Related papers: Ramsey, Paper, Scissors
The domination game on a graph $G$ (introduced by B. Bre\v{s}ar, S. Klav\v{z}ar, D.F. Rall \cite{BKR2010}) consists of two players, Dominator and Staller, who take turns choosing a vertex from $G$ such that whenever a vertex is chosen by…
The Maker-Breaker domination game is a positional game played on a graph by two players called Dominator and Staller. The players alternately select a vertex of the graph that has not yet been chosen. Dominator wins if at some point the…
In the Constructor-Blocker game, two players, Constructor and Blocker, alternatively claim unclaimed edges of the complete graph $K_n$. For given graphs $F$ and $H$, Constructor can only claim edges that leave her graph $F$-free, while…
In a prophet inequality problem, $n$ independent random variables are presented to a gambler one by one. The gambler decides when to stop the sequence and obtains the most recent value as reward. We evaluate a stopping rule by the…
In the Penney-Ante game, Player I chooses a head/tail string of a predetermined length $n\ge3$. Player II, upon seeing Player I's choice, chooses another head/tail string of the same length. A coin is then tossed repeatedly and the player…
Let $K\_{[k,t]}$ be the complete graph on $k$ vertices from which a set of edges, induced by a clique of order $t$, has been dropped. In this note we give two explicit upper bounds for $R(K\_{[k\_1,t\_1]},\dots, K\_{[k\_r,t\_r]})$ (the…
We introduce an affine version of Tic-Tac-Toe played on the finite affine space $\mathbb{F}_q^m$. Two players alternately claim points, and the first player to occupy all points of an affine subspace of dimension $n$ wins. We call this the…
An $n$-vertex graph is called $C$-Ramsey if it has no clique or independent set of size $C\log_2 n$ (i.e., if it has near-optimal Ramsey behavior). In this paper, we study edge-statistics in Ramsey graphs, in particular obtaining very…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…
A set of vertices $W$ of a graph $G$ is a resolving set if every vertex of $G$ is uniquely determined by its vector of distances to $W$. In this paper, the Maker-Breaker resolving game is introduced. The game is played on a graph $G$ by…
Reachability games are two-player games played on a graph, where the objective of $\texttt{REACH}$ player is to reach the target set whereas the objective of $\texttt{SAFE}$ player is to stay away from the target set. Reachability games…
The Ramsey number $r(G)$ of a graph $G$ is the minimum $N$ such that every red-blue coloring of the edges of the complete graph on $N$ vertices contains a monochromatic copy of $G$. Determining or estimating these numbers is one of the…
In this paper we analyze biased Maker-Breaker games and Avoider-Enforcer games, both played on the edge set of a random board $G\sim \gnp$. In Maker-Breaker games there are two players, denoted by Maker and Breaker. In each round, Maker…
The domination game is played on a graph G. Vertices are chosen, one at a time, by two players Dominator and Staller. Each chosen vertex must enlarge the set of vertices of G dominated to that point in the game. Both players use an optimal…
The size Ramsey number of a graph $H$ is defined as the minimum number of edges in a graph $G$ such that there is a monochromatic copy of $H$ in every two-coloring of $E(G)$. The size Ramsey number was introduced by Erd\H{o}s, Faudree,…
We study a two-person game played on graphs based on the widely studied chip-firing game. Players Max and Min alternately place chips on the vertices of a graph. When a vertex accumulates as many chips as its degree, it fires, sending one…
We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…
Harry hides on an edge of a graph and does not move from there. Sally, starting from a known origin, tries to find him as soon as she can. Harry's goal is to be found as late as possible. At any given time, each edge of the graph is either…
We study two-player reachability games on finite graphs. At each state the interaction between the players is concurrent and there is a stochastic Nature. Players also play stochastically. The literature tells us that 1) Player B, who wants…
Let $\R$ be the set of all finite graphs $G$ with the Ramsey property that every coloring of the edges of $G$ by two colors yields a monochromatic triangle. In this paper we establish a sharp threshold for random graphs with this property.…