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Related papers: Heuristics in Multi-Winner Approval Voting

200 papers

Ranked Choice Voting (RCV) and Single Transferable Voting (STV) are widely valued; but are complex to understand due to intricate per-round vote transfers. Questions like determining how far a candidate is from winning or identifying…

Computer Science and Game Theory · Computer Science 2024-07-22 Sanyukta Deshpande , Nikhil Garg , Sheldon Jacobson

From marketing to politics, exploitation of incomplete information through selective communication of arguments is ubiquitous. In this work, we focus on development of an argumentation-theoretic model for manipulable multi-agent…

Artificial Intelligence · Computer Science 2019-09-17 Ryuta Arisaka , Makoto Hagiwara , Takayuki Ito

We analyse strategic, complete information, sequential voting with ordinal preferences over the alternatives. We consider several voting mechanisms: plurality voting and approval voting with deterministic or uniform tie-breaking rules. We…

Computer Science and Game Theory · Computer Science 2019-04-19 Oren Dean , Yakov Babichenko , Moshe Tennenholtz

We study a problem where a group of agents has to decide how a joint reward should be shared among them. We focus on settings where the share that each agent receives depends on the subjective opinions of its peers concerning that agent's…

Computer Science and Game Theory · Computer Science 2013-05-23 Arthur Carvalho , Kate Larson

We study computational problems for two popular parliamentary voting procedures: the amendment procedure and the successive procedure. While finding successful manipulations or agenda controls is tractable for both procedures, our…

Computer Science and Game Theory · Computer Science 2015-09-09 Robert Bredereck , Jiehua Chen , Rolf Niedermeier , Toby Walsh

Crowds can often make better decisions than individuals or small groups of experts by leveraging their ability to aggregate diverse information. Question answering sites, such as Stack Exchange, rely on the "wisdom of crowds" effect to…

Human-Computer Interaction · Computer Science 2017-04-04 Keith Burghardt , Emanuel F. Alsina , Michelle Girvan , William Rand , Kristina Lerman

Approval-like voting rules, such as Sincere-Strategy Preference-Based Approval voting (SP-AV), the Bucklin rule (an adaptive variant of $k$-Approval voting), and the Fallback rule (an adaptive variant of SP-AV) have many desirable…

Computer Science and Game Theory · Computer Science 2015-01-05 Ildikó Schlotter , Piotr Faliszewski , Edith Elkind

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

Recent work in iterative voting has defined the additive dynamic price of anarchy (ADPoA) as the difference in social welfare between the truthful and worst-case equilibrium profiles resulting from repeated strategic manipulations. While…

Computer Science and Game Theory · Computer Science 2023-01-24 Joshua Kavner , Lirong Xia

The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe

This work contributes to a foundational question in economic theory: how do individual-level cognitive biases interact with collective choice mechanisms? We study a setting where voters hold intrinsic preference rankings over a set of…

Theoretical Economics · Economics 2026-02-24 Federico Fioravanti , Zoi Terzopoulou

In the impartial selection problem, a subset of agents up to a fixed size $k$ among a group of $n$ is to be chosen based on votes cast by the agents themselves. A selection mechanism is impartial if no agent can influence its own chance of…

Computer Science and Game Theory · Computer Science 2024-08-06 Javier Cembrano , Svenja M. Griesbach , Maximilian J. Stahlberg

AI agents are commonly trained with large datasets of demonstrations of human behavior. However, not all behaviors are equally safe or desirable. Desired characteristics for an AI agent can be expressed by assigning desirability scores,…

Machine Learning · Computer Science 2024-05-08 Tim Franzmeyer , Edith Elkind , Philip Torr , Jakob Foerster , Joao Henriques

We consider settings where an uninformed principal must hear arguments from two better-informed agents, corresponding to two possible courses of action that they argue for. The arguments are verifiable in the sense that the true state of…

Computer Science and Game Theory · Computer Science 2025-12-01 Alexander Heckett , Vincent Conitzer

In the theory of voting, the Plurality rule for preferences that come in the form of linear orders selects the alternatives most frequently appearing in the first position of those orders, while the Anti-Plurality rule selects the…

Computer Science and Game Theory · Computer Science 2026-05-21 Ulle Endriss , Federico Fioravanti

We study a problem where a group of agents has to decide how some fixed value should be shared among them. We are interested in settings where the share that each agent receives is based on how that agent is evaluated by other members of…

Computer Science and Game Theory · Computer Science 2013-06-04 Arthur Carvalho , Kate Larson

How should an agent's performance in a multiagent environment be evaluated when there is a limited sample size or a high cost of running a trial? The AIVAT family of variance reduction techniques was proposed to address this challenge by…

Artificial Intelligence · Computer Science 2026-05-15 Juho Kim , Tuomas Sandholm

To understand and summarize approval preferences and other binary evaluation data, it is useful to order the items on an axis which explains the data. In a political election using approval voting, this could be an ideological left-right…

Computer Science and Game Theory · Computer Science 2024-05-08 Théo Delemazure , Chris Dong , Dominik Peters , Magdaléna Tydrichová

In the context of humans operating with artificial or autonomous agents in a hybrid team, it is essential to accurately identify when to authorize those team members to perform actions. Given past examples where humans and autonomous…

Artificial Intelligence · Computer Science 2023-10-12 Andrew Fuchs , Andrea Passarella , Marco Conti

Social dynamics determined by voting in a stochastic environment is analyzed for a society composed of two cohesive groups of similar size. Within the model of random walks determined by voting, explicit formulas are derived for the capital…

Multiagent Systems · Computer Science 2011-09-21 P. Yu. Chebotarev , A. K. Loginov , Ya. Yu. Tsodikova , Z. M. Lezina , V. I. Borzenko
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