Related papers: Fast uniform generation of random graphs with give…
Vizing's celebrated theorem states that every simple graph with maximum degree $\Delta$ admits a $(\Delta+1)$ edge coloring which can be found in $O(m \cdot n)$ time on $n$-vertex $m$-edge graphs. This is just one color more than the…
We consider the set of all graphs on n labeled vertices with prescribed degrees D=(d_1, ..., d_n). For a wide class of tame degree sequences D we prove a computationally efficient asymptotic formula approximating the number of graphs within…
We present faster algorithms for approximate maximum flow in undirected graphs with good separator structures, such as bounded genus, minor free, and geometric graphs. Given such a graph with $n$ vertices, $m$ edges along with a recursive…
Consider the random graph sampled uniformly from the set of all simple graphs with a given degree sequence. Under mild conditions on the degrees, we establish a Large Deviation Principle (LDP) for these random graphs, viewed as elements of…
We revisit the problem of designing sublinear algorithms for estimating the average degree of an $n$-vertex graph. The standard access model for graphs allows for the following queries: sampling a uniform random vertex, the degree of a…
The previously fastest algorithm for deciding the existence of an independent cut had a runtime of $\mathcal{O}^*(1.4423^n)$, where $n$ is the order of the input graph. We improve this to $\mathcal{O}^*(1.4143^n)$. In fact, we prove a…
This article introduces new algorithms for the uniform random generation of labelled planar graphs. Its principles rely on Boltzmann samplers, as recently developed by Duchon, Flajolet, Louchard, and Schaeffer. It combines the Boltzmann…
The question whether there exists a hypergraph whose degrees are equal to a given sequence of integers is a well-known reconstruction problem in graph theory, which is motivated by discrete tomography. In this paper we approach the problem…
Random graphs with a given degree sequence are often constructed using the configuration model, which yields a random multigraph. We may adjust this multigraph by a sequence of switchings, eventually yielding a simple graph. We show that,…
We find an asymptotic enumeration formula for the number of simple $r$-uniform hypergraphs with a given degree sequence, when the number of edges is sufficiently large. The formula is given in terms of the solution of a system of equations.…
We study the problem of sampling almost uniform proper $q$-colourings in $k$-uniform simple hypergraphs with maximum degree $\Delta$. For any $\delta > 0$, if $k \geq\frac{20(1+\delta)}{\delta}$ and $q \geq…
An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…
In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape…
Random graph models are a recurring tool-of-the-trade for studying network structural properties and benchmarking community detection and other network algorithms. Moreover, they serve as test-bed generators for studying diffusion and…
We present an improved version of a previous efficient algorithm that computes the number $D(n)$ of zero-free graphical degree sequences of length $n$. A main ingredient of the improvement lies in a more efficient way to compute the…
In this paper, we consider algorithms for edge-coloring multigraphs $G$ of bounded maximum degree, i.e., $\Delta(G) = O(1)$. Shannon's theorem states that any multigraph of maximum degree $\Delta$ can be properly edge-colored with…
We present a randomized algorithm that takes as input an undirected $n$-vertex graph $G$ with maximum degree $\Delta$ and an integer $k > 3\Delta$, and returns a random proper $k$-coloring of $G$. The distribution of the coloring is…
We present a quantum algorithm for sampling random spanning trees from a weighted graph in $\widetilde{O}(\sqrt{mn})$ time, where $n$ and $m$ denote the number of vertices and edges, respectively. Our algorithm has sublinear runtime for…
Random planar graphs have been the subject of much recent work. Many basic properties of the standard uniform random planar graph P_{n}, by which we mean a graph chosen uniformly at random from the set of all planar graphs with vertex set…
Many applications require randomly sampling bipartite graphs with fixed degrees, or randomly sampling incidence matrices with fixed row and column sums. Although several sampling algorithms exist, the ``curveball'' algorithm is the most…