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Related papers: Designing Game of Theorems

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Deep learning technology is making great progress in solving the challenging problems of artificial intelligence, hence machine learning based on artificial neural networks is in the spotlight again. In some areas, artificial intelligence…

Artificial Intelligence · Computer Science 2020-02-27 Okyu Kwon

We consider the task of automated theorem proving, a key AI task. Deep learning has shown promise for training theorem provers, but there are limited human-written theorems and proofs available for supervised learning. To address this…

Logic in Computer Science · Computer Science 2020-11-02 Mingzhe Wang , Jia Deng

Theorem proving is a fundamental aspect of mathematics, spanning from informal reasoning in natural language to rigorous derivations in formal systems. In recent years, the advancement of deep learning, especially the emergence of large…

Artificial Intelligence · Computer Science 2024-08-23 Zhaoyu Li , Jialiang Sun , Logan Murphy , Qidong Su , Zenan Li , Xian Zhang , Kaiyu Yang , Xujie Si

The geometry automated theorem proving area distinguishes itself by a large number of specific methods and implementations, different approaches (synthetic, algebraic, semi-synthetic) and different goals and applications (from research in…

Artificial Intelligence · Computer Science 2020-03-02 Nuno Baeta , Pedro Quaresma , Zoltán Kovács

The current cycle of hype and anxiety concerning the benefits and risks to human society of Artificial Intelligence is fuelled, not only by the increasing use of generative AI and other AI tools by the general public, but also by claims…

Human-Computer Interaction · Computer Science 2025-01-30 Sharon Temtsin , Diane Proudfoot , David Kaber , Christoph Bartneck

Mechanical reasoning is a key area of research that lies at the crossroads of mathematical logic and artificial intelligence. The main aim to develop mechanical reasoning systems (also known as theorem provers) was to enable mathematicians…

Software Engineering · Computer Science 2019-12-09 M. Saqib Nawaz , Moin Malik , Yi Li , Meng Sun , M. Ikram Ullah Lali

Recent progress in artificial intelligence (AI) has renewed interest in building systems that learn and think like people. Many advances have come from using deep neural networks trained end-to-end in tasks such as object recognition, video…

Artificial Intelligence · Computer Science 2016-11-03 Brenden M. Lake , Tomer D. Ullman , Joshua B. Tenenbaum , Samuel J. Gershman

We compare complex networks built from the game of go and obtained from databases of human-played games with those obtained from computer-played games. Our investigations show that statistical features of the human-based networks and the…

Social and Information Networks · Computer Science 2017-11-16 C. Coquidé , B. Georgeot , O. Giraud

The Google DeepMind challenge match in March 2016 was a historic achievement for computer Go development. This article discusses the development of computational intelligence (CI) and its relative strength in comparison with human…

Artificial Intelligence · Computer Science 2019-04-15 Chang-Shing Lee , Mei-Hui Wang , Shi-Jim Yen , Ting-Han Wei , I-Chen Wu , Ping-Chiang Chou , Chun-Hsun Chou , Ming-Wan Wang , Tai-Hsiung Yang

Mastering the game of Go has remained a long standing challenge to the field of AI. Modern computer Go systems rely on processing millions of possible future positions to play well, but intuitively a stronger and more 'humanlike' way to…

Artificial Intelligence · Computer Science 2015-01-28 Christopher Clark , Amos Storkey

Given recent successes in AI (e.g., AlphaGo's victory against Lee Sedol in the game of GO), it's become increasingly important to assess: how close are AI systems to human-level intelligence? This paper describes the Allen AI Science…

Artificial Intelligence · Computer Science 2017-02-24 Carissa Schoenick , Peter Clark , Oyvind Tafjord , Peter Turney , Oren Etzioni

While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the…

Artificial Intelligence · Computer Science 2025-07-09 Aloïs Rautureau , Éric Piette

In this paper, we introduce a system called GamePad that can be used to explore the application of machine learning methods to theorem proving in the Coq proof assistant. Interactive theorem provers such as Coq enable users to construct…

Machine Learning · Computer Science 2018-12-24 Daniel Huang , Prafulla Dhariwal , Dawn Song , Ilya Sutskever

Theorem proving serves as a major testbed for evaluating complex reasoning abilities in large language models (LLMs). However, traditional automated theorem proving (ATP) approaches rely heavily on formal proof systems that poorly align…

Computation and Language · Computer Science 2025-06-04 Ziyin Zhang , Jiahao Xu , Zhiwei He , Tian Liang , Qiuzhi Liu , Yansi Li , Linfeng Song , Zhenwen Liang , Zhuosheng Zhang , Rui Wang , Zhaopeng Tu , Haitao Mi , Dong Yu

Despite the success of large language models (LLMs), the task of theorem proving still remains one of the hardest reasoning tasks that is far from being fully solved. Prior methods using language models have demonstrated promising results,…

Our ability to know when to trust the decisions made by machine learning systems has not kept up with the staggering improvements in their performance, limiting their applicability in high-stakes domains. We introduce Prover-Verifier Games…

Machine Learning · Computer Science 2021-08-30 Cem Anil , Guodong Zhang , Yuhuai Wu , Roger Grosse

We study how humans learn from AI, leveraging an introduction of an AI-powered Go program (APG) that unexpectedly outperformed the best professional player. We compare the move quality of professional players to APG's superior solutions…

General Economics · Economics 2025-01-13 Sukwoong Choi , Hyo Kang , Namil Kim , Junsik Kim

The AI model has surpassed human players in the game of Go, and it is widely believed that the AI model has encoded new knowledge about the Go game beyond human players. In this way, explaining the knowledge encoded by the AI model and…

Artificial Intelligence · Computer Science 2023-10-17 Huilin Zhou , Huijie Tang , Mingjie Li , Hao Zhang , Zhenyu Liu , Quanshi Zhang

The widespread availability of superhuman AI engines is changing how we play the ancient game of Go. The open-source software packages developed after the AlphaGo series shifted focus from producing strong playing entities to providing…

Artificial Intelligence · Computer Science 2020-11-16 Attila Egri-Nagy , Antti Törmänen

The strategic Go game, known for the tedious mathematical complexities, has been used as a theme in many fiction, movies, and books. Here, we introduce the Go game and provide a new version of quantum Go in which the boxes are initially in…

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