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Robotic grasping requires safe force interaction to prevent a grasped object from being damaged or slipping out of the hand. In this vein, this paper proposes an integrated framework for grasping with formal safety guarantees based on…

Robotics · Computer Science 2025-11-20 Yitaek Kim , Jeeseop Kim , Albert H. Li , Aaron D. Ames , Christoffer Sloth

We review the current technology underlying surface haptics that converts passive touch surfaces to active ones (machine haptics), our perception of tactile stimuli displayed through active touch surfaces (human haptics), their potential…

Human-Computer Interaction · Computer Science 2020-04-30 Cagatay Basdogan , Frederic Giraud , Vincent Levesque , Seungmoon Choi

Robotic minimally invasive interventions typically require using more than two instruments. We thus developed a foot pedal interface which allows the user to control a robotic arm (simultaneously to working with the hands) with four degrees…

This paper considers the problem of designating navigation goal locations for interactive mobile robots. We propose a point-and-click interface, implemented with an Augmented Reality (AR) headset. The cameras on the AR headset are used to…

Robotics · Computer Science 2022-10-25 Morris Gu , Elizabeth Croft , Akansel Cosgun

The sophisticated sense of touch of the human hand significantly contributes to our ability to safely, efficiently, and dexterously manipulate arbitrary objects in our environment. Robotic and prosthetic devices lack refined, tactile…

Robotics · Computer Science 2021-08-02 Xiaying Wang , Fabian Geiger , Vlad Niculescu , Michele Magno , Luca Benini

Humans use all of their senses to accomplish different tasks in everyday activities. In contrast, existing work on robotic manipulation mostly relies on one, or occasionally two modalities, such as vision and touch. In this work, we…

Engaging with AI assistants to gather essential information in a timely manner is becoming increasingly common. Traditional activation methods, like wake words such as Hey Siri, Ok Google, and Hey Alexa, are constrained by technical…

Human-Computer Interaction · Computer Science 2025-07-02 Zhang Qing , Rekimoto Jun

General robot manipulation requires the handling of previously unseen objects. Learning a physically accurate model at test time can provide significant benefits in data efficiency, predictability, and reuse between tasks. Tactile sensing…

Robotics · Computer Science 2026-02-26 Ethan K. Gordon , Bruke Baraki , Hien Bui , Michael Posa

Social touch provides a rich non-verbal communication channel between humans and robots. Prior work has identified a set of touch gestures for human-robot interaction and described them with natural language labels (e.g., stroking,…

Human-Computer Interaction · Computer Science 2023-04-05 Ramzi Abou Chahine , Steven Vasquez , Pooyan Fazli , Hasti Seifi

This work details the design of a novel two finger robot gripper with multiple Gelsight based optical-tactile sensors covering the inner surface of the hand. The multiple Gelsight sensors can gather the surface topology of the object from…

Robotics · Computer Science 2020-02-10 Achu Wilson , Shaoxiong Wang , Branden Romero , Edward Adelson

Gaze-based interaction techniques have created significant interest in the field of spatial interaction. Many of these methods require additional input modalities, such as hand gestures (e.g., gaze coupled with pinch). Those can be…

Human-Computer Interaction · Computer Science 2025-01-22 Tim Rolff , Jenny Gabel , Lauren Zerbin , Niklas Hypki , Susanne Schmidt , Markus Lappe , Frank Steinicke

In human-robot interaction (HRI), detecting a human's gaze helps robots interpret user attention and intent. However, most gaze detection approaches rely on specialized eye-tracking hardware, limiting deployment in everyday settings.…

Robotics · Computer Science 2026-03-18 Linlin Cheng , Koen Hindriks , Artem V. Belopolsky

Wearable computing is one of the fastest growing technologies today. Smart watches are poised to take over at least of half the wearable devices market in the near future. Smart watch screen size, however, is a limiting factor for growth,…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Seyed A Sajjadi , Danial Moazen , Ani Nahapetian

Text selection is a common and essential activity during text interaction in all interactive systems. As Augmented Reality (AR) head-mounted displays (HMDs) become more widespread, they will need to provide effective interaction techniques…

Human-Computer Interaction · Computer Science 2023-01-02 Xinyi Liu , Xuanru Meng , Becky Spittle , Wenge Xu , BoYu Gao , Hai-Ning Liang

Hand pointing and eye gaze have been extensively investigated in automotive applications for object selection and referencing. Despite significant advances, existing outside-the-vehicle referencing methods consider these modalities…

Human-Computer Interaction · Computer Science 2021-01-13 Amr Gomaa , Guillermo Reyes , Alexandra Alles , Lydia Rupp , Michael Feld

New and more natural human-robot interfaces are of crucial interest to the evolution of robotics. This paper addresses continuous and real-time hand gesture spotting, i.e., gesture segmentation plus gesture recognition. Gesture patterns are…

Robotics · Computer Science 2016-11-15 Pedro Neto , Dário Pereira , Norberto Pires , Paulo Moreira

Mode-switching supports multilevel operations using a limited number of input methods. In Virtual Reality (VR) head-mounted displays (HMD), common approaches for mode-switching use buttons, controllers, and users' hands. However, they are…

Human-Computer Interaction · Computer Science 2022-12-16 Rongkai Shi , Nan Zhu , Hai-Ning Liang , Shengdong Zhao

Hand gestures recognition (HGR) is one of the main areas of research for the engineers, scientists and bioinformatics. HGR is the natural way of Human Machine interaction and today many researchers in the academia and industry are working…

Human-Computer Interaction · Computer Science 2013-03-12 Ankit Chaudhary , J. L. Raheja , Karen Das , Sonia Raheja

Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods struggle due to hand tracking challenges and unreliable…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Vasco Xu , Brian Chen , Eric J. Gonzalez , Andrea Colaço , Henry Hoffmann , Mar Gonzalez-Franco , Karan Ahuja

Eye movements have long been studied as a window into the attentional mechanisms of the human brain and made accessible as novelty style human-machine interfaces. However, not everything that we gaze upon, is something we want to interact…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Paul Festor , Ali Shafti , Alex Harston , Michey Li , Pavel Orlov , A. Aldo Faisal
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