Related papers: Throttling numbers for adversaries on connected gr…
The Spanning Tree Congestion (STC) problem is the following NP-hard problem: given a graph $G$, construct a spanning tree $T$ of $G$ minimizing its maximum edge congestion where the congestion of an edge $e\in T$ is the number of edges $uv$…
We consider the well-studied cops and robbers game in the context of oriented graphs, which has received surprisingly little attention to date. We examine the relationship between the cop numbers of an oriented graph and its underlying…
This paper considers a game in which a single cop and a single robber take turns moving along the edges of a given graph $G$. If there exists a strategy for the cop which enables it to be positioned at the same vertex as the robber…
In the game of cops and robber, the cops try to capture a robber moving on the vertices of the graph. The minimum number of cops required to win on a given graph $G$ is called the cop number of $G$. The biggest open conjecture in this area…
Throttling in graphs optimizes a sum or product of resources used, such as the number of vertices in an initial set, and time required, such as the propagation time, to complete a given task. We introduce a new technique to establish sharp…
The game of Cops and Robber is a pursuit-evasion game which is usually played on a connected graph. In the game, a set of cops and a robber move around the vertices of a graph along edges, where the cops aim to capture the robber, while the…
A set $Z$ of vertices of a graph $G$ is a zero forcing set of $G$ if initially labeling all vertices in $Z$ with $1$ and all remaining vertices of $G$ with $0$, and then, iteratively and as long as possible, changing the label of some…
We consider "surrounding" versions of the classic Cops and Robber game. The game is played on a connected graph in which two players, one controlling a number of cops and the other controlling a robber, take alternating turns. In a turn,…
A \emph{periodic graph} ${\cal G}=(G_0, G_1, G_2, \dots)$ with period $p$ is an infinite periodic sequence of graphs $G_i = G_{i + p} = (V,E_i)$, where $i \geq 0$. The graph $G=(V,\cup_i E_i)$ is called the footprint of ${\cal G}$.…
Various models to quantify the reliability of a network have been studied where certain components of the graph may fail at random and the probability that the remaining graph is connected is the proxy for reliability. In this work we…
In the ordinary version of the pursuit-evasion game "cops and robbers", a team of cops and a robber occupy vertices of a graph and alternately move along the graph's edges, with perfect information about each other. If a cop lands on the…
It is well known that the treewidth of a graph $G$ corresponds to the node search number where a team of cops is pursuing a robber that is lazy, visible and has the ability to move at infinite speed via unguarded path. In recent papers,…
In the classical cop and robber game, two players, the cop C and the robber R, move alternatively along edges of a finite graph G. The cop captures the robber if both players are on the same vertex at the same moment of time. A graph G is…
Zero forcing can be described as a combinatorial game on a graph that uses a color change rule in which vertices change white vertices to blue. The throttling number of a graph minimizes the sum of the number of vertices initially colored…
The crossing number of a graph is the minimum number of crossings in a drawing of the graph in the plane. Our main result is that every graph $G$ that does not contain a fixed graph as a minor has crossing number $O(\Delta n)$, where $G$…
In the spanning tree congestion problem, given a connected graph $G$, the objective is to compute a spanning tree $T$ in $G$ that minimizes its maximum edge congestion, where the congestion of an edge $e$ of $T$ is the number of edges in…
An identifying code of a closed-twin-free graph $G$ is a dominating set $S$ of vertices of $G$ such that any two vertices in $G$ have a distinct intersection between their closed neighborhoods and $S$. It was conjectured that there exists…
Cops and robbers is a game between two players, where one tries to catch the other by moving along the edges of a graph. It is well known that on a finite graph the cop has a winning strategy if and only if the graph is constructible and…
The game of cops and robbers, played on a fixed graph $G$, is a two-player game, where the cop and the robber (the players) take turns in moving to adjacent vertices. The game finishes if the cop lands on the robber's vertex. In that case…
Minimum spanning trees are important tools in the analysis and design of networks. Many practical applications require their computation, ranging from biology and linguistics to economy and telecommunications. The set of cycles of a network…