Related papers: Compactness properties defined by open-point games
This paper studies the C-compact-open topology on the set C(X) of all realvalued continuous functions on a Tychonov space X and compares this topology with several well-known and lesser known topologies. We investigate the properties…
To each one-dimensional subshift $X$, we may associate a winning shift $W(X)$ which arises from a combinatorial game played on the language of $X$. Previously it has been studied what properties of $X$ does $W(X)$ inherit. For example, $X$…
We characterize ultrafilter convergence and ultrafilter compactness in linearly ordered and generalized ordered topological spaces. In such spaces, and for every ultrafilter $D$, the notions of $D$-compactness and of $D$-pseudocompactness…
We present a new class of strategic games, mixed capability games, as a foundation for studying how different player capabilities impact the dynamics and outcomes of strategic games. We analyze the impact of different player capabilities…
Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins…
Sprouts is a two-player topological game, invented in 1967 by Michael Paterson and John Conway. The game starts with p spots drawn on a sheet of paper, and lasts at most 3p-1 moves: the player who makes the last move wins. Sprouts is a very…
We construct several definitions of imbalance and playability, both of which are related to the existence of dominated strategies. Specifically, a maximally balanced game and a playable game cannot have dominated strategies for any player.…
We discuss topological versions of the closed graph theorem, where continuity is inferred from near continuity in tandem with suitable conditions on source or target spaces. We seek internal characterizations of spaces satisfying a closed…
A topological group $X$ is called connected if the only subsets which are both open and closed are the whole space $X$ and the null set $\emptyset$. A subset of a topological group is connected if the subspace is connected. We say that a…
In this article, we introduce the notions of sequentially compactness and boundedly compactness in the framework of a newly defined $b_v(s)$-metric space which is a generalization of usual metric spaces and several other abstract spaces. We…
The minority game is a simple congestion game in which the players' main goal is to choose among two options the one that is adopted by the smallest number of players. We characterize the set of Nash equilibria and the limiting behavior of…
We study a game for recognising formal languages, in which two players with imperfect information need to coordinate on a common decision, given private input words correlated by a finite graph. The players have a joint objective to avoid…
In this paper, we give a topological version of Scott convergence theorem for locally hypercompact spaces. We introduce the notion of $\mathcal{S}^*_X$-convergence on a $T_0$ topological space $X$, and define the notion of finitely…
We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…
We address a problem posed in [1] by demonstrating through an example that, in the absence of separability, the property of sequential cone compactness does not generally imply cone compactness.
Cooperative games are an important class of problems in game theory, where the goal is to distribute a value among a set of players who are allowed to cooperate by forming coalitions. An outcome of the game is given by an allocation vector…
We propose a sequential topology on the space of sub-$\sigma$-algebras of a separable probability space $(\Omega,\mathcal{F},\mathbb{P})$ by linking conditional expectations on $L^{2}$ along sequences of sub-$\sigma$-algebras. The varying…
We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…
We study continuity properties of stochastic game problems with respect to various topologies on information structures, defined as probability measures characterizing a game. We will establish continuity properties of the value function…
In this paper we analyze, based on an interplay between ideas and techniques from logic and geometric analysis, a pursuit-evasion game. More precisely, we focus on a uniform betweenness property and use it in the study of a discrete lion…