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Sequential voting rules have played a crucial role in shaping decisions within parliamentary and legislative frameworks. After observing that the existing sequential rules fail several fundamental axioms, Horan and Sprumont [2022] proposed…

Computer Science and Game Theory · Computer Science 2026-03-16 Yongjie Yang

We investigate the problem of computing the probability of winning in an election where voter attendance is uncertain. More precisely, we study the setting where, in addition to a total ordering of the candidates, each voter is associated…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

Online voting for independent elections is generally supported by trusted election providers. Typically these providers do not offer any way in which a voter can verify their vote, so the providers are trusted with ballot privacy and…

Online learning to rank sequentially recommends a small list of items to users from a large candidate set and receives the users' click feedback. In many real-world scenarios, users browse the recommended list in order and click the first…

Machine Learning · Computer Science 2025-02-13 Jize Xie , Cheng Chen , Zhiyong Wang , Shuai Li

Given a sequence of independent random variables with a common continuous distribution, we consider the online decision problem where one seeks to minimize the expected value of the time that is needed to complete the selection of a…

Probability · Mathematics 2016-09-05 Alessandro Arlotto , Elchanan Mossel , J. Michael Steele

Voting theory has become increasingly integrated with computational social choice and multiagent systems. Computational complexity has been extensively used as a shield against manipulation of voting systems, however for several voting…

Computer Science and Game Theory · Computer Science 2011-08-24 Curtis Menton , Preetjot Singh

The computational study of election problems generally focuses on questions related to the winner or set of winners of an election. But social preference functions such as Kemeny rule output a full ranking of the candidates (a consensus).…

Computer Science and Game Theory · Computer Science 2021-05-19 Zack Fitzsimmons , Edith Hemaspaandra

We study the query complexity of a learner-private sequential learning problem, motivated by the privacy and security concerns due to eavesdropping that arise in practical applications such as pricing and Federated Learning. A learner tries…

Machine Learning · Statistics 2020-08-18 Jiaming Xu , Kuang Xu , Dana Yang

Predicting the winner of an election is of importance to multiple stakeholders. To formulate the problem, we consider an independent sequence of categorical data with a finite number of possible outcomes in each. The data is assumed to be…

Applications · Statistics 2024-10-17 Soudeep Deb , Rishideep Roy , Shubhabrata Das

Datasets are often generated in a sequential manner, where the previous samples and intermediate decisions or interventions affect subsequent samples. This is especially prominent in cases where there are significant human-AI interactions,…

Information Retrieval · Computer Science 2022-05-30 Ali Shirali

Following Zhang and Grossi~(AAAI 2021), we study in more depth a variant of weighted voting games in which agents' weights are induced by a transitive support structure. This class of simple games is notably well suited to study the…

Computer Science and Game Theory · Computer Science 2022-01-25 Gianlorenzo D'Angelo , Esmaeil Delfaraz , Hugo Gilbert

The long-term success of cryptocurrencies largely depends on the incentive compatibility provided to the validators. Bribery attacks, facilitated trustlessly via smart contracts, threaten this foundation. This work introduces, implements,…

Cryptography and Security · Computer Science 2026-01-14 Bence Soóki-Tóth , István András Seres , Kamilla Kara , Ábel Nagy , Balázs Pejó , Gergely Biczók

Contextual online decision-making problems with constraints appear in a wide range of real-world applications, such as adaptive experimental design under safety constraints, personalized recommendation with resource limits, and dynamic…

Machine Learning · Statistics 2025-05-23 Haichen Hu , David Simchi-Levi , Navid Azizan

In the Group Identification problem, we are given a set of individuals and are asked to identify a socially qualified subset among them. Each individual in the set has an opinion about who should be considered socially qualified. There are…

Computer Science and Game Theory · Computer Science 2022-10-03 Emil Junker

It is important to understand how the outcome of an election can be modified by an agent with control over the structure of the election. Electoral control has been studied for many election systems, but for all studied systems the winner…

Computer Science and Game Theory · Computer Science 2018-11-14 Zack Fitzsimmons , Edith Hemaspaandra , Alexander Hoover , David E. Narváez

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

We study computational problems for two popular parliamentary voting procedures: the amendment procedure and the successive procedure. While finding successful manipulations or agenda controls is tractable for both procedures, our…

Computer Science and Game Theory · Computer Science 2015-09-09 Robert Bredereck , Jiehua Chen , Rolf Niedermeier , Toby Walsh

The Coalitional Manipulation problem has been studied extensively in the literature for many voting rules. However, most studies have focused on the complete information setting, wherein the manipulators know the votes of the…

Multiagent Systems · Computer Science 2017-07-14 Palash Dey , Neeldhara Misra , Y. Narahari

We analyse the computational complexity of three problems in judgment aggregation: (1) computing a collective judgment from a profile of individual judgments (the winner determination problem); (2) deciding whether a given agent can…

Multiagent Systems · Computer Science 2014-01-24 Ulle Endriss , Umberto Grandi , Daniele Porello

Peer prediction mechanisms are often adopted to elicit truthful contributions from crowd workers when no ground-truth verification is available. Recently, mechanisms of this type have been developed to incentivize effort exertion, in…

Computer Science and Game Theory · Computer Science 2016-12-05 Yang Liu , Yiling Chen
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