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Both animals and artificial agents benefit from state representations that support rapid transfer of learning across tasks and which enable them to efficiently traverse their environments to reach rewarding states. The successor…

Machine Learning · Computer Science 2021-11-09 Ted Moskovitz , Spencer R. Wilson , Maneesh Sahani

Here we propose using the successor representation (SR) to accelerate learning in a constructive knowledge system based on general value functions (GVFs). In real-world settings like robotics for unstructured and dynamic environments, it is…

Machine Learning · Computer Science 2018-03-28 Craig Sherstan , Marlos C. Machado , Patrick M. Pilarski

One question central to Reinforcement Learning is how to learn a feature representation that supports algorithm scaling and re-use of learned information from different tasks. Successor Features approach this problem by learning a feature…

Artificial Intelligence · Computer Science 2017-08-02 Lucas Lehnert , Stefanie Tellex , Michael L. Littman

The interpretation of spatial references is highly contextual, requiring joint inference over both language and the environment. We consider the task of spatial reasoning in a simulated environment, where an agent can act and receive…

Computation and Language · Computer Science 2017-11-15 Michael Janner , Karthik Narasimhan , Regina Barzilay

Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…

In many real-world applications, reinforcement learning (RL) agents might have to solve multiple tasks, each one typically modeled via a reward function. If reward functions are expressed linearly, and the agent has previously learned a set…

Machine Learning · Computer Science 2022-06-24 Lucas N. Alegre , Ana L. C. Bazzan , Bruno C. da Silva

Having explored an environment, intelligent agents should be able to transfer their knowledge to most downstream tasks within that environment without additional interactions. Referred to as "zero-shot learning", this ability remains…

Machine Learning · Computer Science 2025-03-12 Siddhant Agarwal , Harshit Sikchi , Peter Stone , Amy Zhang

General intelligence requires quick adaption across tasks. While existing reinforcement learning (RL) methods have made progress in generalization, they typically assume only distribution changes between source and target domains. In this…

Machine Learning · Computer Science 2025-03-07 Yupei Yang , Biwei Huang , Fan Feng , Xinyue Wang , Shikui Tu , Lei Xu

Transfer in reinforcement learning refers to the notion that generalization should occur not only within a task but also across tasks. We propose a transfer framework for the scenario where the reward function changes between tasks but the…

Artificial Intelligence · Computer Science 2018-04-13 André Barreto , Will Dabney , Rémi Munos , Jonathan J. Hunt , Tom Schaul , Hado van Hasselt , David Silver

Perceived signals in real-world scenarios are usually high-dimensional and noisy, and finding and using their representation that contains essential and sufficient information required by downstream decision-making tasks will help improve…

Machine Learning · Computer Science 2022-06-22 Biwei Huang , Chaochao Lu , Liu Leqi , José Miguel Hernández-Lobato , Clark Glymour , Bernhard Schölkopf , Kun Zhang

Learning models of the environment from pure interaction is often considered an essential component of building lifelong reinforcement learning agents. However, the common practice in model-based reinforcement learning is to learn models…

Machine Learning · Computer Science 2023-06-13 Safa Alver , Doina Precup

In reinforcement learning, we can learn a model of future observations and rewards, and use it to plan the agent's next actions. However, jointly modeling future observations can be computationally expensive or even intractable if the…

In reinforcement learning, temporal difference-based algorithms can be sample-inefficient: for instance, with sparse rewards, no learning occurs until a reward is observed. This can be remedied by learning richer objects, such as a model of…

Machine Learning · Computer Science 2021-01-19 Léonard Blier , Corentin Tallec , Yann Ollivier

We present a temporally extended variation of the successor representation, which we term t-SR. t-SR captures the expected state transition dynamics of temporally extended actions by constructing successor representations over primitive…

Machine Learning · Computer Science 2022-09-27 Matthew J. Sargent , Peter J. Bentley , Caswell Barry , William de Cothi

In reinforcement learning an agent interacts with the environment by taking actions and observing the next state and reward. When sampled probabilistically, these state transitions, rewards, and actions can all induce randomness in the…

Artificial Intelligence · Computer Science 2017-10-30 Will Dabney , Mark Rowland , Marc G. Bellemare , Rémi Munos

The success of Reinforcement Learning (RL) heavily relies on the ability to learn robust representations from the observations of the environment. In most cases, the representations learned purely by the reinforcement learning loss can…

Machine Learning · Computer Science 2024-02-12 Somjit Nath , Rushiv Arora , Samira Ebrahimi Kahou

In partially observable (PO) environments, deep reinforcement learning (RL) agents often suffer from unsatisfactory performance, since two problems need to be tackled together: how to extract information from the raw observations to solve…

Machine Learning · Computer Science 2019-12-25 Dongqi Han , Kenji Doya , Jun Tani

When robots learn reward functions using high capacity models that take raw state directly as input, they need to both learn a representation for what matters in the task -- the task ``features" -- as well as how to combine these features…

Robotics · Computer Science 2023-03-20 Andreea Bobu , Yi Liu , Rohin Shah , Daniel S. Brown , Anca D. Dragan

We investigate sparse representations for control in reinforcement learning. While these representations are widely used in computer vision, their prevalence in reinforcement learning is limited to sparse coding where extracting…

Machine Learning · Computer Science 2018-11-19 Vincent Liu , Raksha Kumaraswamy , Lei Le , Martha White

In this paper, we tackle the problem of transferring policy from multiple partially observable source environments to a partially observable target environment modeled as predictive state representation. This is an entirely new approach…

Machine Learning · Computer Science 2017-02-09 Sri Ramana Sekharan , Ramkumar Natarajan , Siddharthan Rajasekaran