Related papers: The NP-hard problem of computing the maximal sampl…
We initiate the study of the Interval Selection problem in the (streaming) sliding window model of computation. In this problem, an algorithm receives a potentially infinite stream of intervals on the line, and the objective is to maintain…
We provide an algorithm that, given an $n$-vertex $m$-edge Eulerian graph with polynomially bounded weights, computes an $\breve{O}(n\log^{2} n \cdot \varepsilon^{-2})$-edge $\varepsilon$-approximate Eulerian sparsifier with high…
We study optimization problems that are neither approximable in polynomial time (at least with a constant factor) nor fixed parameter tractable, under widely believed complexity assumptions. Specifically, we focus on Maximum Independent…
We present the first efficient averaging sampler that achieves asymptotically optimal randomness complexity and near-optimal sample complexity. For any $\delta < \varepsilon$ and any constant $\alpha > 0$, our sampler uses $m + O(\log (1 /…
We consider the problem of online forecasting of sequences of length $n$ with total-variation at most $C_n$ using observations contaminated by independent $\sigma$-subgaussian noise. We design an $O(n\log n)$-time algorithm that achieves a…
This paper considers the problem of minimizing the time average of a controlled stochastic process subject to multiple time average constraints on other related processes. The probability distribution of the random events in the system is…
The {\em maximum cardinality} and {\em maximum weight matching} problems can be solved in time $\tilde{O}(m\sqrt{n})$, a bound that has resisted improvement despite decades of research. (Here $m$ and $n$ are the number of edges and…
Decision Tree is a classic formulation of active learning: given $n$ hypotheses with nonnegative weights summing to 1 and a set of tests that each partition the hypotheses, output a decision tree using the provided tests that uniquely…
The node-averaged complexity of a distributed algorithm running on a graph $G=(V,E)$ is the average over the times at which the nodes $V$ of $G$ finish their computation and commit to their outputs. We study the node-averaged complexity for…
We study the computational complexity of approximately computing the partition function of a spin system. Techniques based on standard counting-to-sampling reductions yield $\tilde{O}(n^2)$-time algorithms, where $n$ is the size of the…
One of the most fundamental problems in Computer Science is the Knapsack problem. Given a set of n items with different weights and values, it asks to pick the most valuable subset whose total weight is below a capacity threshold T. Despite…
Randomized approximation algorithms for many #P-complete problems (such as the partition function of a Gibbs distribution, the volume of a convex body, the permanent of a $\{0,1\}$-matrix, and many others) reduce to creating random…
In this paper, we revisit the classic approximate All-Pairs Shortest Paths (APSP) problem in undirected graphs. For unweighted graphs, we provide an algorithm for $2$-approximate APSP in $\tilde O(n^{2.5-r}+n^{\omega(r)})$ time, for any…
The maximum independent set problem is one of the most important problems in graph algorithms and has been extensively studied in the line of research on the worst-case analysis of exact algorithms for NP-hard problems. In the weighted…
The computational equivalence between approximate counting and sampling is well established for polynomial-time algorithms. The most efficient general reduction from counting to sampling is achieved via simulated annealing, where the…
We explore a multiple-stage variant of the min-max robust selection problem with budgeted uncertainty that includes queries. First, one queries a subset of items and gets the exact values of their uncertain parameters. Given this…
We study the problem of estimating the covariance matrix of a high-dimensional distribution when a small constant fraction of the samples can be arbitrarily corrupted. Recent work gave the first polynomial time algorithms for this problem…
In this paper we examined an algorithm for the All-k-Nearest-Neighbor problem proposed in 1980s, which was claimed to have an $O(n\log{n})$ upper bound on the running time. We find the algorithm actually exceeds the so claimed upper bound,…
A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…
We consider a classical scheduling problem on $m$ identical machines. For an arbitrary constant $q>1$, the aim is to assign jobs to machines such that $\sum_{i=1}^m C_i^q$ is minimized, where $C_i$ is the total processing time of jobs…