Related papers: An Algorithm for Transmitting VR Video Based on Ad…
As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…
In an adaptive bitrate streaming application, the efficiency of video compression and the encoded video quality depend on both the video codec and the quality metric used to perform encoding optimization. The development of such a quality…
Millimeter-wave(mmWave) technology has emerged as a promising enabler for unleashing the full potential of 360-degree virtual reality (VR). However, the explosive growth of VR services, coupled with the reliability issues of mmWave…
Viewing omnidirectional images (ODIs) in virtual reality (VR) represents a novel form of media that provides immersive experiences for users to navigate and interact with digital content. Nonetheless, this sense of immersion can be greatly…
Proactive tile-based virtual reality (VR) video streaming employs the viewpoint of a user to predict the tiles to be requested, renders and delivers the predicted tiles before playback. Recently, it has been found that the identity and…
We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news website at any time, and upon each visit, the website must…
Applications that allow sharing of user-created short videos exploded in popularity in recent years. A typical short video application allows a user to swipe away the current video being watched and start watching the next video in a video…
Transmission of video over a limited bandwidth network is challenging due to the natural variability of video, and link characteristics. Video smoothing techniques can be used to facilitate more effective transmission and to preserve better…
In this paper, we propose a novel algorithm for video rate adaptation in HTTP Adaptive Streaming (HAS), based on online learning. The proposed algorithm, named Learn2Adapt (L2A), is shown to provide a robust rate adaptation strategy which,…
Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…
Due to the soaring popularity of video applications and the consequent rise in video traffic on the Internet, technologies like HTTP Adaptive Streaming (HAS) are crucial for delivering high Quality of Experience (QoE) to consumers. HAS…
Virtual Reality (VR) broadcasting has emerged as a promising medium for providing immersive viewing experiences of major sports events such as tennis. However, current VR broadcast systems often lack an effective camera language and do not…
This paper presents FluxMem, a training-free framework for efficient streaming video understanding. FluxMem adaptively compresses redundant visual memory through a hierarchical, two-stage design: (1) a Temporal Adjacency Selection (TAS)…
Video service providers need their delivery systems to be able to adapt to network conditions, user preferences, display settings, and other factors. HTTP Adaptive Streaming (HAS) offers dynamic switching between different video…
Volumetric videoconferencing enables immersive six Degrees of Freedom interactions by jointly transmitting visual appearance and 3D geometry. However, delivering volumetric video over today's networks remains challenging due to high…
The wide adoption of multimedia service capable mobile devices, the availability of better networks with higher bandwidths, and the availability of platforms offering digital content has led to an increasing popularity of multimedia…
Recently, video object segmentation (VOS) networks typically use memory-based methods: for each query frame, the mask is predicted by space-time matching to memory frames. Despite these methods having superior performance, they suffer from…
We present a collection of heuristics and simple tests for evaluating the quality of a projection-based virtual reality display. A typical VR system includes numerous potential sources of error. By understanding the characteristics of a…
Online convex optimization is a sequential prediction framework with the goal to track and adapt to the environment through evaluating proper convex loss functions. We study efficient particle filtering methods from the perspective of such…
As the demand for high-quality video content continues to rise, adaptive video streaming plays a pivotal role in delivering an optimal viewing experience. However, traditional content recommendation systems face challenges in dynamically…