Related papers: Optimal Space Lower Bound for Deterministic Self-S…
We present a silent, self-stabilizing ranking protocol for the population protocol model of distributed computing, where agents interact in randomly chosen pairs to solve a common task. We are given $n$ anonymous agents, and the goal is to…
We study the leader election problem in oriented ring networks under content-oblivious asynchronous message-passing systems, where an adversary may arbitrarily corrupt message contents. Frei et al. (DISC 2024) presented a uniform…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
A distributed algorithm is self-stabilizing if after faults and attacks hit the system and place it in some arbitrary global state, the systems recovers from this catastrophic situation without external intervention in finite time.…
The test-and-set object is a fundamental synchronization primitive for shared memory systems. A test-and-set object stores a bit, initialized to 0, and supports one operation, test&set(), which sets the bit's value to 1 and returns its…
We present distributed randomized leader election protocols for multi-hop radio networks that elect a leader in almost the same time $T_{BC}$ required for broadcasting a message. For the setting without collision detection, our algorithm…
In this paper, we look at the problem of randomized leader election in synchronous distributed networks with a special focus on the message complexity. We provide an algorithm that solves the implicit version of leader election (where…
Topology recognition and leader election are fundamental tasks in distributed computing in networks. The first of them requires each node to find a labeled isomorphic copy of the network, while the result of the second one consists in a…
We propose a self-stabilizing algorithm for computing a maximal matching in an anonymous network. The complexity is $O(n^3)$ moves with high probability, under the adversarial distributed daemon. In this algorithm, each node can determine…
We propose a self-stabilizing leader election (SS-LE) protocol on ring networks in the population protocol model. Given a rough knowledge $\psi = \lceil \log n \rceil + O(1)$ on the population size $n$, the proposed protocol lets the…
Self-stabilizing protocols enable distributed systems to recover correct behavior starting from any arbitrary configuration. In particular, when processors communicate by message passing, fake messages may be placed in communication links…
We consider leader election in clique networks, where $n$ nodes are connected by point-to-point communication links. For the synchronous clique under simultaneous wake-up, i.e., where all nodes start executing the algorithm in round $1$, we…
Leader election is one of the basic problems in distributed computing. For anonymous networks, the task of leader election is formulated as follows: every node v of the network must output a simple path, which is coded as a sequence of port…
We study the message complexity of leader election in synchronous networks of diameter two. Our main contribution is a refined analysis of the randomized algorithm proposed by Chatterjee et al. [DC, 2020]. In their work, the authors…
Leader election is one of the fundamental and well-studied problems in distributed computing. In this paper, we initiate the study of leader election using mobile agents. Suppose $n$ agents are positioned initially arbitrarily on the nodes…
This paper concerns designing distributed algorithms that are {\em singularly optimal}, i.e., algorithms that are {\em simultaneously} time and message {\em optimal}, for the fundamental leader election problem in {\em asynchronous}…
The problem of electing a leader from among $n$ contenders is one of the fundamental questions in distributed computing. In its simplest formulation, the task is as follows: given $n$ processors, all participants must eventually return a…
In the online matching on the line problem, the task is to match a set of requests $R$ online to a given set of servers $S$. The distance metric between any two points in $R\,\cup\, S$ is a line metric and the objective for the online…
The optimal space complexity of consensus in shared memory is a decades-old open problem. For a system of $n$ processes, no algorithm is known that uses a sublinear number of registers. However, the best known lower bound due to Fich,…
Consider any locally checkable labeling problem $\Pi$ in rooted regular trees: there is a finite set of labels $\Sigma$, and for each label $x \in \Sigma$ we specify what are permitted label combinations of the children for an internal node…