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Researchers in physics education have advocated both for including modeling in science classrooms as well as promoting student engagement with sensemaking. These two processes facilitate the generation of new knowledge by connecting to…

Physics Education · Physics 2023-01-31 Amogh Sirnoorkar , James T. Laverty , Paul D. O. Bergeron

In computer simulation of the learning process is usually assumed that all elements of the training material are assimilated equally durable. But in practice, the knowledge, which a student uses in its operations, are remembered much…

Computers and Society · Computer Science 2013-12-20 Robert V Mayer

Despite AI tools becoming increasingly embedded in academic practice, little is known about how university students integrate them into their writing processes. We examine how students engage with AI across different writing tasks, and how…

Human-Computer Interaction · Computer Science 2026-04-29 Silvia Bodei , Duncan P. Brumby , Katie Fisher , Jon Mella

Personalized problem selection enhances student practice in tutoring systems. Prior research has focused on transparent problem selection that supports learner control but rarely engages learners in selecting practice materials. We explored…

Human-Computer Interaction · Computer Science 2024-12-17 Conrad Borchers , Jeroen Ooge , Cindy Peng , Vincent Aleven

Our work aims at studying tools offered to learners and tutors involved in face-to-face or blended project-based learning activities. To understand better the needs and expectations of each actor, we are especially interested in the…

Computers and Society · Computer Science 2009-11-03 Christine Michel , Elise Garrot-Lavoué

Studies of scientists building models show that the development of scientific models involves a great deal of subjectivity. However, science as experienced in school settings typically emphasizes an overly objective and rationalistic view.…

Physics Education · Physics 2016-02-24 Amy Voss Farris , Amanda Catherine Dickes , Pratim Sengupta

This paper reflects on a AI research project carried out by a team of high-school and early-undergraduate students under the mentorship of graduate researchers and ably assisted by AI tools. We share our experience in not only on the…

Machine Learning · Computer Science 2026-05-07 Freyaa Chawla , Ahan Chawla , Rishi Singh , Joe Germino , Grigorii Khvatskii

In this paper we investigate the extent to which students' problem-solving behaviors change as a result of working on multi-faceted, context-rich problems. During the semester, groups of two to three students work on several problems that…

We are interested in better understanding ways that students collaborate to solve conceptual physics problems in the context of spherical unit vectors in upper-level E&M, especially problems that have been shown to be difficult for students…

Physics Education · Physics 2024-01-05 Ying Cao , Brant E. Hinrichs

I argue for empowering education, adapting Marx's idea of ownership of the means of production, and discuss interactive simulations as one example of a tool in which intentional design can support student ownership of learning. I propose a…

Physics Education · Physics 2013-08-28 Noah Podolefsky

The development of ICT has emerged a new way of learning using electronic platforms: E-learning. In addition, pedagogical approaches have been adopted in teaching based on group learning, such as the project-based teaching. The…

Computers and Society · Computer Science 2014-09-08 Benjelloun Touimi Yassine

Purpose: The teacher role in the classroom can explain important aspects of the student's school experience. The teacher-student relationship, a central dimension of social capital, influences students' engagement, and the teaching style…

Building and maintaining production-grade ML-enabled components is a complex endeavor that goes beyond the current approach of academic education, focused on the optimization of ML model performance in the lab. In this paper, we present a…

Software Engineering · Computer Science 2023-09-07 Filippo Lanubile , Silverio Martínez-Fernández , Luigi Quaranta

Machine learning has seen a vast increase of interest in recent years, along with an abundance of learning resources. While conventional lectures provide students with important information and knowledge, we also believe that additional…

Computers and Society · Computer Science 2021-07-30 Sebastian Raschka

This paper presents an overview of mobile application projects conducted at the RMIT University as a part of the Learning and Teaching activities within Bachelor and Master programs, in collaboration with industrial partners. We discuss the…

Software Engineering · Computer Science 2024-04-04 Maria Spichkova

In this paper we present a method of modeling and analysis that permits the extraction and quantitative display of detailed information about the effects of instruction on a class's knowledge. The method relies on a congitive model that…

Physics Education · Physics 2012-09-05 Lei Bao , Edward F. Redish

This paper draws together nine strategies for creative visualization activities. Teaching visualization often involves running learning activities where students perform tasks that directly support one or more topics that the teacher wishes…

The increasing use of Artificial Intelligence (AI) by students in learning presents new challenges for assessing their learning outcomes in project-based learning (PBL). This paper introduces a co-design study to explore the potential of…

Human-Computer Interaction · Computer Science 2024-01-30 Chengbo Zheng , Kangyu Yuan , Bingcan Guo , Reza Hadi Mogavi , Zhenhui Peng , Shuai Ma , Xiaojuan Ma

Peer assessment is a popular technique for a more fine-grained evaluation of individual students in group projects. Its effect on the evaluation is well studied. However, its effects on the learning abilities of students are often…

Software Engineering · Computer Science 2020-12-08 Wouter Groeneveld , Joost Vennekens , Kris Aerts

We describe a solution to the student-project allocation problem using simulated annealing. The problem involves assigning students to projects, where each student has ranked a fixed number of projects in order of preference. Each project…

Artificial Intelligence · Computer Science 2018-10-29 Abigail H. Chown , Christopher J. Cook , Nigel B. Wilding