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In~[1],authors considered a general finite horizon model of dynamic game of asymmetric information, where N players have types evolving as independent Markovian process, where each player observes its own type perfectly and actions of all…

Computer Science and Game Theory · Computer Science 2020-07-09 Deepanshu Vasal

This paper proposes a game-theoretic approach to address the problem of optimal sensor placement for detecting cyber-attacks in networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…

Optimization and Control · Mathematics 2022-05-30 Anh Tung Nguyen , André M. H. Teixeira , Alexander Medvedev

We consider a game in which a strategic defender classifies an intruder as spy or spammer. The classification is based on the number of file server and mail server attacks observed during a fixed window. The spammer naively attacks (with a…

Computer Science and Game Theory · Computer Science 2015-03-20 Lemonia Dritsoula , Patrick Loiseau , John Musacchio

An important feature of a dynamic game is its monitoring structure namely, what the players effectively see from the played actions. We consider games with arbitrary monitoring structures. One of the purposes of this paper is to know to…

Information Theory · Computer Science 2012-10-24 Maël Le Treust , Samson Lasaulce

Outsourcing integrated circuit (IC) manufacturing to offshore foundries has grown exponentially in recent years. Given the critical role of ICs in the control and operation of vehicular systems and other modern engineering designs, such…

Information Theory · Computer Science 2017-03-23 Walid Saad , Anibal Sanjab , Yunpeng Wang , Charles Kamhoua , Kevin Kwiat

Systems such as sensor networks and teams of autonomous robots consist of multiple autonomous entities that interact with each other in a distributed, asynchronous manner. These entities need to keep track of the state of the system as it…

Artificial Intelligence · Computer Science 2012-07-09 Avi Pfeffer , Terry Tai

We consider a class of interdependent security games on networks where each node chooses a personal level of security investment. The attack probability experienced by a node is a function of her own investment and the investment by her…

Computer Science and Game Theory · Computer Science 2016-08-16 Ashish R. Hota , Shreyas Sundaram

A recent body of work addresses safety constraints in explore-and-exploit systems. Such constraints arise where, for example, exploration is carried out by individuals whose welfare should be balanced with overall welfare. In this paper, we…

Computer Science and Game Theory · Computer Science 2020-06-09 Gal Bahar , Omer Ben-Porat , Kevin Leyton-Brown , Moshe Tennenholtz

We consider a two-player network inspection game, in which a defender allocates sensors with potentially heterogeneous detection capabilities in order to detect multiple attacks caused by a strategic attacker. The objective of the defender…

Computer Science and Game Theory · Computer Science 2023-02-13 Bobak McCann , Mathieu Dahan

Game theory is often used as a tool to analyze decentralized systems and their properties, in particular, blockchains. In this note, we take the opposite view. We argue that blockchains can and should be used to implement economic…

Computer Science and Game Theory · Computer Science 2020-10-02 Akaki Mamageishvili , Jan Christoph Schlegel

In this paper, we address the problem of distributed power allocation in a $K$ user fading multiple access wiretap channel, where global channel state information is limited, i.e., each user has knowledge of their own channel state with…

Information Theory · Computer Science 2023-09-06 Basharat Rashid , Majed Haddad , Shahid Mehraj Shah

With a large number of sensors and control units in networked systems, distributed support vector machines (DSVMs) play a fundamental role in scalable and efficient multi-sensor classification and prediction tasks. However, DSVMs are…

Machine Learning · Statistics 2017-10-16 Rui Zhang , Quanyan Zhu

We consider a variant of the target defense problem where a single defender is tasked to capture a sequence of incoming intruders. The intruders' objective is to breach the target boundary without being captured by the defender. As soon as…

Robotics · Computer Science 2022-12-14 Arman Pourghorban , Michael Dorothy , Daigo Shishika , Alexander Von Moll , Dipankar Maity

There is a long history in game theory on the topic of Bayesian or "rational" learning, in which each player maintains beliefs over a set of alternative behaviours, or types, for the other players. This idea has gained increasing interest…

Artificial Intelligence · Computer Science 2016-03-03 Stefano V. Albrecht , Jacob W. Crandall , Subramanian Ramamoorthy

In this article I describe a research agenda for securing machine learning models against adversarial inputs at test time. This article does not present results but instead shares some of my thoughts about where I think that the field needs…

Machine Learning · Computer Science 2019-03-18 Ian Goodfellow

The secrecy of a distributed-storage system for passwords is studied. The encoder, Alice, observes a length-n password and describes it using two hints, which she stores in different locations. The legitimate receiver, Bob, observes both…

Information Theory · Computer Science 2017-01-10 Annina Bracher , Eran Hof , Amos Lapidoth

We study the problem of designing replication-proof bandit mechanisms when agents strategically register or replicate their own arms to maximize their payoff. Specifically, we consider Bayesian agents who only know the distribution from…

Computer Science and Game Theory · Computer Science 2025-02-04 Suho Shin , Seyed A. Esmaeili , MohammadTaghi Hajiaghayi

We consider a search and rescue game introduced recently by the first author. An immobile target or targets (for example, injured hikers) are hidden on a graph. The terrain is assumed to dangerous, so that when any given vertex of the graph…

Data Structures and Algorithms · Computer Science 2023-04-10 Thomas Lidbetter , Yifan Xie

Federated Learning (FL) is a paradigm in Machine Learning (ML) that addresses data privacy, security, access rights and access to heterogeneous information issues by training a global model using distributed nodes. Despite its advantages,…

Cryptography and Security · Computer Science 2022-01-19 Ranwa Al Mallah , David Lopez , Godwin Badu Marfo , Bilal Farooq

The well-worn George Box aphorism ``all models are wrong, but some are useful'' is particularly salient in the cybersecurity domain, where the assumptions built into a model can have substantial financial or even national security impacts.…

Cryptography and Security · Computer Science 2025-06-17 Erick Galinkin , Emmanouil Pountourakis , Spiros Mancoridis