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Related papers: Ludii as a Competition Platform

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This whitepaper reports on Project CLAI (Command Line AI), which aims to bring the power of AI to the command line interface (CLI). The CLAI platform sets up the CLI as a new environment for AI researchers to conquer by surfacing the…

Human-Computer Interaction · Computer Science 2020-06-19 Mayank Agarwal , Jorge J. Barroso , Tathagata Chakraborti , Eli M. Dow , Kshitij Fadnis , Borja Godoy , Madhavan Pallan , Kartik Talamadupula

Legal Artificial Intelligence (LegalAI) focuses on applying the technology of artificial intelligence, especially natural language processing, to benefit tasks in the legal domain. In recent years, LegalAI has drawn increasing attention…

Computation and Language · Computer Science 2020-05-19 Haoxi Zhong , Chaojun Xiao , Cunchao Tu , Tianyang Zhang , Zhiyuan Liu , Maosong Sun

Rigorously evaluating machine intelligence against the broad spectrum of human general intelligence has become increasingly important and challenging in this era of rapid technological advance. Conventional AI benchmarks typically assess…

Artificial general intelligence (AGI) refers to research aimed at tackling the full problem of artificial intelligence, that is, create truly intelligent agents. This sets it apart from most AI research which aims at solving relatively…

Artificial Intelligence · Computer Science 2011-09-08 Tom Schaul , Julian Togelius , Jürgen Schmidhuber

Large Language Models (LLMs) are increasingly deployed in real-world applications that demand complex reasoning. To track progress, robust benchmarks are required to evaluate their capabilities beyond superficial pattern recognition.…

Computation and Language · Computer Science 2025-06-03 Wenye Lin , Jonathan Roberts , Yunhan Yang , Samuel Albanie , Zongqing Lu , Kai Han

With an exploding global market and the recent introduction of online cash prize tournaments, fantasy sports contests are quickly becoming a central part of the social gaming and sports industries. For sports fans and online media…

Data Structures and Algorithms · Computer Science 2016-11-07 Christopher Musco , Maxim Sviridenko , Justin Thaler

The General Video Game AI (GVGAI) competition and its associated software framework provides a way of benchmarking AI algorithms on a large number of games written in a domain-specific description language. While the competition has seen…

Machine Learning · Computer Science 2018-06-08 Ruben Rodriguez Torrado , Philip Bontrager , Julian Togelius , Jialin Liu , Diego Perez-Liebana

Board games are a great source of entertainment for all ages, as they create a competitive and engaging environment, as well as stimulating learning and strategic thinking. It is common for digital versions of board games, as any other type…

Artificial Intelligence · Computer Science 2023-10-26 Marco Antônio Athayde de Aguiar Vieira , Anderson Rocha Tavares , Renato Perez Ribas

Distributed online optimization and game have been increasingly researched in the last decade, mostly motivated by its wide applications in sensor networks, robotics (e.g., distributed target tracking and formation control), smart grids,…

Machine Learning · Computer Science 2023-01-24 Xiuxian Li , Lihua Xie , Na Li

This paper introduces DebateBrawl, an innovative AI-powered debate platform that integrates Large Language Models (LLMs), Genetic Algorithms (GA), and Adversarial Search (AS) to create an adaptive and engaging debating experience.…

Artificial Intelligence · Computer Science 2025-04-01 Prakash Aryan

Several recent works have studied the societal effects of AI; these include issues such as fairness, robustness, and safety. In many of these objectives, a learner seeks to minimize its worst-case loss over a set of predefined distributions…

Artificial Intelligence · Computer Science 2023-10-31 Yash Gupta , Runtian Zhai , Arun Suggala , Pradeep Ravikumar

Language User Interfaces (LUIs) could improve human-machine interaction for a wide variety of tasks, such as playing music, getting insights from databases, or instructing domestic robots. In contrast to traditional hand-crafted approaches,…

Computation and Language · Computer Science 2020-07-30 Harm de Vries , Dzmitry Bahdanau , Christopher Manning

Competitive board games have provided a rich and diverse testbed for artificial intelligence. This paper contends that collaborative board games pose a different challenge to artificial intelligence as it must balance short-term risk…

Artificial Intelligence · Computer Science 2021-03-30 Konstantinos Sfikas , Antonios Liapis

Learning Games (LGs) are educational environments based on a playful approach to learning. Their use has proven to be promising in many domains, but is at present restricted by the time consuming and costly nature of the developing process.…

Computers and Society · Computer Science 2014-12-11 Iza Marfisi-Schottman , Sébastien George , Franck Tarpin-Bernard

This chapter provides a comprehensive overview of the pragmatic aspects involved in organizing AI competitions. We begin by discussing strategies to incentivize participation, touching upon effective communication techniques, aligning with…

Machine Learning · Computer Science 2024-01-10 Magali Richard , Yuna Blum , Justin Guinney , Gustavo Stolovitzky , Adrien Pavão

Competition is a primary driver of player satisfaction and engagement in multiplayer online games. Traditional matchmaking systems aim at creating matches involving teams of similar aggregated individual skill levels, such as Elo score or…

Social and Information Networks · Computer Science 2020-06-25 Sofia M Nikolakaki , Ogheneovo Dibie , Ahmad Beirami , Nicholas Peterson , Navid Aghdaie , Kazi Zaman

We present AI-VERDE, a unified LLM-as-a-platform service designed to facilitate seamless integration of commercial, cloud-hosted, and on-premise open LLMs in academic settings. AI-VERDE streamlines access management for instructional and…

Computation and Language · Computer Science 2025-02-17 Paul Mithun , Enrique Noriega-Atala , Nirav Merchant , Edwin Skidmore

This article proposes the so-called large user interface models (LUIMs) to enable the generation of user interfaces and prediction of usability using artificial intelligence in the context of mobile applications.

Human-Computer Interaction · Computer Science 2024-05-08 Abdallah Namoun , Ahmed Alrehaili , Zaib Un Nisa , Hani Almoamari , Ali Tufail

We present an efficient and generalised procedure to accurately identify the best (or near best) performing algorithm for each sub-task in a multi-problem domain. Our approach treats this as a set of best arm identification problems for…

Machine Learning · Computer Science 2026-04-22 Matthew Stephenson , Alex Newcombe , Eric Piette , Dennis Soemers

In recent years, Artificial Intelligence has become more and more relevant in our society. Creating AI systems is almost always the prerogative of IT and AI experts. However, users may need to create intelligent solutions tailored to their…

Human-Computer Interaction · Computer Science 2023-06-02 Andrea Esposito , Miriana Calvano , Antonio Curci , Giuseppe Desolda , Rosa Lanzilotti , Claudia Lorusso , Antonio Piccinno