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200 papers

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

Programming Languages · Computer Science 2017-03-17 Chris Martens , Matthew A. Hammer

As AI becomes increasingly embedded in digital games, players' attitudes de-pend not only on whether AI is used, but also on where and how it intervenes in gameplay. This study examines players' evaluative patterns toward eight AI…

Human-Computer Interaction · Computer Science 2026-05-01 Ting-Chen Hsu , Jiangxu Lin , Wenran Chen , Fei Qin , Zheyuan Zhang

The integration of Artificial Intelligence (AI) necessitates determining whether systems function as tools or collaborative teammates. In this study, by synthesizing Human-AI Interaction (HAI) literature, we analyze this distinction across…

Human-Computer Interaction · Computer Science 2026-02-19 Most. Sharmin Sultana Samu , Nafisa Khan , Kazi Toufique Elahi , Tasnuva Binte Rahman , Md. Rakibul Islam , Farig Sadeque

In an era of AI's growing capabilities and influences, recent advancements are reshaping HCI and CSCW's view of AI. Playful interactions emerged as an important way for users to make sense of the ever-changing AI technologies, yet remained…

Human-Computer Interaction · Computer Science 2025-06-25 Mohammad Ronagh Nikghalb , Jinghui Cheng

The Alexa Prize program has empowered numerous university students to explore, experiment, and showcase their talents in building conversational agents through challenges like the SocialBot Grand Challenge and the TaskBot Challenge. As…

In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games. This competition fills a gap in existing game AI…

Artificial Intelligence · Computer Science 2019-01-25 Timothy Atkinson , Hendrik Baier , Tara Copplestone , Sam Devlin , Jerry Swan

The development of LLMs has elevated AI agents from task-specific tools to long-lived, decision-making entities. Yet, most architectures remain static and reactive, tethered to manually defined, narrow scenarios. These systems excel at…

Artificial Intelligence · Computer Science 2025-12-23 Mingyang Sun , Feng Hong , Weinan Zhang

Conversational human-AI interaction (CHAI) have recently driven mainstream adoption of AI. However, CHAI poses two key challenges for designers and researchers: users frequently have ambiguous goals and an incomplete understanding of AI…

Human-Computer Interaction · Computer Science 2025-01-31 Arthur Caetano , Kavya Verma , Atieh Taheri , Radha Kumaran , Zichen Chen , Jiaao Chen , Tobias Höllerer , Misha Sra

Artificial general intelligence (AGI) refers to research aimed at tackling the full problem of artificial intelligence, that is, create truly intelligent agents. This sets it apart from most AI research which aims at solving relatively…

Artificial Intelligence · Computer Science 2011-09-08 Tom Schaul , Julian Togelius , Jürgen Schmidhuber

Videogames have been a catalyst for advances in many research fields, such as artificial intelligence, human-computer interaction or virtual reality. Over the years, research in fields such as artificial intelligence has enabled the design…

Neurons and Cognition · Quantitative Biology 2025-03-20 Paolo Burelli , Laurits Dixen

Large Language Models (LLMs) can simulate person-like things which at least appear to have stable behavioural and psychological dispositions. Call these things characters. Are characters minded and psychologically continuous entities with…

Human-Computer Interaction · Computer Science 2026-01-21 Geoff Keeling , Winnie Street

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

Generating a game is not the same as making one that can be played. Despite advances in code generation, existing approaches treat game generation as one-shot translation from prompt to artifact, leaving interaction-level failures…

Software Engineering · Computer Science 2026-05-28 Yixu Huang , Bo Li , Na Li , Zhe Wang , Kaijie Chen , Haonan Ge , Qingyi Si , Yuanzhe Shen , Ruihan Yang , Guangjing Wang , Hongcheng Guo

As Artificial Intelligence (AI) technology becomes more and more prevalent, it becomes increasingly important to explore how we as humans interact with AI. The Human-AI Interaction (HAI) sub-field has emerged from the Human-Computer…

Human-Computer Interaction · Computer Science 2024-01-15 Mark Adkins

Artificial Intelligence (AI) is increasingly being used for generating digital assets, such as programming codes and images. Games composed of various digital assets are thus expected to be influenced significantly by AI. Leveraging public…

Computers and Society · Computer Science 2025-09-19 Seonbin Jo , Woo-Sung Jung , Jisung Yoon , Hyunuk Kim

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

Human-Computer Interaction · Computer Science 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

We envision the concept of Thoughtful AI, a new human-AI interaction paradigm in which the AI behaves as a continuously thinking entity. Unlike conventional AI systems that operate on a turn-based, input-output model, Thoughtful AI…

Human-Computer Interaction · Computer Science 2025-04-15 Xingyu Bruce Liu , Haijun Xia , Xiang Anthony Chen

Conversational agents are exploding in popularity. However, much work remains in the area of social conversation as well as free-form conversation over a broad range of domains and topics. To advance the state of the art in conversational…

Imaginative play is an area of creativity that could allow robots to engage with the world around them in a much more personified way. Imaginary play can be seen as taking real objects and locations and using them as imaginary objects and…

Computation and Language · Computer Science 2023-08-04 Zexin Chen , Eric Zhou , Kenneth Eaton , Xiangyu Peng , Mark Riedl

Using artificial intelligence (AI) to automatically test a game remains a critical challenge for the development of richer and more complex game worlds and for the advancement of AI at large. One of the most promising methods for achieving…

Artificial Intelligence · Computer Science 2022-09-02 Matthew Barthet , Ahmed Khalifa , Antonios Liapis , Georgios N. Yannakakis