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We present a novel approach to reconstruct RGB-D indoor scene with plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed by some 3D reconstruction method on the sequence, and generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Chao Wang , Xiaohu Guo

We introduce PixARMesh, a method to autoregressively reconstruct complete 3D indoor scene meshes directly from a single RGB image. Unlike prior methods that rely on implicit signed distance fields and post-hoc layout optimization, PixARMesh…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xiang Zhang , Sohyun Yoo , Hongrui Wu , Chuan Li , Jianwen Xie , Zhuowen Tu

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

The reconstruction of indoor scenes from multi-view RGB images is challenging due to the coexistence of flat and texture-less regions alongside delicate and fine-grained regions. Recent methods leverage neural radiance fields aided by…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Sheng Ye , Yubin Hu , Matthieu Lin , Yu-Hui Wen , Wang Zhao , Yong-Jin Liu , Wenping Wang

We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint rendering of humans. Given the RGB frames, the captured…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Tiancheng Zhi , Christoph Lassner , Tony Tung , Carsten Stoll , Srinivasa G. Narasimhan , Minh Vo

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

Fine-detailed reconstructions are in high demand in many applications. However, most of the existing RGB-D reconstruction methods rely on pre-calculated accurate camera poses to recover the detailed surface geometry, where the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Lu Sang , Bjoern Haefner , Xingxing Zuo , Daniel Cremers

The paper exploits weak Manhattan constraints to parse the structure of indoor environments from RGB-D video sequences in an online setting. We extend the previous approach for single view parsing of indoor scenes to video sequences and…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Phi-Hung Le , Jana Kosecka

This paper presents a novel approach for structure-preserving planar simplification of indoor scene point clouds for both simulated and real-world environments. Initially, the scene point cloud undergoes preprocessing steps, including noise…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Bishwash Khanal , Sanjay Rijal , Manish Awale , Vaghawan Ojha

In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…

Robotics · Computer Science 2021-03-31 Muzhi Han , Zeyu Zhang , Ziyuan Jiao , Xu Xie , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Diminished reality is a technology that aims to remove objects from video images and fills in the missing region with plausible pixels. Most conventional methods utilize the different cameras that capture the same scene from different…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Ryo Fujii , Ryo Hachiuma , Hideo Saito

This work proposes a RGB-D SLAM system specifically designed for structured environments and aimed at improved tracking and mapping accuracy by relying on geometric features that are extracted from the surrounding. Structured environments…

Robotics · Computer Science 2021-03-29 Yanyan Li , Raza Yunus , Nikolas Brasch , Nassir Navab , Federico Tombari

We address the challenge of recovering an underlying scene geometry and colors from a sparse set of RGBD view observations. In this work, we present a new solution termed RGBD$^2$ that sequentially generates novel RGBD views along a camera…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Jiabao Lei , Jiapeng Tang , Kui Jia

We propose a geometric superstructure for unified real-time processing of RGB-D data. Modern RGB-D sensors are widely used for indoor 3D capture, with applications ranging from modeling to robotics, through augmented reality. Nevertheless,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Adrien Kaiser , José Alonso Ybanez Zepeda , Tamy Boubekeur

We present a novel diffusion-based approach for coherent 3D scene reconstruction from a single RGB image. Our method utilizes an image-conditioned 3D scene diffusion model to simultaneously denoise the 3D poses and geometries of all objects…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Manuel Dahnert , Angela Dai , Norman Müller , Matthias Nießner

This paper proposes a new approach for automated floorplan reconstruction from RGBD scans, a major milestone in indoor mapping research. The approach, dubbed Floor-SP, formulates a novel optimization problem, where room-wise coordinate…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Jiacheng Chen , Chen Liu , Jiaye Wu , Yasutaka Furukawa

We describe a method to parse a complex, cluttered indoor scene into primitives which offer a parsimonious abstraction of scene structure. Our primitives are simple convexes. Our method uses a learned regression procedure to parse a scene…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Vaibhav Vavilala , David Forsyth

Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Dejan Azinović , Ricardo Martin-Brualla , Dan B Goldman , Matthias Nießner , Justus Thies

We present GO-Surf, a direct feature grid optimization method for accurate and fast surface reconstruction from RGB-D sequences. We model the underlying scene with a learned hierarchical feature voxel grid that encapsulates multi-level…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Jingwen Wang , Tymoteusz Bleja , Lourdes Agapito

Modeling scene geometry using implicit neural representation has revealed its advantages in accuracy, flexibility, and low memory usage. Previous approaches have demonstrated impressive results using color or depth images but still have…

Robotics · Computer Science 2023-03-01 Dongyu Yan , Xiaoyang Lyu , Jieqi Shi , Yi Lin
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