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One of the major drawbacks of modularized task-completion dialogue systems is that each module is trained individually, which presents several challenges. For example, downstream modules are affected by earlier modules, and the performance…

Computation and Language · Computer Science 2018-02-13 Xiujun Li , Yun-Nung Chen , Lihong Li , Jianfeng Gao , Asli Celikyilmaz

Energy consumption is one of the most critical concerns in designing computing devices, ranging from portable embedded systems to computer cluster systems. Furthermore, in the past decade, cluster systems have increasingly risen as popular…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-12-12 Amirhossein Esmaili , Massoud Pedram

This paper presents a recurrent hybrid model and training procedure for task-oriented dialogue systems based on Deep Recurrent Q-Networks (DRQN). The model copes with both tasks required for Dialogue Management: State Tracking and Decision…

Computation and Language · Computer Science 2020-11-05 Carlos Miranda , Yacine Kessaci

Advances in mobile communication capabilities open the door for closer integration of pre-hospital and in-hospital care processes. For example, medical specialists can be enabled to guide on-site paramedics and can, in turn, be supplied…

Systems and Control · Electrical Eng. & Systems 2023-04-20 Steffen Gracla , Edgar Beck , Carsten Bockelmann , Armin Dekorsy

We investigate the task of learning to follow natural language instructions by jointly reasoning with visual observations and language inputs. In contrast to existing methods which start with learning from demonstrations (LfD) and then use…

Computation and Language · Computer Science 2018-07-10 Wenhan Xiong , Xiaoxiao Guo , Mo Yu , Shiyu Chang , Bowen Zhou , William Yang Wang

We present a multi-modal dialogue system for interactive learning of perceptually grounded word meanings from a human tutor. The system integrates an incremental, semantic parsing/generation framework - Dynamic Syntax and Type Theory with…

Computation and Language · Computer Science 2017-10-02 Yanchao Yu , Arash Eshghi , Oliver Lemon

Crowdsensing, also known as participatory sensing, is a method of data collection that involves gathering information from a large number of common people (or individuals), often using mobile devices or other personal technologies. This…

Computer Science and Game Theory · Computer Science 2024-05-17 Chattu Bhargavi , Vikash Kumar Singh

This paper is concerned with the training of recurrent neural networks as goal-oriented dialog agents using reinforcement learning. Training such agents with policy gradients typically requires a large amount of samples. However, the…

Artificial Intelligence · Computer Science 2020-05-26 Rui Zhao , Volker Tresp

In this extended abstract, we propose a new technique for query scheduling with the explicit goal of reducing disk reads and thus implicitly increasing query performance. We introduce SmartQueue, a learned scheduler that leverages…

Databases · Computer Science 2022-07-28 Chi Zhang , Ryan Marcus , Anat Kleiman , Olga Papaemmanouil

LLM-based agents show strong potential for long-horizon reasoning, yet their context size is limited by deployment factors (e.g., memory, latency, and cost), yielding a constrained context budget. As interaction histories grow, this induces…

Artificial Intelligence · Computer Science 2026-04-03 Yong Wu , YanZhao Zheng , TianZe Xu , ZhenTao Zhang , YuanQiang Yu , JiHuai Zhu , Chao Ma , BinBin Lin , BaoHua Dong , HangCheng Zhu , RuoHui Huang , Gang Yu

In this paper, we explore a multi-agent reinforcement learning approach to address the design problem of communication and control strategies for multi-agent cooperative transport. Typical end-to-end deep neural network policies may be…

Machine Learning · Computer Science 2021-03-30 Kazuki Shibata , Tomohiko Jimbo , Takamitsu Matsubara

Deep reinforcement learning algorithms have recently been used to train multiple interacting agents in a centralised manner whilst keeping their execution decentralised. When the agents can only acquire partial observations and are faced…

Machine Learning · Computer Science 2020-01-27 Emanuele Pesce , Giovanni Montana

Goal-Oriented (GO) Dialogue Systems, colloquially known as goal oriented chatbots, help users achieve a predefined goal (e.g. book a movie ticket) within a closed domain. A first step is to understand the user's goal by using natural…

Computation and Language · Computer Science 2018-07-26 Vladimir Ilievski , Claudiu Musat , Andreea Hossmann , Michael Baeriswyl

Automatic industrial scheduling, aiming at optimizing the sequence of jobs over limited resources, is widely needed in manufacturing industries. However, existing scheduling systems heavily rely on heuristic algorithms, which either…

Artificial Intelligence · Computer Science 2020-08-11 Longkang Li , Hui-Ling Zhen , Mingxuan Yuan , Jiawen Lu , XialiangTong , Jia Zeng , Jun Wang , Dirk Schnieders

Dialogue Policy Learning is a key component in a task-oriented dialogue system (TDS) that decides the next action of the system given the dialogue state at each turn. Reinforcement Learning (RL) is commonly chosen to learn the dialogue…

Computation and Language · Computer Science 2023-11-09 Wai-Chung Kwan , Hongru Wang , Huimin Wang , Kam-Fai Wong

A major bottleneck for building statistical spoken dialogue systems for new domains and applications is the need for large amounts of training data. To address this problem, we adopt the multi-dimensional approach to dialogue management and…

Computation and Language · Computer Science 2022-04-15 Simon Keizer , Norbert Braunschweiler , Svetlana Stoyanchev , Rama Doddipatla

Role-playing with large language models is fundamentally a session-level task, requiring agents to sustain character identity and interaction quality across extended multi-turn conversations. Yet existing evaluation and optimization methods…

Computation and Language · Computer Science 2026-05-29 Rongsheng Zhang , Jiji Tang , Junnan Ren , Zuyi Bao , Weijie Chen , Ruofan Hu , Zhou Zhao , Tangjie Lv , Yan Zhang

To train a statistical spoken dialogue system (SDS) it is essential that an accurate method for measuring task success is available. To date training has relied on presenting a task to either simulated or paid users and inferring the…

Machine Learning · Computer Science 2015-08-17 Pei-Hao Su , David Vandyke , Milica Gasic , Dongho Kim , Nikola Mrksic , Tsung-Hsien Wen , Steve Young

Conversational agents (CAs) play an important role in human computer interaction. Creating believable movements for CAs is challenging, since the movements have to be meaningful and natural, reflecting the coupling between gestures and…

Human-Computer Interaction · Computer Science 2023-05-15 Najmeh Sadoughi , Carlos Busso

Bimodal, stochastic environments present a challenge to typical Reinforcement Learning problems. This problem is one that is surprisingly common in real world applications, being particularly applicable to pricing problems. In this paper we…

Machine Learning · Computer Science 2023-07-04 E. Hurwitz , N. Peace , G. Cevora