Related papers: Does computer vision matter for action?
Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…
The task of action recognition or action detection involves analyzing videos and determining what action or motion is being performed. The primary subject of these videos are predominantly humans performing some action. However, this…
Machine learning is a computational process. To that end, it is inextricably tied to computational power - the tangible material of chips and semiconductors that the algorithms of machine intelligence operate on. Most obviously,…
This paper addresses the critical need for online action representation, which is essential for various applications like rehabilitation, surveillance, etc. The task can be defined as representation of actions as soon as they happen in a…
An important goal of computer vision is to build systems that learn visual representations over time that can be applied to many tasks. In this paper, we investigate a vision-language embedding as a core representation and show that it…
The use of simulated virtual environments to train deep convolutional neural networks (CNN) is a currently active practice to reduce the (real)data-hungriness of the deep CNN models, especially in application domains in which large scale…
We consider problems in which robots conspire to present a view of the world that differs from reality. The inquiry is motivated by the problem of validating robot behavior physically despite there being a discrepancy between the robots we…
Embodied computer vision considers perception for robots in novel, unstructured environments. Of particular importance is the embodied visual exploration problem: how might a robot equipped with a camera scope out a new environment? Despite…
Based on life-long observations of physical, chemical, and biologic phenomena in the natural world, humans can often easily picture in their minds what an object will look like in the future. But, what about computers? In this paper, we…
Active perception has been employed in many domains, particularly in the field of robotics. The idea of active perception is to utilize the input data to predict the next action that can help robots to improve their performance. The main…
In this paper, we will argue that if we want to understand the function of the brain (or the control in the case of robots), we must understand how the brain is embedded into the physical system, and how the organism interacts with the real…
Boundary estimation in images and videos has been a very active topic of research, and organizing visual information into boundaries and segments is believed to be a corner stone of visual perception. While prior work has focused on…
Transformers are widely used for solving tasks in natural language processing, computer vision, speech, and music domains. In this paper, we talk about the efficiency of transformers in terms of memory (the number of parameters),…
Visual illusions teach us that what we see is not always what it is represented in the physical world. Its special nature make them a fascinating tool to test and validate any new vision model proposed. In general, current vision models are…
Vision Transformers, ViTs, have emerged as a powerful alternative to convolutional neural networks, CNNs, in a variety of image-based tasks. While CNNs have previously been evaluated for their ability to perform graphical perception tasks,…
The landscape of video generation is shifting, from a focus on generating visually appealing clips to building virtual environments that support interaction and maintain physical plausibility. These developments point toward the emergence…
Embodiment has recently enjoyed renewed consideration as a means to amplify the faculties of smart machines. Proponents of embodiment seem to imply that optimizing for movement in physical space promotes something more than the acquisition…
This paper discusses and demonstrates the outcomes from our experimentation on Image Captioning. Image captioning is a much more involved task than image recognition or classification, because of the additional challenge of recognizing the…
Inspired by the fact that human eyes continue to develop tracking ability in early and middle childhood, we propose to use tracking as a proxy task for a computer vision system to learn the visual representations. Modelled on the Catch game…
Video prediction is a crucial task for intelligent agents such as robots and autonomous vehicles, since it enables them to anticipate and act early on time-critical incidents. State-of-the-art video prediction methods typically model the…