Related papers: Texture Selection for Automatic Music Genre Classi…
The importance of repetitions in music is well-known. In this paper, we study music repetitions in the context of effective and efficient automatic genre classification in large-scale music-databases. We aim at enhancing the access and…
Due to the increased demand for music streaming/recommender services and the recent developments of music information retrieval frameworks, Music Genre Classification (MGC) has attracted the community's attention. However,…
We study cross-modal recommendation of music tracks to be used as soundtracks for videos. This problem is known as the music supervision task. We build on a self-supervised system that learns a content association between music and video.…
Texture classification became one of the problems which has been paid much attention on by image processing scientists since late 80s. Consequently, since now many different methods have been proposed to solve this problem. In most of these…
Tag-based music retrieval is crucial to browse large-scale music libraries efficiently. Hence, automatic music tagging has been actively explored, mostly as a classification task, which has an inherent limitation: a fixed vocabulary. On the…
Despite the initial belief that Convolutional Neural Networks (CNNs) are driven by shapes to perform visual recognition tasks, recent evidence suggests that texture bias in CNNs provides higher performing models when learning on large…
Encoding textural content remains a challenge for current standardised video codecs. It is therefore beneficial to understand video textures in terms of both their spatio-temporal characteristics and their encoding statistics in order to…
We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…
Music is a mysterious language that conveys feeling and thoughts via different tones and timbre. For better understanding of timbre in music, we chose music data of 6 representative instruments, analysed their timbre features and classified…
Domain generalization in semantic segmentation aims to alleviate the performance degradation on unseen domains through learning domain-invariant features. Existing methods diversify images in the source domain by adding complex or even…
With the rapid development of machine vision technology in recent years, many researchers have begun to focus on feature compression that is better suited for machine vision tasks. The target of feature compression is deep features, which…
The well-documented presence of texture bias in modern convolutional neural networks has led to a plethora of algorithms that promote an emphasis on shape cues, often to support generalization to new domains. Yet, common datasets,…
Modelling human perception of musical similarity is critical for the evaluation of generative music systems, musicological research, and many Music Information Retrieval tasks. Although human similarity judgments are the gold standard,…
This paper aims to improve the accuracy of texture classification based on extracting texture features using five different texture methods and classifying the patterns using a naive Bayesian classifier. Three statistical-based and two…
Recent work has shown that monolingual masked language models learn to represent data-driven notions of language variation which can be used for domain-targeted training data selection. Dataset genre labels are already frequently available,…
Music Genre Classification is one of the most popular topics in the fields of Music Information Retrieval (MIR) and digital signal processing. Deep Learning has emerged as the top performer for classifying music genres among various…
We introduce a novel method for movie genre classification, capitalizing on a diverse set of readily accessible pretrained models. These models extract high-level features related to visual scenery, objects, characters, text, speech, music,…
The aim of this study is to teach an algorithm how to recognize different types of music. Users will submit songs for analysis. Since the algorithm hasn't heard these songs before, it needs to figure out what makes each song unique. It does…
Personalized recommendation on new track releases has always been a challenging problem in the music industry. To combat this problem, we first explore user listening history and demographics to construct a user embedding representing the…
Human visual brain use three main component such as color, texture and shape to detect or identify environment and objects. Hence, texture analysis has been paid much attention by scientific researchers in last two decades. Texture features…