Related papers: Triangle-creation processes on cubic graphs
A triangle decomposition of a graph is a partition of its edges into triangles. A fractional triangle decomposition of a graph is an assignment of a non-negative weight to each of its triangles such that the sum of the weights of the…
We present a Markov chain example where non-reversibility and an added edge jointly improve mixing time: when a random edge is added to a cycle of $n$ vertices and a Markov chain with a drift is introduced, we get mixing time of…
We introduce a new random graph model motivated by biological questions relating to speciation. This random graph is defined as the stationary distribution of a Markov chain on the space of graphs on $\{1, \ldots, n\}$. The dynamics of this…
We characterise the quartic (i.e. 4-regular) multigraphs with the property that every edge lies in a triangle. The main result is that such graphs are either squares of cycles, line multigraphs of cubic multigraphs, or are obtained from…
The paper concerns lattice triangulations, that is, triangulations of the integer points in a polygon in $\mathbb{R}^2$ whose vertices are also integer points. Lattice triangulations have been studied extensively both as geometric objects…
A finite ergodic Markov chain is said to exhibit cutoff if its distance to stationarity remains close to 1 over a certain number of iterations and then abruptly drops to near 0 on a much shorter time scale. Discovered in the context of card…
Mahlmann and Schindelhauer (2005) defined a Markov chain which they called $k$-Flipper, and showed that it is irreducible on the set of all connected regular graphs of a given degree (at least 3). We study the 1-Flipper chain, which we call…
The triangle game introduced by Chv\'{a}tal and Erd\H{o}s (1978) is one of the most famous combinatorial games. For $n,q\in\mathbb{N}$, the $(n,q)$-triangle game is played by two players, called Maker and Breaker, on the complete graph…
Consider the triangle-free graph process, which starts from the empty graph on $n$ vertices and a random ordering of the possible ${n \choose 2}$ edges; the edges are added in this ordering provided the graph remains triangle free. We will…
Real-world graphs often manifest as a massive temporal stream of edges. The need for real-time analysis of such large graph streams has led to progress on low memory, one-pass streaming graph algorithms. These algorithms were designed for…
In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one…
Random walks on graphs are a fundamental concept in graph theory and play a crucial role in solving a wide range of theoretical and applied problems in discrete math, probability, theoretical computer science, network science, and machine…
In this paper we present a systematic method to generate prime knot and prime link minimal triple-point projections, and then classify all classical prime knots and prime links with triple-crossing number at most four. We also extend the…
We study groups acting vertex-transitively on connected, trivalent graphs such that stabilizers of vertices are infinite. If the action is edge-transitive, we prove that the graph has to be a tree. We analyze the case where the action is…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
We study continuous time Markov processes on graphs. The notion of frequency is introduced, which serves well as a scaling factor between any Markov time of a continuous time Markov process and that of its jump chain. As an application, we…
We give an example of a transient reversible Markov chain that almost surely has only a finite number of cutpoints. We explain how this is relevant to a conjecture of Diaconis and Freedman and a question of Kaimanovich. We also answer…
We show that deleting an edge of a 3-cycle in an intrinsically knotted graph gives an intrinsically linked graph.
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. We begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed…
We show that the minimum number of orientations of the edges of the n-vertex complete graph having the property that every triangle is made cyclic in at least one of them is $\lceil\log_2(n-1)\rceil$. More generally, we also determine the…