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In this work, we focus on the problem of grounding language by training an agent to follow a set of natural language instructions and navigate to a target object in an environment. The agent receives visual information through raw pixels…

Computation and Language · Computer Science 2018-12-27 Akilesh B , Abhishek Sinha , Mausoom Sarkar , Balaji Krishnamurthy

This paper presents ShapeLLM, the first 3D Multimodal Large Language Model (LLM) designed for embodied interaction, exploring a universal 3D object understanding with 3D point clouds and languages. ShapeLLM is built upon an improved 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Zekun Qi , Runpei Dong , Shaochen Zhang , Haoran Geng , Chunrui Han , Zheng Ge , Li Yi , Kaisheng Ma

Deep learning approaches to natural language processing have made great strides in recent years. While these models produce symbols that convey vast amounts of diverse knowledge, it is unclear how such symbols are grounded in data from the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 James Robert Kubricht , Zhaoyuan Yang , Jianwei Qiu , Peter Henry Tu

Recent work has shown that large text-based neural language models, trained with conventional supervised learning objectives, acquire a surprising propensity for few- and one-shot learning. Here, we show that an embodied agent situated in a…

Computation and Language · Computer Science 2020-10-15 Felix Hill , Olivier Tieleman , Tamara von Glehn , Nathaniel Wong , Hamza Merzic , Stephen Clark

Can computers perceive the physical properties of objects solely through vision? Research in cognitive science and vision science has shown that humans excel at identifying materials and estimating their physical properties based purely on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Albert J. Zhai , Yuan Shen , Emily Y. Chen , Gloria X. Wang , Xinlei Wang , Sheng Wang , Kaiyu Guan , Shenlong Wang

Grounded understanding of natural language in physical scenes can greatly benefit robots that follow human instructions. In object manipulation scenarios, existing end-to-end models are proficient at understanding semantic concepts, but…

Robotics · Computer Science 2023-04-03 Qian Luo , Yunfei Li , Yi Wu

Language is an interface to the outside world. In order for embodied agents to use it, language must be grounded in other, sensorimotor modalities. While there is an extended literature studying how machines can learn grounded language, the…

Artificial Intelligence · Computer Science 2021-10-12 Tristan Karch , Laetitia Teodorescu , Katja Hofmann , Clément Moulin-Frier , Pierre-Yves Oudeyer

We present ShapeFlow, a flow-based model for learning a deformation space for entire classes of 3D shapes with large intra-class variations. ShapeFlow allows learning a multi-template deformation space that is agnostic to shape topology,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Chiyu "Max" Jiang , Jingwei Huang , Andrea Tagliasacchi , Leonidas Guibas

Human speakers can generate descriptions of perceptual concepts, abstracted from the instance-level. Moreover, such descriptions can be used by other speakers to learn provisional representations of those concepts. Learning and using…

Computation and Language · Computer Science 2023-10-27 Bill Noble , Nikolai Ilinykh

We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Seungwoo Yoo , Juil Koo , Kyeongmin Yeo , Minhyuk Sung

Most existing 3D shape datasets and models focus solely on geometry, overlooking the material properties that determine how objects appear. We introduce a two-stage large language model (LLM) based method for inferring material composition…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Nafiseh Izadyar , Teseo Schneider

Deep neural networks (DNNs) have achieved unprecedented performance on a wide range of complex tasks, rapidly outpacing our understanding of the nature of their solutions. This has caused a recent surge of interest in methods for rendering…

Machine Learning · Statistics 2017-06-30 Samuel Ritter , David G. T. Barrett , Adam Santoro , Matt M. Botvinick

For a vision-language model (VLM) to understand the physical world, such as cause and effect, a first step is to capture the temporal dynamics of the visual world, for example how the physical states of objects evolve over time (e.g. a…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Kaleb Newman , Shijie Wang , Yuan Zang , David Heffren , Chen Sun

The existing works on object-level language grounding with 3D objects mostly focus on improving performance by utilizing the off-the-shelf pre-trained models to capture features, such as viewpoint selection or geometric priors. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Penglei Sun , Yaoxian Song , Xinglin Pan , Peijie Dong , Xiaofei Yang , Qiang Wang , Zhixu Li , Tiefeng Li , Xiaowen Chu

We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Hyeonggon Ryu , Seongyu Kim , Joon Son Chung , Arda Senocak

Shape-Text matching is an important task of high-level shape understanding. Current methods mainly represent a 3D shape as multiple 2D rendered views, which obviously can not be understood well due to the structural ambiguity caused by…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Chuan Tang , Xi Yang , Bojian Wu , Zhizhong Han , Yi Chang

Humans can infer the three-dimensional structure of objects from two-dimensional visual inputs. Modeling this ability has been a longstanding goal for the science and engineering of visual intelligence, yet decades of computational methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Tyler Bonnen , Jitendra Malik , Angjoo Kanazawa

Narrated instructional videos often show and describe manipulations of similar objects, e.g., repairing a particular model of a car or laptop. In this work we aim to reconstruct such objects and to localize associated narrations in 3D.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Dimitri Zhukov , Ignacio Rocco , Ivan Laptev , Josef Sivic , Johannes L. Schönberger , Bugra Tekin , Marc Pollefeys

Given the growing importance of AI literacy, we decided to write this tutorial to help narrow the gap between the discourse among those who study language models -- the core technology underlying ChatGPT and similar products -- and those…

Computation and Language · Computer Science 2023-11-30 Sofia Serrano , Zander Brumbaugh , Noah A. Smith

When we speak, write or listen, we continuously make predictions based on our knowledge of a language's grammar. Remarkably, children acquire this grammatical knowledge within just a few years, enabling them to understand and generalise to…

Computation and Language · Computer Science 2024-11-26 Jaap Jumelet