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The role of AI in esports is shifting from leveraging games as a testbed for improving AI algorithms to addressing the needs of the esports players such as enhancing their gaming experience, esports skills, and providing coaching. For AI to…

Human-Computer Interaction · Computer Science 2021-03-09 Murtuza N. Shergadwala , Magy Seif El-Nasr

By defining the current limits (and thereby the frontiers), many boundaries are shaping, and will continue to shape, the future of Artificial Intelligence (AI). We push on these boundaries in order to make further progress into what were…

Artificial Intelligence · Computer Science 2022-05-27 Ryan Watkins , Soheil Human

Artificial Intelligence (AI) is an effective science which employs strong enough approaches, methods, and techniques to solve unsolvable real world based problems. Because of its unstoppable rise towards the future, there are also some…

Artificial Intelligence · Computer Science 2017-06-12 Alice Pavaloiu , Utku Kose

AI Stories is a proposed interactive dialogue system, that lets children co-create narrative worlds through conversation. Over the next three years this system will be developed and tested within pediatric wards, where it offers a useful…

Computation and Language · Computer Science 2020-11-10 Ben Burtenshaw

Artificial intelligence (AI) has become tightly integrated into modern technology, yet existing exploratory visualizations for explainable AI (XAI) are primarily designed for users with technical expertise. This leaves everyday users, who…

Human-Computer Interaction · Computer Science 2024-10-08 Yuzhe You , Jian Zhao

This work asks whether a human interacting with a generative AI system can merge into a single individual through iterative, information-driven interactions. We model the interactions between a human, a generative AI system, and the human's…

Computer Science and Game Theory · Computer Science 2025-08-18 Jiejun Hu-Bolz , James Stovold

Along with the massive growth of the Internet from the 1990s until now, various innovative technologies have been created to bring users breathtaking experiences with more virtual interactions in cyberspace. Many virtual environments with…

Computers and Society · Computer Science 2022-02-22 Thien Huynh-The , Quoc-Viet Pham , Xuan-Qui Pham , Thanh Thi Nguyen , Zhu Han , Dong-Seong Kim

Over the last decade we have watched as artificial intelligence has been transformed into one of the most important issues of our time, and games have grown into the biggest entertainment industry. As a result, game AI research as a field…

Computers and Society · Computer Science 2021-06-01 Michael Cook

We investigate the emerging prospect of self-sovereign agents -- AI systems that can economically sustain and extend their own operation without human involvement. Recent advances in large language models and agent frameworks have…

Cryptography and Security · Computer Science 2026-04-13 Wenjie Qu , Xuandong Zhao , Jiaheng Zhang , Dawn Song

Creativity is a deeply debated topic, as this concept is arguably quintessential to our humanity. Across different epochs, it has been infused with an extensive variety of meanings relevant to that era. Along these, the evolution of…

Computers and Society · Computer Science 2020-08-14 Philippe Esling , Ninon Devis

Modeling face-to-face communication in computer vision, which focuses on recognizing and analyzing nonverbal cues and behaviors during interactions, serves as the foundation for our proposed alternative to text-based Human-AI interaction.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Dragos Costea , Alina Marcu , Cristina Lazar , Marius Leordeanu

While LLM/VLM-powered AI agents have advanced rapidly in math, coding, and computer use, their applications in complex physical and social environments remain challenging. Building agents that can survive and thrive in the real world (for…

The development of Artificial Intelligence (AI) enables humans to co-create content with machines. The unexpectedness of AI-generated content can bring inspiration and entertainment to users. However, the co-creation interactions are always…

Human-Computer Interaction · Computer Science 2023-07-11 Daijin Yang

As more and more AI agents are used in practice, it is time to think about how to make these agents fully autonomous so that they can (1) learn by themselves continually in a self-motivated and self-initiated manner rather than being…

Artificial Intelligence · Computer Science 2023-04-21 Bing Liu , Sahisnu Mazumder , Eric Robertson , Scott Grigsby

Artificial intelligence is increasingly entering digital games through diverse functions. While prior work has shown that player attitudes toward game AI are strongly context-dependent, less is known about how these attitudes are…

Human-Computer Interaction · Computer Science 2026-05-12 Ting-Chen Hsu , Jiangxu Lin , Wenran Chen , Zheyuan Zhang , Fei Qin

Artificial intelligence (AI) is becoming increasingly more popular and can be found in workplaces and homes around the world. The decisions made by such "black box" systems are often opaque; that is, so complex as to be functionally…

Artificial Intelligence · Computer Science 2022-05-27 Rob Geada , Tommaso Teofili , Rui Vieira , Rebecca Whitworth , Daniele Zonca

Modern AI assistants are trained to follow instructions, implicitly assuming that users can clearly articulate their goals and the kind of assistance they need. Decades of behavioral research, however, show that people often engage with AI…

Artificial Intelligence · Computer Science 2026-04-24 Nathanael Jo , Zoe De Simone , Mitchell Gordon , Ashia Wilson

This work introduces Amorphous Fortress Online -- a web-based platform where users can design petri-dish-like environments and games consisting of multi-agent AI characters. Users can play, create, and share artificial life and game…

Artificial Intelligence · Computer Science 2025-02-11 M Charity , Mayu Wilson , Steven Lee , Dipika Rajesh , Sam Earle , Julian Togelius

In order to build AI we have to create a program which copes well in an arbitrary world. In this paper we will restrict our attention on one concrete world, which represents the game Tick-Tack-Toe. This world is a very simple one but it is…

Artificial Intelligence · Computer Science 2012-10-11 Dimiter Dobrev

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

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