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In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

Computer Science and Game Theory · Computer Science 2010-06-18 Soumya Paul , R. Ramanujam

Traditional esports scouting workflows rely heavily on manual video review and aggregate performance metrics, which often fail to capture the nuanced decision-making patterns necessary to determine if a prospect fits a specific tactical…

Machine Learning · Computer Science 2026-04-17 Qing Yan , Wenyu Yang , Yufei Wang , Wenhao Ma , Linchong Hu , Yifei Jin , Anton Dahbura

MOBA (Multiplayer Online Battle Arena) games require a delicate interplay of strategic planning and real-time decision-making, particularly in professional esports, where players exhibit varying levels of skill and strategic insight. While…

Human-Computer Interaction · Computer Science 2025-03-13 Ruofei Ma , Yu Zhao , Yuheng Shao , Yunjie Yao , Quan Li

Tipping points occur in many real-world systems, at which the system shifts suddenly from one state to another. The ability to predict the occurrence of tipping points from time series data remains an outstanding challenge and a major…

Machine Learning · Computer Science 2024-12-10 Chengzuo Zhuge , Jiawei Li , Wei Chen

The outputs of win probability models are often used to evaluate player actions. However, in some sports, such as the popular esport Counter-Strike, there exist important team-level decisions. For example, at the beginning of each round in…

Computer Science and Game Theory · Computer Science 2021-09-28 Peter Xenopoulos , Bruno Coelho , Claudio Silva

This article illustrates an approach to forecasting change in conflict fatalities designed to address the complexity of the drivers and processes of armed conflicts. The design of this approach is based on two main choices. First, to…

Applications · Statistics 2022-05-30 Fulvio Attinà , Marcello Carammia , Stefano Maria Iacus

Comprehensive understanding of key players and actions in multiplayer sports broadcast videos is a challenging problem. Unlike in news or finance videos, sports videos have limited text. While both action recognition for multiplayer sports…

Multimedia · Computer Science 2021-11-02 Avijit Shah , Topojoy Biswas , Sathish Ramadoss , Deven Santosh Shah

Reliable earthquake forecasting methods have long been sought after, and so the rise of modern data science techniques raises a new question: does deep learning have the potential to learn this pattern? In this study, we leverage the large…

Geophysics · Physics 2023-07-06 Jonas Koehler , Wei Li , Johannes Faber , Georg Ruempker , Nishtha Srivastava

Drones are becoming indispensable in many application domains. In data-driven missions, besides sensing, the drone must process the collected data at runtime to decide whether additional action must be taken on the spot, before moving to…

Robotics · Computer Science 2025-12-05 Giorgos Polychronis , Foivos Pournaropoulos , Christos D. Antonopoulos , Spyros Lalis

Mortality prediction in intensive care units is considered one of the critical steps for efficiently treating patients in serious condition. As a result, various prediction models have been developed to address this problem based on modern…

Machine Learning · Computer Science 2020-12-15 Huachuan Wang , Yuanfei Bi

Accurate observation of two or more particles within a very narrow time window has always been a challenge in modern physics. It creates the possibility of correlation experiments, such as the ground-breaking Hanbury Brown-Twiss experiment,…

Instrumentation and Detectors · Physics 2024-07-08 Marco Knipfer , Stefan Meier , Jonas Heimerl , Peter Hommelhoff , Sergei Gleyzer

Most existing time-to-event methods focus on either single-event or competing-risks settings, leaving multi-event scenarios relatively underexplored. In many healthcare applications, for example, a patient may experience multiple clinical…

Machine Learning · Computer Science 2025-11-20 Christian Marius Lillelund , Ali Hossein Gharari Foomani , Weijie Sun , Shi-ang Qi , Russell Greiner

Over the past two decades, Machine Learning (ML) techniques have been increasingly utilized for the purpose of predicting outcomes in sport. In this paper, we provide a review of studies that have used ML for predicting results in team…

Machine Learning · Computer Science 2022-04-19 Rory Bunker , Teo Susnjak

The detrimental effects of toxicity in competitive online video games are widely acknowledged, prompting publishers to monitor player chat conversations. This is challenging due to the context-dependent nature of toxicity, often spread…

Computation and Language · Computer Science 2025-04-03 Adrien Schurger-Foy , Rafal Dariusz Kocielnik , Caglar Gulcehre , R. Michael Alvarez

Injuries are a major cost in sports. Teams spend millions of dollars every year on players who are hurt and unable to play, resulting in lost games, decreased fan interest and additional wages for replacement players. Modern convolutional…

Computer Vision and Pattern Recognition · Computer Science 2019-04-19 AJ Piergiovanni , Michael S. Ryoo

Epileptic seizures detection and forecasting is nowadays widely recognized as a problem of great significance and social resonance, and still remains an open, grand challenge. Furthermore, the development of mobile warning systems and…

Quantitative Methods · Quantitative Biology 2018-12-10 Roberto Zingone , Chiara Mocenni , Dario Madeo

Tennis is a popular sport worldwide, boasting millions of fans and numerous national and international tournaments. Like many sports, tennis has benefitted from the popularity of rigorous record-keeping of game and player information, as…

Machine Learning · Computer Science 2019-10-09 Zijian Gao , Amanda Kowalczyk

Deep Learning has become exceptionally popular in the last few years due to its success in computer vision and other fields of AI. However, deep neural networks are computationally expensive, which limits their application in low power…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Marton Szemenyei , Vladimir Estivill-Castro

Opponent Modelling tries to predict the future actions of opponents, and is required to perform well in multi-player games. There is a deep literature on learning an opponent model, but much less on how accurate such models must be to be…

Artificial Intelligence · Computer Science 2020-06-17 James Goodman , Simon Lucas

To improve the performance of Intensive Care Units (ICUs), the field of bio-statistics has developed scores which try to predict the likelihood of negative outcomes. These help evaluate the effectiveness of treatments and clinical practice,…

Machine Learning · Computer Science 2019-08-23 William Caicedo-Torres , Jairo Gutierrez