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A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

Machine Learning · Computer Science 2018-12-20 Mirko Polato , Fabio Aiolli

Inspired by the fact that the neural network, as the mainstream for machine learning, has brought successes in many application areas, here we propose to use this approach for decoding hidden correlation among pseudo-random data and…

Machine Learning · Computer Science 2018-01-08 Fenglei Fan , Ge Wang

This book can be seen either as a text on theorem proving that uses techniques from general algebra, or else as a text on general algebra illustrated and made concrete by practical exercises in theorem proving. The book considers several…

Logic in Computer Science · Computer Science 2021-01-19 Joseph A. Goguen

Formally verifying the correctness of mathematical proofs is more accessible than ever, however, the learning curve remains steep for many of the state-of-the-art interactive theorem provers (ITP). Deriving the most appropriate subsequent…

Logic in Computer Science · Computer Science 2024-11-05 Liao Zhang , David M. Cerna , Cezary Kaliszyk

Artificial intelligence (AI) and software engineering (SE) are two important areas in computer science. In recent years, researchers are trying to apply AI techniques in various stages of software development to improve the overall quality…

Software Engineering · Computer Science 2023-09-28 Lei Wang

In the last decades, several objects such as grammars, economical agents, laws of physics... have been defined as algorithms. In particular, after Brouwer, Heyting, and Kolomogorov, mathematical proofs have been defined as algorithms. In…

Logic in Computer Science · Computer Science 2023-06-02 Gilles Dowek

We present a new dataset containing 10K human-annotated games of Go and show how these natural language annotations can be used as a tool for model interpretability. Given a board state and its associated comment, our approach uses linear…

Computation and Language · Computer Science 2022-04-18 Nicholas Tomlin , Andre He , Dan Klein

We present a prototype of an integrated reasoning environment for educational purposes. The presented tool is a fragment of a proof assistant and automated theorem prover. We describe the existing and planned functionality of the theorem…

Human-Computer Interaction · Computer Science 2018-03-06 Mario Frank , Christoph Kreitz

This paper explores the use of Generative Pre-trained Transformers (GPT) in strategic game experiments, specifically the ultimatum game and the prisoner's dilemma. I designed prompts and architectures to enable GPT to understand the game…

General Economics · Economics 2023-12-12 Fulin Guo

This paper considers the development of an AI-based provably-correct mathematical proof tutor. While Large Language Models (LLMs) allow seamless communication in natural language, they are error prone. Theorem provers such as Lean allow for…

Machine Learning · Computer Science 2026-03-05 Manooshree Patel , Rayna Bhattacharyya , Thomas Lu , Arnav Mehta , Niels Voss , Narges Norouzi , Gireeja Ranade

This paper considers the development of an AI-based provably-correct mathematical proof tutor. While Large Language Models (LLMs) allow seamless communication in natural language, they are error prone. Theorem provers such as Lean allow for…

Artificial Intelligence · Computer Science 2026-03-05 Manooshree Patel , Rayna Bhattacharyya , Thomas Lu , Arnav Mehta , Niels Voss , Narges Norouzi , Gireeja Ranade

Theory of Mind (ToM) is a critical component of intelligence but its assessment remains the subject of heated debates. Prior research applied human ToM assessments to natural language processing models using either human-created…

Computation and Language · Computer Science 2023-11-08 Damien Sileo , Antoine Lernould

Theory of Mind (ToM) is the ability to attribute mental states to others, the basis of human cognition. At present, there has been growing interest in the AI with cognitive abilities, for example in healthcare and the motoring industry.…

Artificial Intelligence · Computer Science 2023-03-22 Yuanyuan Mao , Shuang Liu , Pengshuai Zhao , Qin Ni , Xin Lin , Liang He

I propose a system for Automated Theorem Proving in higher order logic using deep learning and eschewing hand-constructed features. Holophrasm exploits the formalism of the Metamath language and explores partial proof trees using a…

Artificial Intelligence · Computer Science 2016-08-11 Daniel Whalen

Many poker systems, whether created with heuristics or machine learning, rely on the probability of winning as a key input. However calculating the precise probability using combinatorics is an intractable problem, so instead we approximate…

Artificial Intelligence · Computer Science 2018-08-24 Brandon Da Silva

Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory,…

Artificial Intelligence · Computer Science 2024-06-05 Chengpeng Hu , Yunlong Zhao , Ziqi Wang , Haocheng Du , Jialin Liu

Automated Theorem Proving (ATP) in formal languages is a foundational challenge for AI. While Large Language Models (LLMs) have driven remarkable progress, a significant gap remains between their powerful informal reasoning capabilities and…

Logic in Computer Science · Computer Science 2025-07-10 Zhenwen Liang , Linfeng Song , Yang Li , Tao Yang , Feng Zhang , Haitao Mi , Dong Yu

We outline a program in the area of formalization of mathematics to automate theorem proving in algebra and algebraic geometry. We propose a construction of a dictionary between automated theorem provers and (La)TeX exploiting syntactic…

Artificial Intelligence · Computer Science 2016-10-05 Przemyslaw Chojecki

One way to increase confidence in the outputs of Large Language Models (LLMs) is to support them with reasoning that is clear and easy to check -- a property we call legibility. We study legibility in the context of solving grade-school…

Computation and Language · Computer Science 2024-08-02 Jan Hendrik Kirchner , Yining Chen , Harri Edwards , Jan Leike , Nat McAleese , Yuri Burda

We study the game of go from a complex network perspective. We construct a directed network using a suitable definition of tactical moves including local patterns, and study this network for different datasets of professional tournaments…

Computer Science and Game Theory · Computer Science 2012-04-20 Bertrand Georgeot , Olivier Giraud
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