Cesco , Roberto Gorrieri

This paper considers a class of noncooperative games in which the feasible decision sets of all players are coupled together by a coupled inequality constraint. Adopting the variational inequality formulation of the game, we first introduce…

Computer Science and Game Theory · Computer Science 2024-02-13 Huaqing Li , Liang Ran , Lifeng Zheng , Zhe Li , Jinhui Hu , Jun Li , Tingwen Huang

Simulation relations are an important tool in automata theory because they provide efficiently computable approximations to language inclusion. In recent years, extensions of ordinary simulations have been studied, for instance multi-pebble…

Formal Languages and Automata Theory · Computer Science 2014-05-23 Milka Hutagalung , Martin Lange , Etienne Lozes

An ever-increasing number of critical infrastructures rely heavily on the assumption that security protocols satisfy a wealth of requirements. Hence, the importance of certifying e.g., privacy properties using methods that are better at…

Cryptography and Security · Computer Science 2026-03-17 Clément Aubert , Ross Horne , Christian Johansen , Sjouke Mauw

We study games with finitely many participants, each having finitely many choices. We consider the following categories of participants: (I) populations: sets of nonatomic agents, (II) atomic splittable players, (III) atomic non splittable…

Optimization and Control · Mathematics 2015-10-22 Sylvain Sorin , Cheng Wan

Often, a given selection game studied in the literature has a known dual game. In dual games, a winning strategy for a player in either game may be used to create a winning strategy for the opponent in the dual. For example, the Rothberger…

General Topology · Mathematics 2018-10-01 Steven Clontz

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

We consider some well-known families of two-player, zero-sum, perfect information games that can be viewed as special cases of Shapley's stochastic games. We show that the following tasks are polynomial time equivalent: - Solving simple…

Computer Science and Game Theory · Computer Science 2008-12-03 Vladimir Gurvich , Peter Bro Miltersen

Automata representing game-semantic models of programs are meant to operate in environments whose input-output behaviour is constrained by the rules of a game. This can lead to a notion of equivalence between states which is weaker than the…

Programming Languages · Computer Science 2012-12-18 Dan R. Ghica , Zaid Al-Zobaidi

Imitation is simple behavior which uses successful actions of others in order to deal with one's own problems. Because success of imitation generally depends on whether profit of an imitating agent coincides with those of other agents or…

Physics and Society · Physics 2023-01-23 Masahiko Ueda