Related papers: Audio2Face: Generating Speech/Face Animation from …
We present an audio-driven real-time system for animating photorealistic 3D facial avatars with minimal latency, designed for social interactions in virtual reality for anyone. Central to our approach is an encoder model that transforms…
The emergence of commercial tools for real-time performance-based 2D animation has enabled 2D characters to appear on live broadcasts and streaming platforms. A key requirement for live animation is fast and accurate lip sync that allows…
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often…
Audio-guided face reenactment aims at generating photorealistic faces using audio information while maintaining the same facial movement as when speaking to a real person. However, existing methods can not generate vivid face images or only…
We present a novel approach for synthesizing 3D facial motions from audio sequences using key motion embeddings. Despite recent advancements in data-driven techniques, accurately mapping between audio signals and 3D facial meshes remains…
We present a novel audio-driven facial animation approach that can generate realistic lip-synchronized 3D facial animations from the input audio. Our approach learns viseme dynamics from speech videos, produces animator-friendly viseme…
Attention-based sequence-to-sequence models have shown promising results in automatic speech recognition. Using these architectures, one-dimensional input and output sequences are related by an attention approach, thereby replacing more…
Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…
Audio-Driven Talking Face Generation aims at generating realistic videos of talking faces, focusing on accurate audio-lip synchronization without deteriorating any identity-related visual details. Recent state-of-the-art methods are based…
To the best of our knowledge, we first present a live system that generates personalized photorealistic talking-head animation only driven by audio signals at over 30 fps. Our system contains three stages. The first stage is a deep neural…
Synthesizing realistic videos according to a given speech is still an open challenge. Previous works have been plagued by issues such as inaccurate lip shape generation and poor image quality. The key reason is that only motions and…
Generating synchronized and natural lip movement with speech is one of the most important tasks in creating realistic virtual characters. In this paper, we present a combined deep neural network of one-dimensional convolutions and LSTM to…
Audio-driven facial animation presents an effective solution for animating digital avatars. In this paper, we detail the technical aspects of NVIDIA Audio2Face-3D, including data acquisition, network architecture, retargeting methodology,…
The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…
Lip-to-speech (L2S) synthesis, which reconstructs speech from visual cues, faces challenges in accuracy and naturalness due to limited supervision in capturing linguistic content, accents, and prosody. In this paper, we propose RESOUND, a…
This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…
Speech-driven facial animation is useful for a variety of applications such as telepresence, chatbots, etc. The necessary attributes of having a realistic face animation are 1) audio-visual synchronization (2) identity preservation of the…
Researchers have shown a growing interest in Audio-driven Talking Head Generation. The primary challenge in talking head generation is achieving audio-visual coherence between the lips and the audio, known as lip synchronization. This paper…
How much can we infer about a person's looks from the way they speak? In this paper, we study the task of reconstructing a facial image of a person from a short audio recording of that person speaking. We design and train a deep neural…
The goal of this work is to synchronise audio and video of a talking face using deep neural network models. Existing works have trained networks on proxy tasks such as cross-modal similarity learning, and then computed similarities between…