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Quality Evaluation of Projection-Based VR Displays

Human-Computer Interaction 2023-11-17 v1 Graphics

Abstract

We present a collection of heuristics and simple tests for evaluating the quality of a projection-based virtual reality display. A typical VR system includes numerous potential sources of error. By understanding the characteristics of a correctly working system, and the types of errors that are likely to occur, users can quickly determine if their display is inaccurate and what components may need correction.

Keywords

Cite

@article{arxiv.2311.09244,
  title  = {Quality Evaluation of Projection-Based VR Displays},
  author = {Dave Pape and Dan Sandin},
  journal= {arXiv preprint arXiv:2311.09244},
  year   = {2023}
}

Comments

7 pages, 6 figures, 4th International Immersive Projection Technology Workshop (Ames, Iowa, 19-20 June 2000)

R2 v1 2026-06-28T13:22:29.316Z