Related papers: Chasing Convex Bodies Optimally
This paper studies bandit convex optimization in non-stationary environments with two-point feedback, using dynamic regret as the performance measure. We propose an algorithm based on bandit mirror descent that extends naturally to…
We study the Convex Set Disjointness (CSD) problem, where two players have input sets taken from an arbitrary fixed domain~$U\subseteq \mathbb{R}^d$ of size $\lvert U\rvert = n$. Their mutual goal is to decide using minimum communication…
It is known that the curvature of the feasible set in convex optimization allows for algorithms with better convergence rates, and there has been renewed interest in this topic both for offline as well as online problems. In this paper,…
This paper investigates online composite optimization in dynamic environments, where each objective or loss function contains a time-varying nondifferentiable regularizer. To resolve it, an online proximal gradient algorithm is studied for…
We consider a stochastic online problem where $n$ applicants arrive over time, one per time step. Upon arrival of each applicant their cost per time step is revealed, and we have to fix the duration of employment, starting immediately. This…
In the online metric traveling salesperson problem, $n$ points of a metric space arrive one by one and have to be placed (immediately and irrevocably) into empty cells of a size-$n$ array. The goal is to minimize the sum of distances…
This paper considers convex games involving multiple agents that aim to minimize their own cost functions using locally available information. A common assumption in the study of such games is that the agents are symmetric, meaning that…
Inspired by the diverse set of technologies used in underground object detection and imaging, we introduce a novel multimodal linear search problem whereby a single searcher starts at the origin and must find a target that can only be…
A well-studied generalization of the standard online convex optimization (OCO) framework is constrained online convex optimization (COCO). In COCO, on every round, a convex cost function and a convex constraint function are revealed to the…
We study the $b$-matching problem in bipartite graphs $G=(S,R,E)$. Each vertex $s\in S$ is a server with individual capacity $b_s$. The vertices $r\in R$ are requests that arrive online and must be assigned instantly to an eligible server.…
Consider a convex set of which we remove an arbitrarily number of disjoints convex sets -- the obstacles -- and a convex function whose minimum is the agent's goal. We consider a local and stochastic approximation of the gradient of a…
We consider the online bipartite matching problem on $(k,d)$-bounded graphs, where each online vertex has at most $d$ neighbors, each offline vertex has at least $k$ neighbors, and $k\geq d\geq 2$. The model of $(k,d)$-bounded graphs is…
We introduce and study the problem of dueling optimization with a monotone adversary, which is a generalization of (noiseless) dueling convex optimization. The goal is to design an online algorithm to find a minimizer $\mathbf{x}^{*}$ for a…
In a pursuit-evasion game, a team of pursuers attempt to capture an evader. The players alternate turns, move with equal speed, and have full information about the state of the game. We consider the most restictive capture condition: a…
We consider algorithms for "smoothed online convex optimization" problems, a variant of the class of online convex optimization problems that is strongly related to metrical task systems. Prior literature on these problems has focused on…
We consider multi-agent decision making where each agent optimizes its convex cost function subject to individual and coupling constraints. The constraint sets are compact convex subsets of a Euclidean space. To learn Nash equilibria, we…
In this paper, we study the online Euclidean spanners problem for points in $\mathbb{R}^d$. Suppose we are given a sequence of $n$ points $(s_1,s_2,\ldots, s_n)$ in $\mathbb{R}^d$, where point $s_i$ is presented in step~$i$ for $i=1,\ldots,…
In this paper, we revisit the problem of smoothed online learning, in which the online learner suffers both a hitting cost and a switching cost, and target two performance metrics: competitive ratio and dynamic regret with switching cost.…
Correlated equilibrium generalizes Nash equilibrium by allowing a central coordinator to guide players' actions through shared recommendations, similar to how routing apps guide drivers. We investigate how a coordinator can learn a…
We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…