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We present a novel learning-based approach for computing correspondences between non-rigid 3D shapes. Unlike previous methods that either require extensive training data or operate on handcrafted input descriptors and thus generalize poorly…

Machine Learning · Statistics 2020-04-01 Nicolas Donati , Abhishek Sharma , Maks Ovsjanikov

Topological methods for data analysis present opportunities for enforcing certain invariances of broad interest in computer vision, including view-point in activity analysis, articulation in shape analysis, and measurement invariance in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Anirudh Som , Kowshik Thopalli , Karthikeyan Natesan Ramamurthy , Vinay Venkataraman , Ankita Shukla , Pavan Turaga

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chiyu Max Jiang , Avneesh Sud , Ameesh Makadia , Jingwei Huang , Matthias Nießner , Thomas Funkhouser

Utilizing patch-based transformers for unstructured geometric data such as polygon meshes presents significant challenges, primarily due to the absence of a canonical ordering and variations in input sizes. Prior approaches to handling 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Mohammad Farazi , Yalin Wang

In this paper, we propose PCPNet, a deep-learning based approach for estimating local 3D shape properties in point clouds. In contrast to the majority of prior techniques that concentrate on global or mid-level attributes, e.g., for shape…

Computational Geometry · Computer Science 2018-06-20 Paul Guerrero , Yanir Kleiman , Maks Ovsjanikov , Niloy J. Mitra

We present SCULPT, a novel 3D generative model for clothed and textured 3D meshes of humans. Specifically, we devise a deep neural network that learns to represent the geometry and appearance distribution of clothed human bodies. Training…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Soubhik Sanyal , Partha Ghosh , Jinlong Yang , Michael J. Black , Justus Thies , Timo Bolkart

Manifold learning aims to discover and represent low-dimensional structures underlying high-dimensional data while preserving critical topological and geometric properties. Existing methods often fail to capture local details with global…

Machine Learning · Computer Science 2025-05-08 Ren Wang , Pengcheng Zhou

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…

Implicit neural representations have emerged as a powerful tool in learning 3D geometry, offering unparalleled advantages over conventional representations like mesh-based methods. A common type of INR implicitly encodes a shape's boundary…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Shen Fan , Przemyslaw Musialski

Current methods for 3D object reconstruction from a set of planar cross-sections still struggle to capture detailed topology or require a considerable number of cross-sections. In this paper, we present, to the best of our knowledge the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Azimkhon Ostonov

Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Lu Sang , Abhishek Saroha , Maolin Gao , Daniel Cremers

Vessels are complex structures in the body that have been studied extensively in multiple representations. While voxelization is the most common of them, meshes and parametric models are critical in various applications due to their…

High-fidelity human 3D models can now be learned directly from videos, typically by combining a template-based surface model with neural representations. However, obtaining a template surface requires expensive multi-view capture systems,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-04 Shih-Yang Su , Timur Bagautdinov , Helge Rhodin

Representing shapes as level sets of neural networks has been recently proved to be useful for different shape analysis and reconstruction tasks. So far, such representations were computed using either: (i) pre-computed implicit shape…

Machine Learning · Computer Science 2020-07-10 Amos Gropp , Lior Yariv , Niv Haim , Matan Atzmon , Yaron Lipman

Deep neural representations of 3D shapes as implicit functions have been shown to produce high fidelity models surpassing the resolution-memory trade-off faced by the explicit representations using meshes and point clouds. However, most…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Rahul Venkatesh , Tejan Karmali , Sarthak Sharma , Aurobrata Ghosh , R. Venkatesh Babu , László A. Jeni , Maneesh Singh

In this paper, we revisit the problem of 3D human modeling from two orthogonal silhouettes of individuals (i.e., front and side views). Different from our prior work, a supervised learning approach based on convolutional neural network…

Computer Vision and Pattern Recognition · Computer Science 2023-02-14 Bin Liu , Xiuping Liu , Zhixin Yang , Charlie C. L. Wang

Both humans and deep learning models can recognize objects from 3D shapes depicted with sparse visual information, such as a set of points randomly sampled from the surfaces of 3D objects (termed a point cloud). Although deep learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Shuhao Fu , Philip J. Kellman , Hongjing Lu

Any solid object can be decomposed into a collection of convex polytopes (in short, convexes). When a small number of convexes are used, such a decomposition can be thought of as a piece-wise approximation of the geometry. This…

Computer Vision and Pattern Recognition · Computer Science 2020-04-14 Boyang Deng , Kyle Genova , Soroosh Yazdani , Sofien Bouaziz , Geoffrey Hinton , Andrea Tagliasacchi

We present an approach to learning features that represent the local geometry around a point in an unstructured point cloud. Such features play a central role in geometric registration, which supports diverse applications in robotics and 3D…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Marc Khoury , Qian-Yi Zhou , Vladlen Koltun

Graphic sketch representations are effective for representing sketches. Existing methods take the patches cropped from sketches as the graph nodes, and construct the edges based on sketch's drawing order or Euclidean distances on the…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sicong Zang , Shikui Tu , Lei Xu
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