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360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have…

Networking and Internet Architecture · Computer Science 2020-05-07 Ming Tang , Vincent W. S. Wong

Proactive tile-based virtual reality (VR) video streaming employs the viewpoint of a user to predict the tiles to be requested, renders and delivers the predicted tiles before playback. Recently, it has been found that the identity and…

Multimedia · Computer Science 2022-04-12 Xing Wei , Chenyang Yang , Chengjian Sun

Adaptive video streaming relies on the construction of efficient bitrate ladders to deliver the best possible visual quality to viewers under bandwidth constraints. The traditional method of content dependent bitrate ladder selection…

Image and Video Processing · Electrical Eng. & Systems 2024-09-04 Somdyuti Paul , Andrey Norkin , Alan C. Bovik

In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While…

Networking and Internet Architecture · Computer Science 2014-01-22 Zhi Li , Ali C. Begen , Joshua Gahm , Yufeng Shan , Bruce Osler , David Oran

Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

Machine Learning · Computer Science 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

Networking and Internet Architecture · Computer Science 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

Adaptive 360{\deg} video streaming for teleoperation faces two coupled challenges: viewport prediction under uncertain gaze patterns and bitrate adaptation over fluctuating wireless channels. While Deep Reinforcement Learning (DRL) methods…

Networking and Internet Architecture · Computer Science 2026-05-05 Aizierjiang Aiersilan , Zhangfei Yang

The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only…

Multimedia · Computer Science 2017-08-02 Xavier Corbillon , Gwendal Simon , Alisa Devlic , Jacob Chakareski

We study an interactive live streaming scenario where multiple peers pull streams of the same free viewpoint video that are synchronized in time but not necessarily in view. In free viewpoint video, each user can periodically select a…

Multimedia · Computer Science 2012-11-21 Dongni Ren , S. -H. Gary Chan , Gene Cheung , Vicky Zhao , Pascal Frossard

Motivated by emerging vision-based intelligent services, we consider the problem of rate adaptation for high quality and low delay visual information delivery over wireless networks using scalable video coding. Rate adaptation in this…

Multimedia · Computer Science 2017-04-11 Hussein Al-Zubaidy , Viktoria Fodor , György Dán , Markus Flierl

Streaming video is becoming the predominant type of traffic over the Internet with reports forecasting the video content to account for 80% of all traffic by 2019. With significant investment on Internet backbone, the main bottleneck…

Networking and Internet Architecture · Computer Science 2018-01-01 Emre Ozfatura , Ozgur Ercetin , Hazer Inaltekin

360{\deg} videos require significant bandwidth to provide an immersive viewing experience. Wireless systems using terahertz (THz) frequency band can meet this high data rate demand. However, self-blockage is a challenge in such systems. To…

Image and Video Processing · Electrical Eng. & Systems 2024-12-10 Mehdi Setayesh , Vincent W. S. Wong

With increasing advancements in technologies for capturing 360{\deg} videos, advances in streaming such videos have become a popular research topic. However, streaming 360{\deg} videos require high bandwidth, thus escalating the need for…

Multimedia · Computer Science 2021-08-23 Lovish Chopra , Sarthak Chakraborty , Abhijit Mondal , Sandip Chakraborty

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

We consider the problem of rate allocation among multiple simultaneous video streams sharing multiple heterogeneous access networks. We develop and evaluate an analytical framework for optimal rate allocation based on observed available bit…

Multimedia · Computer Science 2010-01-08 Xiaoqing Zhu , Piyush Agrawal , Jatinder Pal Singh , Tansu Alpcan , Bernd Girod

3D Gaussian splatting video (3DGS) streaming has recently emerged as a research hotspot in both academia and industry, owing to its impressive ability to deliver immersive 3D video experiences. However, research in this area is still in its…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Han Gong , Qiyue Li , Jie Li , Zhi Liu

The recent surge of applications involving the use of $360^o$ video challenges mobile networks infrastructure, as $360^o$ video files are of significant size, and current delivery and edge caching architectures are unable to guarantee their…

Networking and Internet Architecture · Computer Science 2019-10-28 Pantelis Maniotis , Eirina Bourtsoulatze , Nikolaos Thomos

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

Multimedia · Computer Science 2017-05-16 Tarek El-Ganainy

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen