English
Related papers

Related papers: Personality and Behavior in Role-based Online Game…

200 papers

Collaborative problem solving and learning are shaped by who or what is on the team. As large language models (LLMs) increasingly function as collaborators rather than tools, a key question is whether AI teammates can be aligned to express…

Human-Computer Interaction · Computer Science 2026-03-03 Mohammad Amin Samadi , Nia Nixon

It is crucial to explore the impact of different teaching methods on student learning in educational research. However, real-person experiments face significant ethical constraints, and we cannot conduct repeated teaching experiments on the…

Multiagent Systems · Computer Science 2026-03-24 Bushi Xiao , Qian Shen

Modeling the strategic behavior of agents in a real-world multi-agent system using existing state-of-the-art computational game-theoretic tools can be a daunting task, especially when only the actions taken by the agents can be observed.…

Computer Science and Game Theory · Computer Science 2025-01-20 Boshen Wang , Luis E. Ortiz

An empirical investigation into the simulation of the Big Five personality traits by large language models (LLMs), namely Llama2, GPT4, and Mixtral, is presented. We analyze the personality traits simulated by these models and their…

Computation and Language · Computer Science 2024-02-06 Aleksandra Sorokovikova , Natalia Fedorova , Sharwin Rezagholi , Ivan P. Yamshchikov

We argue for the use of active learning methods for player modelling. In active learning, the learning algorithm chooses where to sample the search space so as to optimise learning progress. We hypothesise that player modelling based on…

Machine Learning · Computer Science 2013-12-11 Julian Togelius , Noor Shaker , Georgios N. Yannakakis

Online multiplayer games like League of Legends, Counter Strike, and Skribbl.io create experiences through community interactions. Providing players with the ability to interact with each other through multiple modes also opens a Pandora…

Computers and Society · Computer Science 2024-07-08 Lynnette Hui Xian Ng , Adrian Xuan Wei Lim , Michael Miller Yoder

AI is gradually receiving more attention as a fundamental feature to increase the immersion in digital games. Among the several AI approaches, player modeling is becoming an important one. The main idea is to understand and model the player…

Artificial Intelligence · Computer Science 2013-12-16 Marlos C. Machado

This paper aims to shed light on the evolutionary dynamics of diverse and social populations by introducing the rich expressiveness of generative models into the trait expression of social agent-based evolutionary models. Specifically, we…

Physics and Society · Physics 2024-03-22 Reiji Suzuki , Takaya Arita

Can out-of-the-box pretrained Large Language Models (LLMs) detect human affect successfully when observing a video? To address this question, for the first time, we evaluate comprehensively the capacity of popular LLMs for successfully…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 David Melhart , Matthew Barthet , Georgios N. Yannakakis

Gameplay research about experiential phenomena is a challenging undertaking, given the variety of experiences that gamers encounter when playing and which currently do not have a formal taxonomy, such as flow, immersion, boredom, and fun.…

Human-Computer Interaction · Computer Science 2010-04-05 Lennart E. Nacke , Craig A. Lindley

Massive multiplayer online role-playing games (MMORPGs) are very popular in China, which provides a potential platform for scientific research. We study the online-offline activities of avatars in an MMORPG to understand their game-playing…

Popular Physics · Physics 2009-12-04 Zhi-Qiang Jiang , Wei-Xing Zhou , Qun-Zhao Tan

League of Legends (LoL) has been a dominant esport for a decade, yet the inherent complexity of the game has stymied the creation of analytical measures of player skill and performance. Current industry standards are limited to…

Applications · Statistics 2024-05-07 Amy X. Zhang , Parth Naidu

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

Recent advancements in Large Language Models (LLMs) have enabled the emergence of multi-agent systems where LLMs interact, collaborate, and make decisions in shared environments. While individual model behavior has been extensively studied,…

Multiagent Systems · Computer Science 2025-05-29 Young-Min Cho , Sharath Chandra Guntuku , Lyle Ungar

The psychology of the individual is continuously changing in nature, which has a significant influence on the evolutionary dynamics of populations. To study the influence of the continuously changing psychology of individuals on the…

Social and Information Networks · Computer Science 2025-02-11 Minyu Feng , Bin Pi , Liang-Jian Deng , Jürgen Kurths

Esports gaming is an area in which videogame players need to cooperate and compete with each other, influencing their cognitive load, processing, stress, and social skills. Here it is unknown to which extent competitive videogame play using…

Human-Computer Interaction · Computer Science 2023-05-23 David Berga , Alexandre Pereda , Eleonora De Filippi , Arijit Nandi , Eulalia Febrer , Marta Reverte , Lautaro Russo

Personality computing and affective computing, where the recognition of personality traits is essential, have gained increasing interest and attention in many research areas recently. We propose a novel approach to recognize the Big Five…

Computer Vision and Pattern Recognition · Computer Science 2019-11-04 Süleyman Aslan , Uğur Güdükbay

Large language models (LLMs) exhibit distinct and consistent personalities that greatly impact trust and engagement. While this means that personality frameworks would be highly valuable tools to characterize and control LLMs' behavior,…

Computation and Language · Computer Science 2026-01-19 Michel Frising , Daniel Balcells

Generalization poses a significant challenge in Multi-agent Reinforcement Learning (MARL). The extent to which an agent is influenced by unseen co-players depends on the agent's policy and the specific scenario. A quantitative examination…

Multiagent Systems · Computer Science 2023-10-12 Yuxin Chen , Chen Tang , Ran Tian , Chenran Li , Jinning Li , Masayoshi Tomizuka , Wei Zhan

This paper explores the open research problem of understanding the social behaviors of LLM-based agents. Using Avalon as a testbed, we employ system prompts to guide LLM agents in gameplay. While previous studies have touched on gameplay…

Computation and Language · Computer Science 2024-10-15 Yihuai Lan , Zhiqiang Hu , Lei Wang , Yang Wang , Deheng Ye , Peilin Zhao , Ee-Peng Lim , Hui Xiong , Hao Wang
‹ Prev 1 3 4 5 6 7 10 Next ›